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mirror of https://github.com/veden/Rampant.git synced 2025-01-18 02:58:32 +02:00

18 Commits

Author SHA1 Message Date
veden
ae39978375 Checking performance again before release 2016-09-08 10:26:28 -07:00
veden
a88f48bba0 fixed ai made bases being missed 2016-08-28 17:05:28 -07:00
veden
58f831e1e9 refactored squad attack to single function 2016-08-28 13:48:19 -07:00
veden
b4b851436f scaling no retreat squads 2016-08-27 17:57:20 -07:00
veden
af1f6654fe rewrote neighbor scoring functions for modularization 2016-08-26 23:44:17 -07:00
veden
c75db37550 speed improvements and working MP 2016-08-25 15:20:06 -07:00
veden
acfb7fe621 added versioning and on config change 2016-08-24 17:05:20 -07:00
veden
52a88abd92 fixes for nil attack chunk, surface checks, and some work to help with desyncs 2016-08-24 16:30:45 -07:00
veden
7a414e9ade added fire biter prototype logic 2016-08-21 14:48:55 -07:00
veden
d8b3202aec forgot to remove some debugging 2016-08-20 12:04:04 -07:00
veden
dacd0b9a35 speed improvements 2016-08-20 11:24:22 -07:00
veden
e0c12278e7 attempted to make everything MP compatible, not very successfully 2016-08-19 19:52:27 -07:00
veden
0cd6ad92d4 unit group formation and attacks 2016-08-18 19:02:13 -07:00
veden
c3d658b4a2 unit attack player and location, unit retreat work pretty well. Still needs balancing 2016-08-18 15:14:40 -07:00
veden
e410b9e2f5 added logic for built, mined, and destroyed entity pheromone generators 2016-08-17 22:55:08 -07:00
veden
bc8da214a4 unit groups guard and swarm 2016-08-07 18:35:36 -07:00
veden
ab7aaedac5 death pheromone working 2016-08-06 20:38:47 -07:00
veden
c229fe9709 base pheromone is up, coroutines added for scaling. Moving on to basic attack patterns 2016-08-03 15:22:20 -07:00