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Commit Graph

71 Commits

Author SHA1 Message Date
Aaron Veden
9cd4766c8c see readme 2017-04-21 16:14:04 -07:00
Aaron Veden
8d3b9cb1a5 see readme, also added code stub for safe entities 2017-04-16 19:46:36 -07:00
Aaron Veden
2b72f8c813 See readme 2017-04-15 23:04:22 -07:00
Aaron Veden
78cce214c0 respect for peace mode and enforcement fix 2017-03-25 14:46:30 -07:00
Aaron Veden
3c30e8d961 see readme 2016-11-04 00:44:22 -07:00
Aaron Veden
52e410f855 See readme 2016-11-03 16:51:35 -07:00
Aaron Veden
d989322407 see changelog 0.14.4 2016-10-14 17:01:56 -07:00
veden
9e0f35ac77 0.0.9 and 0.0.6.1 2016-09-14 04:16:33 -07:00
veden
4b21d05f58 Merge branch 'master' into dev 2016-09-08 13:02:23 -07:00
veden
ae39978375 Checking performance again before release 2016-09-08 10:26:28 -07:00
veden
6c4c986df6 shared tables performance check 2016-08-29 21:08:22 -07:00
veden
a88f48bba0 fixed ai made bases being missed 2016-08-28 17:05:28 -07:00
veden
ab294727f6 increased biter squad frequency 2016-08-25 15:41:17 -07:00
veden
c75db37550 speed improvements and working MP 2016-08-25 15:20:06 -07:00
veden
52a88abd92 fixes for nil attack chunk, surface checks, and some work to help with desyncs 2016-08-24 16:30:45 -07:00
veden
7a414e9ade added fire biter prototype logic 2016-08-21 14:48:55 -07:00
veden
d8b3202aec forgot to remove some debugging 2016-08-20 12:04:04 -07:00
veden
e0c12278e7 attempted to make everything MP compatible, not very successfully 2016-08-19 19:52:27 -07:00
veden
0cd6ad92d4 unit group formation and attacks 2016-08-18 19:02:13 -07:00
veden
e410b9e2f5 added logic for built, mined, and destroyed entity pheromone generators 2016-08-17 22:55:08 -07:00
veden
40a471cbf8 added basic logic for unit group backoff if getting slaughtered 2016-08-04 21:47:51 -07:00