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FACTO-94: Siege groups should try settling further from player structures
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@ -20,6 +20,7 @@ Version: 3.0.0
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- Halved the base distance bonus per regional base level so regional base cover less ground
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- Walls and transport belts no longer provide points to the AI when they are destroyed
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- Reduced inferno fire damage by roughly ~75% and reduced inferno sticker damage by ~60%
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- Siege groups should try to settle slightly further from player structures
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Bugfixes:
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- Fixed Krastorio2 on_force_created playerforces being nil
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- Fixed enemy map scan creating bases unnecessarily
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@ -214,24 +214,7 @@ local function settleMove(map, squad)
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)
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)
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else
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position = findMovementPosition(
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surface,
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positionFromDirectionAndFlat(
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nextAttackDirection,
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groupPosition,
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1.3
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)
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)
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if not position then
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position = findMovementPosition(
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surface,
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positionFromDirectionAndFlat(
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attackDirection,
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groupPosition,
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1.3
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)
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)
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end
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position = groupPosition
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end
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else
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position = findMovementPosition(
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