mirror of
https://github.com/veden/Rampant.git
synced 2024-12-30 21:19:46 +02:00
140 lines
3.4 KiB
Lua
Executable File
140 lines
3.4 KiB
Lua
Executable File
if (chunkProcessorG) then
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return chunkProcessorG
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end
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local chunkProcessor = {}
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-- imports
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local chunkUtils = require("ChunkUtils")
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local mathUtils = require("MathUtils")
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local constants = require("Constants")
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-- constants
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local CHUNK_SIZE = constants.CHUNK_SIZE
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local SENTINEL_IMPASSABLE_CHUNK = constants.SENTINEL_IMPASSABLE_CHUNK
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local MAX_TICKS_BEFORE_SORT_CHUNKS = constants.MAX_TICKS_BEFORE_SORT_CHUNKS
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-- imported functions
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local createChunk = chunkUtils.createChunk
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local initialScan = chunkUtils.initialScan
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local chunkPassScan = chunkUtils.chunkPassScan
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local euclideanDistanceNamed = mathUtils.euclideanDistanceNamed
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local tSort = table.sort
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local abs = math.abs
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-- module code
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local origin = {x=0,y=0}
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local function sorter(a, b)
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local aDistance = euclideanDistanceNamed(a, origin)
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local bDistance = euclideanDistanceNamed(b, origin)
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if (aDistance == bDistance) then
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if (a.x == b.x) then
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return (abs(a.y) < abs(b.y))
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else
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return (abs(a.x) < abs(b.x))
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end
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end
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return (aDistance < bDistance)
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end
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function chunkProcessor.processPendingChunks(natives, map, surface, pendingStack, tick, evolutionFactor, rebuilding)
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local processQueue = map.processQueue
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local area = map.area
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local topOffset = area[1]
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local bottomOffset = area[2]
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for i=#pendingStack, 1, -1 do
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local event = pendingStack[i]
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pendingStack[i] = nil
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local topLeft = event.area.left_top
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local x = topLeft.x
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local y = topLeft.y
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local chunk = createChunk(x, y)
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topOffset[1] = x
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topOffset[2] = y
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bottomOffset[1] = x + CHUNK_SIZE
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bottomOffset[2] = y + CHUNK_SIZE
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chunk = initialScan(chunk, natives, surface, map, tick, evolutionFactor, rebuilding)
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if (chunk ~= SENTINEL_IMPASSABLE_CHUNK) then
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local chunkX = chunk.x
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if map[chunkX] == nil then
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map[chunkX] = {}
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end
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map[chunkX][chunk.y] = chunk
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processQueue[#processQueue+1] = chunk
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end
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end
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if (#processQueue > natives.nextChunkSort) or
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(((tick - natives.nextChunkSortTick) > MAX_TICKS_BEFORE_SORT_CHUNKS) and ((natives.nextChunkSort - 75) ~= #processQueue))
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then
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natives.nextChunkSort = #processQueue + 75
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natives.nextChunkSortTick = tick
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tSort(processQueue, sorter)
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end
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end
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function chunkProcessor.processScanChunks(map, surface)
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local area = map.area
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local topOffset = area[1]
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local bottomOffset = area[2]
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local removals = {}
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for chunk,_ in pairs(map.chunkToPassScan) do
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local x = chunk.x
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local y = chunk.y
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topOffset[1] = x
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topOffset[2] = y
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bottomOffset[1] = x + CHUNK_SIZE
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bottomOffset[2] = y + CHUNK_SIZE
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chunk = chunkPassScan(chunk, surface, map)
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if (chunk == SENTINEL_IMPASSABLE_CHUNK) then
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map[x][y] = nil
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removals[#removals+1] = chunk
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end
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end
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if (#removals > 0) then
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local processQueue = map.processQueue
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for i=#processQueue,1,-1 do
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for ri=#removals,1,-1 do
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if (removals[ri] == processQueue[i]) then
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table.remove(processQueue, i)
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table.remove(removals, ri)
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break
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end
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end
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end
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end
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return {}
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end
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chunkProcessorG = chunkProcessor
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return chunkProcessor
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