veden
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e0c12278e7
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attempted to make everything MP compatible, not very successfully
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2016-08-19 19:52:27 -07:00 |
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veden
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0cd6ad92d4
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unit group formation and attacks
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2016-08-18 19:02:13 -07:00 |
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veden
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c3d658b4a2
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unit attack player and location, unit retreat work pretty well. Still needs balancing
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2016-08-18 15:14:40 -07:00 |
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veden
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e410b9e2f5
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added logic for built, mined, and destroyed entity pheromone generators
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2016-08-17 22:55:08 -07:00 |
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veden
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a1401d5285
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added code for scouting, but commented out due to computer ai doing thing automatically
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2016-08-08 19:54:41 -07:00 |
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veden
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c4e45563d8
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fixed stacking unit groups
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2016-08-08 19:18:19 -07:00 |
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veden
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bc8da214a4
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unit groups guard and swarm
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2016-08-07 18:35:36 -07:00 |
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veden
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ab7aaedac5
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death pheromone working
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2016-08-06 20:38:47 -07:00 |
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veden
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40a471cbf8
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added basic logic for unit group backoff if getting slaughtered
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2016-08-04 21:47:51 -07:00 |
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veden
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8caad56849
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adding some comments, will do more later
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2016-08-03 17:22:27 -07:00 |
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veden
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c229fe9709
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base pheromone is up, coroutines added for scaling. Moving on to basic attack patterns
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2016-08-03 15:22:20 -07:00 |
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veden
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7f4ae14a64
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basic pheromone system in place, moving to base pheromone
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2016-08-03 08:54:21 -07:00 |
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veden
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2b7a5b6653
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figure out something to use pheromone trails with
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2016-07-29 15:44:31 -07:00 |
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