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mirror of https://github.com/veden/Rampant.git synced 2025-02-15 13:53:10 +02:00

16 Commits

Author SHA1 Message Date
veden
5638f947d5 fix for repeated attacks on same chunk 2016-09-14 11:00:34 -07:00
veden
31a3c6213f Fix for attacked railroads and electric poles 2016-09-14 10:12:29 -07:00
veden
9e2d97cba6 Going without the temps in global, no real difference for a loss of clarity 2016-09-12 16:23:26 -07:00
veden
ae39978375 Checking performance again before release 2016-09-08 10:26:28 -07:00
veden
a88f48bba0 fixed ai made bases being missed 2016-08-28 17:05:28 -07:00
veden
9bdb3fefb6 changed to scaling based on squad size, evolution factor and flat 5 for kamikazes 2016-08-27 19:03:36 -07:00
veden
af1f6654fe rewrote neighbor scoring functions for modularization 2016-08-26 23:44:17 -07:00
veden
c75db37550 speed improvements and working MP 2016-08-25 15:20:06 -07:00
veden
52a88abd92 fixes for nil attack chunk, surface checks, and some work to help with desyncs 2016-08-24 16:30:45 -07:00
veden
75b31047e3 remove debug for alpha release 2016-08-21 15:48:28 -07:00
veden
7a414e9ade added fire biter prototype logic 2016-08-21 14:48:55 -07:00
veden
15a9fa5d51 added suicide biter entities, and tunnel entity with fill mechanic 2016-08-20 17:28:35 -07:00
veden
e0c12278e7 attempted to make everything MP compatible, not very successfully 2016-08-19 19:52:27 -07:00
veden
0cd6ad92d4 unit group formation and attacks 2016-08-18 19:02:13 -07:00
veden
c3d658b4a2 unit attack player and location, unit retreat work pretty well. Still needs balancing 2016-08-18 15:14:40 -07:00
veden
e410b9e2f5 added logic for built, mined, and destroyed entity pheromone generators 2016-08-17 22:55:08 -07:00