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Commit Graph

39 Commits

Author SHA1 Message Date
Aaron Veden
afe7cacb0f Stable merged with ai toggle 2017-05-27 21:50:37 -07:00
Aaron Veden
2b3fa0ca0e Merge branch 'bases' into baseMerger 2017-05-26 22:56:45 -07:00
Aaron Veden
9e361b3c06 see readme 2017-05-26 17:58:33 -07:00
Aaron Veden
49a82fcff4 cleanup + optimizations + indestructible 2017-05-23 23:46:23 -07:00
Aaron Veden
e8251eec86 basic working bases 2017-05-19 00:47:24 -07:00
Aaron Veden
5f2e6be7fc Merge branch 'master' into bases 2017-05-14 19:32:32 -07:00
Aaron Veden
b87e4eece0 Added nocturnal mode 2017-05-13 15:32:16 -07:00
Aaron Veden
0cf8214488 basic expanding bases 2017-05-11 21:50:06 -07:00
Aaron Veden
7fac80ec5f basic circle 2017-05-07 23:56:11 -07:00
Aaron Veden
65aa977f1e see readme 2017-05-06 02:03:28 -07:00
Aaron Veden
dae6da6cb9 see readme 2017-04-30 00:46:04 -07:00
Aaron Veden
9cd4766c8c see readme 2017-04-21 16:14:04 -07:00
Aaron Veden
2b72f8c813 See readme 2017-04-15 23:04:22 -07:00
Aaron Veden
78cce214c0 respect for peace mode and enforcement fix 2017-03-25 14:46:30 -07:00
Aaron Veden
c404e3a37c see readme 2017-02-17 16:01:47 -08:00
Aaron Veden
071866d1fe see readme 2017-01-19 21:58:36 -08:00
Aaron Veden
3c30e8d961 see readme 2016-11-04 00:44:22 -07:00
Aaron Veden
52e410f855 See readme 2016-11-03 16:51:35 -07:00
Aaron Veden
d989322407 see changelog 0.14.4 2016-10-14 17:01:56 -07:00
Aaron Veden
c7825957b0 added configuration parameters, updated attack frequeny, update ramp up 2016-10-07 07:53:27 -07:00
veden
b226833f39 reduce rabid frequency 2016-09-14 13:11:38 -07:00
veden
31a3c6213f Fix for attacked railroads and electric poles 2016-09-14 10:12:29 -07:00
veden
9e2d97cba6 Going without the temps in global, no real difference for a loss of clarity 2016-09-12 16:23:26 -07:00
veden
039bfa10d1 benchmarking 2016-09-12 15:33:00 -07:00
veden
4b21d05f58 Merge branch 'master' into dev 2016-09-08 13:02:23 -07:00
veden
ae39978375 Checking performance again before release 2016-09-08 10:26:28 -07:00
veden
6c4c986df6 shared tables performance check 2016-08-29 21:08:22 -07:00
veden
a88f48bba0 fixed ai made bases being missed 2016-08-28 17:05:28 -07:00
veden
58f831e1e9 refactored squad attack to single function 2016-08-28 13:48:19 -07:00
veden
af1f6654fe rewrote neighbor scoring functions for modularization 2016-08-26 23:44:17 -07:00
veden
c75db37550 speed improvements and working MP 2016-08-25 15:20:06 -07:00
veden
52a88abd92 fixes for nil attack chunk, surface checks, and some work to help with desyncs 2016-08-24 16:30:45 -07:00
veden
75b31047e3 remove debug for alpha release 2016-08-21 15:48:28 -07:00
veden
7a414e9ade added fire biter prototype logic 2016-08-21 14:48:55 -07:00
veden
15a9fa5d51 added suicide biter entities, and tunnel entity with fill mechanic 2016-08-20 17:28:35 -07:00
veden
d8b3202aec forgot to remove some debugging 2016-08-20 12:04:04 -07:00
veden
e0c12278e7 attempted to make everything MP compatible, not very successfully 2016-08-19 19:52:27 -07:00
veden
0cd6ad92d4 unit group formation and attacks 2016-08-18 19:02:13 -07:00
veden
e410b9e2f5 added logic for built, mined, and destroyed entity pheromone generators 2016-08-17 22:55:08 -07:00