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41 lines
1.1 KiB
Lua
Executable File
41 lines
1.1 KiB
Lua
Executable File
local aiPredicates = {}
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-- imports
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local constants = require("Constants")
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-- constants
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local AI_STATE_RAIDING = constants.AI_STATE_RAIDING
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local AI_STATE_AGGRESSIVE = constants.AI_STATE_AGGRESSIVE
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local AI_STATE_MIGRATING = constants.AI_STATE_MIGRATING
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local AI_STATE_SIEGE = constants.AI_STATE_SIEGE
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local AI_STATE_NOCTURNAL = constants.AI_STATE_NOCTURNAL
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-- imported functions
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-- module code
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function aiPredicates.canAttack(natives, surface)
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return ((natives.state == AI_STATE_AGGRESSIVE) or
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aiPredicates.canAttackDark(natives, surface) or
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(natives.state == AI_STATE_RAIDING)) and not surface.peaceful_mode
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end
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function aiPredicates.canMigrate(natives, surface)
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return ((natives.state == AI_STATE_MIGRATING) or
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(natives.state == AI_STATE_SIEGE) or
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aiPredicates.canAttackDark(natives, surface)) and natives.expansion
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end
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function aiPredicates.isDark(surface)
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return surface.darkness > 0.65
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end
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function aiPredicates.canAttackDark(natives, surface)
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return aiPredicates.isDark(surface) and natives.state == AI_STATE_NOCTURNAL
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end
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return aiPredicates
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