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see changelog

This commit is contained in:
Aaron Veden 2020-05-25 10:27:17 -07:00
parent 020bb1a747
commit e671966c59
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3 changed files with 30 additions and 22 deletions

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@ -1,3 +1,9 @@
---------------------------------------------------------------------------------------------------
Version: 0.18.14
Date: 25. 4 2020
Bugfixes:
- Tile placement fixed
--------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------------
Version: 0.18.13 Version: 0.18.13
Date: 16. 4 2020 Date: 16. 4 2020

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@ -872,7 +872,8 @@ local function onSurfaceTileChange(event)
if (surface.index == surfaceIndex) then if (surface.index == surfaceIndex) then
local chunks = {} local chunks = {}
local tiles = event.tiles local tiles = event.tiles
if event.tile and ((event.tile.name == "landfill") or sFind(event.tile.name, "water")) then if event.tile then
if ((event.tile.name == "landfill") or sFind(event.tile.name, "water")) then
for i=1,#tiles do for i=1,#tiles do
local position = tiles[i].position local position = tiles[i].position
local chunk = getChunkByPosition(map, position) local chunk = getChunkByPosition(map, position)
@ -897,6 +898,7 @@ local function onSurfaceTileChange(event)
end end
end end
end end
end
else else
for i=1,#tiles do for i=1,#tiles do
local tile = tiles[i] local tile = tiles[i]

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@ -1,7 +1,7 @@
{ {
"name" : "Rampant", "name" : "Rampant",
"factorio_version" : "0.18", "factorio_version" : "0.18",
"version" : "0.18.13", "version" : "0.18.14",
"title" : "Rampant", "title" : "Rampant",
"author" : "Veden", "author" : "Veden",
"homepage" : "https://forums.factorio.com/viewtopic.php?f=94&t=31445", "homepage" : "https://forums.factorio.com/viewtopic.php?f=94&t=31445",