Aaron Veden
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033c09d014
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still need base processing, neutral worms, and converting existing
unit spawner and worms
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2018-01-19 23:15:13 -08:00 |
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Aaron Veden
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3b7746614c
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need to figure out spawner scaling and fix spitter. remove autoplace
it is too slow
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2018-01-18 23:25:32 -08:00 |
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Aaron Veden
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319fb66845
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trying to better represent map features
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2017-12-28 21:38:10 -08:00 |
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Aaron Veden
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d0ed774587
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first attempt
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2017-12-20 19:50:36 -08:00 |
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Aaron Veden
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a4a5d2c83c
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updating to 16
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2017-12-14 11:33:34 -08:00 |
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Aaron Veden
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4f4945971b
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working adjustments and refactoring
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2017-11-20 23:27:03 -08:00 |
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Aaron Veden
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b6f4612ce9
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fixed item collectors
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2017-08-13 17:35:57 -07:00 |
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Aaron Veden
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343cdfffd9
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see readme
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2017-08-11 18:19:35 -07:00 |
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Aaron Veden
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59186e388e
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finished item collector
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2017-08-10 23:37:23 -07:00 |
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Aaron Veden
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baee711d7d
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working item collector complex entity
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2017-08-08 01:19:51 -07:00 |
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Aaron Veden
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7f7177e5fc
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figuring out approach for item collector
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2017-07-22 18:07:44 -07:00 |
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Aaron Veden
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afe7cacb0f
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Stable merged with ai toggle
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2017-05-27 21:50:37 -07:00 |
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Aaron Veden
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2b3fa0ca0e
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Merge branch 'bases' into baseMerger
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2017-05-26 22:56:45 -07:00 |
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Aaron Veden
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99f883651d
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see readme
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2017-05-16 23:18:25 -07:00 |
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Aaron Veden
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0cf8214488
|
basic expanding bases
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2017-05-11 21:50:06 -07:00 |
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Aaron Veden
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7fac80ec5f
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basic circle
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2017-05-07 23:56:11 -07:00 |
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Aaron Veden
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e46b402b31
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updated to 0.15
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2017-04-24 21:08:41 -07:00 |
|
veden
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ae39978375
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Checking performance again before release
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2016-09-08 10:26:28 -07:00 |
|
veden
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7a414e9ade
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added fire biter prototype logic
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2016-08-21 14:48:55 -07:00 |
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veden
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15a9fa5d51
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added suicide biter entities, and tunnel entity with fill mechanic
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2016-08-20 17:28:35 -07:00 |
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