--------------------------------------------------------------------------------------------------- Version: 0.16.3 Date: 1. 13. 2018 Features: - Seeded unit, unit spawner, and worm generation for the swarm Bugfixes: - Fixed a cause where squads could get stuck on hard to pass terrain Improvements: - Removed squad limit - Squads converted from vanilla control receive immediate kamikaze roll - Units not under a unit group, now get a kamikaze roll before being put into a retreating squad Optimizations: - Reworked squad regrouping to be surrounding chunks instead comparing against master list Framework: - Add squads to chunk map for faster location sensitive lookups --------------------------------------------------------------------------------------------------- Version: 0.16.2 Date: 1. 2. 2018 Bugfixes: - Fixed invalid function call due to a function renaming --------------------------------------------------------------------------------------------------- Version: 0.16.1 Date: 1. 1. 2018 Features: - Artillery shell impacts cause biter squads to form and prevents the single file line of retaliation - Unit spawners now rally troops when they die Improvements: - Cliffs and impassable areas due to object density have been added to the pathfinder - Terrain that is dynamically altered (landfilled, cleared of trees, cleared of cliffs) will be accounted for now - Added artillery turret to buildings that emit pheromones Optimizations: - Switch scanning for cliffs, resources, and tiles to event based instead of polling - Reduced number of table allocations when working with squads Bugfixes: - fixed changelog so it shows up in-game interface - Added checks for correct surface before processing build events Balance: - Increased kamikaze frequency by increasing the chance to roll for Kamikaze from 70% to 100% Framework: - Created visualler for viewing internal Rampant ai game state --------------------------------------------------------------------------------------------------- Version: 0.16.0 Date: 13. 12. 2017 Changes: - Updated info.json Bugfixes: - Fixed broken icon size prototypes - Fixed create-smoke calls - Fixed perimeter to radius - Fixed smoke - Fixed missing fire tile properties