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FACTO-134: Fixed acid damage causing hit effects
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@ -8,6 +8,7 @@ Version: 3.1.0
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Bugfixes:
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Bugfixes:
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- Fixed the period of the xor number generator being cut in half
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- Fixed the period of the xor number generator being cut in half
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- Fixed desync when hives would generate buildings using the landmine event (workaround before created_effect existed)
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- Fixed desync when hives would generate buildings using the landmine event (workaround before created_effect existed)
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- Fixed acid damage causing hit effects for enemies which caused UPS loss
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---------------------------------------------------------------------------------------------------
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---------------------------------------------------------------------------------------------------
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Version: 3.0.3
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Version: 3.0.3
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@ -58,7 +58,7 @@ function particleUtils.makeDamagedParticle(attributes)
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entity_name = name,
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entity_name = name,
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offset_deviation = {{-0.5, -0.5}, {0.5, 0.5}},
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offset_deviation = {{-0.5, -0.5}, {0.5, 0.5}},
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offsets = {{0,0}},
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offsets = {{0,0}},
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damage_type_filters = "fire"
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damage_type_filters = {"fire", "acid"}
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}
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}
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end
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end
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