data:extend({ { type = "container", name = "chunk-scanner-squad-rampant", icon = "__base__/graphics/icons/wooden-chest.png", icon_size = 32, flags = {}, collision_mask = {"player-layer", "object-layer", "water-tile"}, collision_box = {{-6, -6}, {6, 6}}, selection_box = {{-6, -6}, {6, 6}}, minable = {mining_time = 1, result = "wooden-chest"}, max_health = 100, corpse = "small-remnants", fast_replaceable_group = "container", inventory_size = 16, open_sound = { filename = "__base__/sound/wooden-chest-open.ogg" }, close_sound = { filename = "__base__/sound/wooden-chest-close.ogg" }, vehicle_impact_sound = { filename = "__base__/sound/car-wood-impact.ogg", volume = 1.0 }, picture = { filename = "__base__/graphics/entity/wooden-chest/wooden-chest.png", priority = "extra-high", width = 32, height = 36, shift = util.by_pixel(0.5, -2), hr_version = { filename = "__base__/graphics/entity/wooden-chest/hr-wooden-chest.png", priority = "extra-high", width = 62, height = 72, shift = util.by_pixel(0.5, -2), scale = 0.5 } }, circuit_wire_connection_point = circuit_connector_definitions["chest"].points, circuit_connector_sprites = circuit_connector_definitions["chest"].sprites, circuit_wire_max_distance = default_circuit_wire_max_distance }, { type = "container", name = "chunk-scanner-squad-movement-rampant", icon = "__base__/graphics/icons/wooden-chest.png", icon_size = 32, flags = {}, collision_mask = {"water-tile"}, collision_box = {{-1, -1}, {1, 1}}, selection_box = {{-1, -1}, {1, 1}}, minable = {mining_time = 1, result = "wooden-chest"}, max_health = 100, corpse = "small-remnants", fast_replaceable_group = "container", inventory_size = 16, open_sound = { filename = "__base__/sound/wooden-chest-open.ogg" }, close_sound = { filename = "__base__/sound/wooden-chest-close.ogg" }, vehicle_impact_sound = { filename = "__base__/sound/car-wood-impact.ogg", volume = 1.0 }, picture = { filename = "__base__/graphics/entity/wooden-chest/wooden-chest.png", priority = "extra-high", width = 32, height = 36, shift = util.by_pixel(0.5, -2), hr_version = { filename = "__base__/graphics/entity/wooden-chest/hr-wooden-chest.png", priority = "extra-high", width = 62, height = 72, shift = util.by_pixel(0.5, -2), scale = 0.5 } }, circuit_wire_connection_point = circuit_connector_definitions["chest"].points, circuit_connector_sprites = circuit_connector_definitions["chest"].sprites, circuit_wire_max_distance = default_circuit_wire_max_distance }-- , -- { -- type = "container", -- name = "chunk-scanner-nest-rampant", -- icon = "__base__/graphics/icons/wooden-chest.png", -- icon_size = 32, -- flags = {}, -- collision_mask = {"player-layer", "object-layer", "water-tile"}, -- collision_box = {{-6, -6}, {6, 6}}, -- selection_box = {{-6, -6}, {6, 6}}, -- minable = {mining_time = 1, result = "wooden-chest"}, -- max_health = 100, -- corpse = "small-remnants", -- fast_replaceable_group = "container", -- inventory_size = 16, -- open_sound = { filename = "__base__/sound/wooden-chest-open.ogg" }, -- close_sound = { filename = "__base__/sound/wooden-chest-close.ogg" }, -- vehicle_impact_sound = { filename = "__base__/sound/car-wood-impact.ogg", volume = 1.0 }, -- picture = -- { -- filename = "__base__/graphics/entity/wooden-chest/wooden-chest.png", -- priority = "extra-high", -- width = 32, -- height = 36, -- shift = util.by_pixel(0.5, -2), -- hr_version = -- { -- filename = "__base__/graphics/entity/wooden-chest/hr-wooden-chest.png", -- priority = "extra-high", -- width = 62, -- height = 72, -- shift = util.by_pixel(0.5, -2), -- scale = 0.5 -- } -- }, -- circuit_wire_connection_point = circuit_connector_definitions["chest"].points, -- circuit_connector_sprites = circuit_connector_definitions["chest"].sprites, -- circuit_wire_max_distance = default_circuit_wire_max_distance -- }, -- { -- type = "container", -- name = "chunk-scanner-worm-rampant", -- icon = "__base__/graphics/icons/wooden-chest.png", -- icon_size = 32, -- flags = {}, -- collision_mask = {"player-layer", "object-layer", "water-tile"}, -- collision_box = {{-3, -3}, {3, 3}}, -- selection_box = {{-3, -3}, {3, 3}}, -- minable = {mining_time = 1, result = "wooden-chest"}, -- max_health = 100, -- corpse = "small-remnants", -- fast_replaceable_group = "container", -- inventory_size = 16, -- open_sound = { filename = "__base__/sound/wooden-chest-open.ogg" }, -- close_sound = { filename = "__base__/sound/wooden-chest-close.ogg" }, -- vehicle_impact_sound = { filename = "__base__/sound/car-wood-impact.ogg", volume = 1.0 }, -- picture = -- { -- filename = "__base__/graphics/entity/wooden-chest/wooden-chest.png", -- priority = "extra-high", -- width = 32, -- height = 36, -- shift = util.by_pixel(0.5, -2), -- hr_version = -- { -- filename = "__base__/graphics/entity/wooden-chest/hr-wooden-chest.png", -- priority = "extra-high", -- width = 62, -- height = 72, -- shift = util.by_pixel(0.5, -2), -- scale = 0.5 -- } -- }, -- circuit_wire_connection_point = circuit_connector_definitions["chest"].points, -- circuit_connector_sprites = circuit_connector_definitions["chest"].sprites, -- circuit_wire_max_distance = default_circuit_wire_max_distance -- } })