Aaron Veden
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55ca7c6aad
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almost finished with enemy refactor
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2018-06-06 22:29:40 -07:00 |
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Aaron Veden
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b11220555e
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cleaning up framework for adding some new enemies
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2018-06-04 18:48:37 -07:00 |
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Aaron Veden
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7f6b8c8cc7
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see changelog
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2018-05-19 14:24:50 -07:00 |
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Aaron Veden
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7c7d1477ac
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degrading spawner faction spitters
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2018-02-09 23:18:41 -08:00 |
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Aaron Veden
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a2c0adec14
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fixed naming and bobs
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2018-02-05 17:50:36 -08:00 |
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Aaron Veden
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21d1aa2224
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added spawner faction, changed colors
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2018-02-04 19:24:28 -08:00 |
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Aaron Veden
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11c3621e46
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added the wasp faction
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2018-02-04 16:07:25 -08:00 |
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Aaron Veden
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2a757c6540
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updated electric faction
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2018-02-03 22:54:11 -08:00 |
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Aaron Veden
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bb723d62a5
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updated probabilities
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2018-02-02 23:47:46 -08:00 |
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Aaron Veden
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05e5661bb2
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biter spawn tables and friendly fire setting
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2018-02-02 22:40:01 -08:00 |
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Aaron Veden
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02f1372680
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lots of fixes and a squad tracking rework
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2018-01-31 20:01:28 -08:00 |
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Aaron Veden
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8b3bab5f5d
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added support for artifacts and bobs enemies, ne.
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2018-01-28 17:51:24 -08:00 |
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Aaron Veden
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ecce636595
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fix for null group and setting options
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2018-01-27 17:02:33 -08:00 |
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Aaron Veden
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871ae59efe
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first draft ready
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2018-01-25 23:55:09 -08:00 |
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Aaron Veden
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38f4c98559
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function renaming
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2018-01-23 13:39:32 -08:00 |
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Aaron Veden
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d6685f3cb6
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finish infernos, trolls, fast, laser, wasp, decaying, undying
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2018-01-21 23:13:18 -08:00 |
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Aaron Veden
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326e7c1df0
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need to finish generating other unit classes, calibrate base upgrade path
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2018-01-20 23:46:41 -08:00 |
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