local vanillaUpdates = {} function vanillaUpdates.addWallAcidResistance() local walls = data.raw["wall"] for _,wall in pairs(walls) do local foundAcid = false for _,resistance in pairs(wall.resistances) do if resistance.type == "acid" then resistance.percent = 60 foundAcid = true break end end if not foundAcid then wall.resistances[#wall.resistances+1] = {type="acid",percent=60} end end end return vanillaUpdates