mirror of
https://github.com/veden/Rampant.git
synced 2025-01-28 03:29:34 +02:00
FACTO-134: Fixed acid damage causing hit effects
This commit is contained in:
parent
a0cabf408c
commit
ed0886f744
@ -8,6 +8,7 @@ Version: 3.1.0
|
||||
Bugfixes:
|
||||
- Fixed the period of the xor number generator being cut in half
|
||||
- Fixed desync when hives would generate buildings using the landmine event (workaround before created_effect existed)
|
||||
- Fixed acid damage causing hit effects for enemies which caused UPS loss
|
||||
|
||||
---------------------------------------------------------------------------------------------------
|
||||
Version: 3.0.3
|
||||
|
@ -58,7 +58,7 @@ function particleUtils.makeDamagedParticle(attributes)
|
||||
entity_name = name,
|
||||
offset_deviation = {{-0.5, -0.5}, {0.5, 0.5}},
|
||||
offsets = {{0,0}},
|
||||
damage_type_filters = "fire"
|
||||
damage_type_filters = {"fire", "acid"}
|
||||
}
|
||||
end
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user