mirror of
https://github.com/veden/Rampant.git
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135 lines
5.2 KiB
Lua
135 lines
5.2 KiB
Lua
-- Copyright (C) 2022 veden
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-- This program is free software: you can redistribute it and/or modify
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-- it under the terms of the GNU General Public License as published by
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-- the Free Software Foundation, either version 3 of the License, or
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-- (at your option) any later version.
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU General Public License for more details.
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-- You should have received a copy of the GNU General Public License
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-- along with this program. If not, see <https://www.gnu.org/licenses/>.
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local attackFlame = {}
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-- imported
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local streamUtils = require("StreamUtils")
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local fireUtils = require("FireUtils")
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local stickerUtils = require("StickerUtils")
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-- constants
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local DISALLOW_FRIENDLY_FIRE = settings.startup["rampant--disallowFriendlyFire"].value
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-- imported functions
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local makeStream = streamUtils.makeStream
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local makeFire = fireUtils.makeFire
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local makeSticker = stickerUtils.makeSticker
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local makeSpreadEffect = fireUtils.makeSpreadEffect
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-- module code
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function attackFlame.createAttackFlame(attributes)
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local spawnEntityName = makeSpreadEffect({
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name = attributes.name,
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tint2 = attributes.tint2,
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fireDamagePerTick = attributes.fireDamagePerTick,
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fireDamagePerTickType = attributes.fireDamagePerTickType,
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})
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local stickerName = makeSticker({
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name = attributes.name,
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spawnEntityName = spawnEntityName,
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stickerDuration = attributes.stickerDuration,
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stickerDamagePerTick = attributes.stickerDamagePerTick,
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stickerDamagePerTickType = attributes.stickerDamagePerTickType,
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stickerMovementModifier = attributes.stickerMovementModifier,
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tint2 = attributes.tint2,
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fireSpreadRadius = attributes.fireSpreadRadius
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})
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local fireName = makeFire({
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name = attributes.name,
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tint2 = attributes.tint2 or {r=0, g=0.9, b=0, a=0.5},
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spawnEntityName = spawnEntityName,
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fireDamagePerTick = attributes.fireDamagePerTick,
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fireDamagePerTickType = attributes.fireDamagePerTickType,
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damageMaxMultipler = attributes.damageMaxMultipler,
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multiplerIncrease = attributes.multiplerIncrease,
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multiplerDecrease = attributes.multiplerDecrease,
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stickerName = stickerName
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})
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return makeStream({
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name = attributes.name,
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tint2 = attributes.tint2 or {r=0, g=1, b=1, a=0.5},
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particleTimeout = attributes.particleTimeout,
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scale = attributes.scale,
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actions = {
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{
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type = "area",
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radius = attributes.radius or 2.5,
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force = (DISALLOW_FRIENDLY_FIRE and "not-same") or nil,
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action_delivery =
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{
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type = "instant",
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target_effects =
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{
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{
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type = "create-sticker",
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sticker = stickerName,
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check_buildability = true
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},
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{
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type = "create-entity",
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entity_name = "water-splash",
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tile_collision_mask = { "ground-tile" }
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},
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{
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type = "damage",
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damage = { amount = attributes.damage, type = attributes.damageType or "fire" }
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}
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}
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}
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},
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{
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type = "cluster",
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cluster_count = 2,
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distance = 2 + (0.1 * attributes.effectiveLevel),
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distance_deviation = 1.5,
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action_delivery = {
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type = "instant",
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target_effects = {
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{
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type="create-fire",
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entity_name = fireName,
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check_buildability = true,
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initial_ground_flame_count = 2,
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show_in_tooltip = true
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}
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}
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}
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},
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{
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type = "direct",
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action_delivery = {
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type = "instant",
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target_effects = {
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type= "create-fire",
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entity_name = fireName,
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check_buildability = true,
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show_in_tooltip = true
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}
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}
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}
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}
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})
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end
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return attackFlame
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