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Rampant/prototypes/utils/AttackFlame.lua
2022-04-17 21:42:16 -07:00

135 lines
5.2 KiB
Lua

-- Copyright (C) 2022 veden
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <https://www.gnu.org/licenses/>.
local attackFlame = {}
-- imported
local streamUtils = require("StreamUtils")
local fireUtils = require("FireUtils")
local stickerUtils = require("StickerUtils")
-- constants
local DISALLOW_FRIENDLY_FIRE = settings.startup["rampant--disallowFriendlyFire"].value
-- imported functions
local makeStream = streamUtils.makeStream
local makeFire = fireUtils.makeFire
local makeSticker = stickerUtils.makeSticker
local makeSpreadEffect = fireUtils.makeSpreadEffect
-- module code
function attackFlame.createAttackFlame(attributes)
local spawnEntityName = makeSpreadEffect({
name = attributes.name,
tint2 = attributes.tint2,
fireDamagePerTick = attributes.fireDamagePerTick,
fireDamagePerTickType = attributes.fireDamagePerTickType,
})
local stickerName = makeSticker({
name = attributes.name,
spawnEntityName = spawnEntityName,
stickerDuration = attributes.stickerDuration,
stickerDamagePerTick = attributes.stickerDamagePerTick,
stickerDamagePerTickType = attributes.stickerDamagePerTickType,
stickerMovementModifier = attributes.stickerMovementModifier,
tint2 = attributes.tint2,
fireSpreadRadius = attributes.fireSpreadRadius
})
local fireName = makeFire({
name = attributes.name,
tint2 = attributes.tint2 or {r=0, g=0.9, b=0, a=0.5},
spawnEntityName = spawnEntityName,
fireDamagePerTick = attributes.fireDamagePerTick,
fireDamagePerTickType = attributes.fireDamagePerTickType,
damageMaxMultipler = attributes.damageMaxMultipler,
multiplerIncrease = attributes.multiplerIncrease,
multiplerDecrease = attributes.multiplerDecrease,
stickerName = stickerName
})
return makeStream({
name = attributes.name,
tint2 = attributes.tint2 or {r=0, g=1, b=1, a=0.5},
particleTimeout = attributes.particleTimeout,
scale = attributes.scale,
actions = {
{
type = "area",
radius = attributes.radius or 2.5,
force = (DISALLOW_FRIENDLY_FIRE and "not-same") or nil,
action_delivery =
{
type = "instant",
target_effects =
{
{
type = "create-sticker",
sticker = stickerName,
check_buildability = true
},
{
type = "create-entity",
entity_name = "water-splash",
tile_collision_mask = { "ground-tile" }
},
{
type = "damage",
damage = { amount = attributes.damage, type = attributes.damageType or "fire" }
}
}
}
},
{
type = "cluster",
cluster_count = 2,
distance = 2 + (0.1 * attributes.effectiveLevel),
distance_deviation = 1.5,
action_delivery = {
type = "instant",
target_effects = {
{
type="create-fire",
entity_name = fireName,
check_buildability = true,
initial_ground_flame_count = 2,
show_in_tooltip = true
}
}
}
},
{
type = "direct",
action_delivery = {
type = "instant",
target_effects = {
type= "create-fire",
entity_name = fireName,
check_buildability = true,
show_in_tooltip = true
}
}
}
}
})
end
return attackFlame