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https://github.com/veden/Rampant.git
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65 lines
2.6 KiB
Lua
65 lines
2.6 KiB
Lua
-- Copyright (C) 2022 veden
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-- This program is free software: you can redistribute it and/or modify
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-- it under the terms of the GNU General Public License as published by
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-- the Free Software Foundation, either version 3 of the License, or
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-- (at your option) any later version.
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU General Public License for more details.
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-- You should have received a copy of the GNU General Public License
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-- along with this program. If not, see <https://www.gnu.org/licenses/>.
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local vanillaUpdates = require("prototypes/utils/UpdatesVanilla")
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local attackBall = require("prototypes/utils/AttackBall")
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local constants = require("libs/Constants")
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if settings.startup["rampant--useDumbProjectiles"].value or settings.startup["rampant--newEnemies"].value then
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attackBall.generateVanilla()
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vanillaUpdates.useDumbProjectiles()
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end
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for _, robot in pairs(data.raw["logistic-robot"]) do
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if (settings.startup["rampant--unkillableLogisticRobots"].value) then
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robot.resistances = {}
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for damageType, _ in pairs(data.raw["damage-type"]) do
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robot.resistances[damageType] = {
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type = damageType,
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percent = 100
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}
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end
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end
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end
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for _, robot in pairs(data.raw["construction-robot"]) do
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if (settings.startup["rampant--unkillableConstructionRobots"].value) then
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robot.resistances = {}
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for damageType, _ in pairs(data.raw["damage-type"]) do
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robot.resistances[damageType] = {
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type = damageType,
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percent = 100
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}
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end
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end
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end
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--[[
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try to make sure new maps use the correct map settings without having to completely load the mod.
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done because seeing desync issues with dynamic map-settings changes before re-saving the map.
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--]]
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local mapSettings = data.raw["map-settings"]["map-settings"]
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mapSettings.max_failed_behavior_count = 3 -- constants.MAX_FAILED_BEHAVIORS
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mapSettings.unit_group.member_disown_distance = constants.UNIT_GROUP_DISOWN_DISTANCE
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mapSettings.unit_group.tick_tolerance_when_member_arrives = constants.UNIT_GROUP_TICK_TOLERANCE
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mapSettings.unit_group.max_group_radius = constants.UNIT_GROUP_MAX_RADIUS
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mapSettings.unit_group.max_member_speedup_when_behind = constants.UNIT_GROUP_MAX_SPEED_UP
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mapSettings.unit_group.max_member_slowdown_when_ahead = constants.UNIT_GROUP_MAX_SLOWDOWN
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mapSettings.unit_group.max_group_slowdown_factor = constants.UNIT_GROUP_SLOWDOWN_FACTOR
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