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Rampant/libs/NEBaseUtils.lua
2019-02-27 19:10:15 -08:00

208 lines
5.5 KiB
Lua
Executable File

if neBaseUtilsG then
return neBaseUtilsG
end
local ne = {}
-- imports
local constants = require("Constants")
-- imported constants
local BASE_ALIGNMENT_NE = constants.BASE_ALIGNMENT_NE
local ENABLED_BOBS_UNITS = constants.ENABLED_BOBS_UNITS
local BASE_ALIGNMENT_NE_BLUE = constants.BASE_ALIGNMENT_NE_BLUE
local BASE_ALIGNMENT_NE_RED = constants.BASE_ALIGNMENT_NE_RED
local BASE_ALIGNMENT_NE_PINK = constants.BASE_ALIGNMENT_NE_PINK
local BASE_ALIGNMENT_NE_GREEN = constants.BASE_ALIGNMENT_NE_GREEN
local BASE_ALIGNMENT_NE_YELLOW = constants.BASE_ALIGNMENT_NE_YELLOW
-- imported functions
local mMin = math.min
-- module code
local function fileEntity(baseAlignment, entity, evolutionTable, evo)
local evoRequirement = mMin(evo or entity.prototype.build_base_evolution_requirement, 1)
local eTable = evolutionTable[baseAlignment]
if not eTable then
eTable = {}
evolutionTable[baseAlignment] = eTable
end
local aTable = eTable[evoRequirement]
if not aTable then
aTable = {}
eTable[evoRequirement] = aTable
end
aTable[#aTable+1] = entity.name
end
function ne.processNEUnitClass(natives, surface)
local position = { x = 0, y = 0 }
local factionSet = {}
local entity = surface.create_entity({
name = "biter-spawner",
position = position
})
fileEntity(BASE_ALIGNMENT_NE, entity, natives.evolutionTableUnitSpawner, 0.0)
entity.destroy()
entity = surface.create_entity({
name = "spitter-spawner",
position = position
})
fileEntity(BASE_ALIGNMENT_NE, entity, natives.evolutionTableUnitSpawner, 0.0)
entity.destroy()
if settings.startup["NE_Blue_Spawners"].value then
entity = surface.create_entity({
name = "ne-spawner-blue",
position = position
})
fileEntity(BASE_ALIGNMENT_NE_BLUE, entity, natives.evolutionTableUnitSpawner, 0.0)
factionSet[#factionSet+1] = BASE_ALIGNMENT_NE_BLUE
entity.destroy()
end
if settings.startup["NE_Red_Spawners"].value then
entity = surface.create_entity({
name = "ne-spawner-red",
position = position
})
fileEntity(BASE_ALIGNMENT_NE_RED, entity, natives.evolutionTableUnitSpawner, 0.0)
factionSet[#factionSet+1] = BASE_ALIGNMENT_NE_RED
entity.destroy()
end
if settings.startup["NE_Green_Spawners"].value then
entity = surface.create_entity({
name = "ne-spawner-green",
position = position
})
fileEntity(BASE_ALIGNMENT_NE_GREEN, entity, natives.evolutionTableUnitSpawner, 0.0)
factionSet[#factionSet+1] = BASE_ALIGNMENT_NE_GREEN
entity.destroy()
end
if settings.startup["NE_Yellow_Spawners"].value then
entity = surface.create_entity({
name = "ne-spawner-yellow",
position = position
})
fileEntity(BASE_ALIGNMENT_NE_YELLOW, entity, natives.evolutionTableUnitSpawner, 0.0)
factionSet[#factionSet+1] = BASE_ALIGNMENT_NE_YELLOW
entity.destroy()
end
if settings.startup["NE_Pink_Spawners"].value then
entity = surface.create_entity({
name = "ne-spawner-pink",
position = position
})
fileEntity(BASE_ALIGNMENT_NE_PINK, entity, natives.evolutionTableUnitSpawner, 0.0)
factionSet[#factionSet+1] = BASE_ALIGNMENT_NE_PINK
entity.destroy()
end
factionSet[#factionSet+1] = BASE_ALIGNMENT_NE
if ENABLED_BOBS_UNITS then
entity = surface.create_entity({
name = "bob-biter-spawner",
position = position
})
fileEntity(BASE_ALIGNMENT_NE, entity, natives.evolutionTableUnitSpawner, 0.0)
entity.destroy()
entity = surface.create_entity({
name = "bob-spitter-spawner",
position = position
})
fileEntity(BASE_ALIGNMENT_NE, entity, natives.evolutionTableUnitSpawner, 0.0)
entity.destroy()
for _,alignment in ipairs(factionSet) do
entity = surface.create_entity({
name = "bob-big-fire-worm-turret",
position = position
})
fileEntity(alignment, entity, natives.evolutionTableWorm)
entity.destroy()
entity = surface.create_entity({
name = "bob-big-poison-worm-turret",
position = position
})
fileEntity(alignment, entity, natives.evolutionTableWorm)
entity.destroy()
entity = surface.create_entity({
name = "bob-big-piercing-worm-turret",
position = position
})
fileEntity(alignment, entity, natives.evolutionTableWorm)
entity.destroy()
entity = surface.create_entity({
name = "bob-big-electric-worm-turret",
position = position
})
fileEntity(alignment, entity, natives.evolutionTableWorm)
entity.destroy()
entity = surface.create_entity({
name = "bob-giant-worm-turret",
position = position
})
fileEntity(alignment, entity, natives.evolutionTableWorm)
entity.destroy()
entity = surface.create_entity({
name = "behemoth-worm-turret",
position = position
})
fileEntity(alignment, entity, natives.evolutionTableWorm)
entity.destroy()
entity = surface.create_entity({
name = "bob-big-explosive-worm-turret",
position = position
})
fileEntity(alignment, entity, natives.evolutionTableWorm)
entity.destroy()
end
end
for _,alignment in ipairs(factionSet) do
entity = surface.create_entity({
name = "small-worm-turret",
position = position
})
fileEntity(alignment, entity, natives.evolutionTableWorm)
entity.destroy()
entity = surface.create_entity({
name = "medium-worm-turret",
position = position
})
fileEntity(alignment, entity, natives.evolutionTableWorm)
entity.destroy()
entity = surface.create_entity({
name = "big-worm-turret",
position = position
})
fileEntity(alignment, entity, natives.evolutionTableWorm)
entity.destroy()
end
end
neBaseUtilsG = ne
return ne