Aaron Veden
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8c2ec80651
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working raid ai mode
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2018-02-10 00:42:17 -08:00 |
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Aaron Veden
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2b40676e53
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adding raiding ai state, interop unit group registering
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2018-02-09 23:57:04 -08:00 |
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Aaron Veden
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033c09d014
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still need base processing, neutral worms, and converting existing
unit spawner and worms
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2018-01-19 23:15:13 -08:00 |
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Aaron Veden
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8e76817a19
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added base detection, creation, and removal. needs base location on register
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2018-01-14 23:41:55 -08:00 |
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Aaron Veden
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59b364398d
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reworked squads to work with chunks
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2018-01-13 21:48:21 -08:00 |
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Aaron Veden
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319fb66845
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trying to better represent map features
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2017-12-28 21:38:10 -08:00 |
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Aaron Veden
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4f4945971b
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working adjustments and refactoring
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2017-11-20 23:27:03 -08:00 |
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Aaron Veden
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baee711d7d
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working item collector complex entity
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2017-08-08 01:19:51 -07:00 |
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Aaron Veden
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d8a36bc5f7
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added localized math.random and refactor biter attacks
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2017-06-30 21:36:23 -07:00 |
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Aaron Veden
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337951c548
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Code clean, refactored modules, prepping for more custom ai work
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2017-06-15 18:30:26 -07:00 |
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Aaron Veden
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ab1fe32be5
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refactoring files for movement code and tendril stuff
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2017-06-12 20:16:43 -07:00 |
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