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AIAttackWave.lua
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working raid ai mode
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2018-02-10 00:42:17 -08:00 |
AIPlanning.lua
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working raid ai mode
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2018-02-10 00:42:17 -08:00 |
AIPredicates.lua
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working raid ai mode
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2018-02-10 00:42:17 -08:00 |
BaseUtils.lua
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fixed naming and bobs
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2018-02-05 17:50:36 -08:00 |
BobsBaseUtils.lua
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fix for bobs and ne integration
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2018-01-29 19:04:35 -08:00 |
ChunkProcessor.lua
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Add base garbage collection and colors for the types
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2018-01-25 21:13:47 -08:00 |
ChunkPropertyUtils.lua
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lots of fixes and a squad tracking rework
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2018-01-31 20:01:28 -08:00 |
ChunkUtils.lua
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added support for artifacts and bobs enemies, ne.
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2018-01-28 17:51:24 -08:00 |
Constants.lua
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adding raiding ai state, interop unit group registering
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2018-02-09 23:57:04 -08:00 |
Interop.lua
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adding raiding ai state, interop unit group registering
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2018-02-09 23:57:04 -08:00 |
MapProcessor.lua
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working raid ai mode
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2018-02-10 00:42:17 -08:00 |
MapUtils.lua
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working on uni classes, still need base and entity upgrade logic finished
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2018-01-15 23:21:12 -08:00 |
MathUtils.lua
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Add base garbage collection and colors for the types
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2018-01-25 21:13:47 -08:00 |
MovementUtils.lua
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lots of fixes and a squad tracking rework
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2018-01-31 20:01:28 -08:00 |
NEBaseUtils.lua
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added support for artifacts and bobs enemies, ne.
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2018-01-28 17:51:24 -08:00 |
PheromoneUtils.lua
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increased squad attack range
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2018-01-31 20:42:36 -08:00 |
PlayerUtils.lua
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working adjustments and refactoring
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2017-11-20 23:27:03 -08:00 |
SquadAttack.lua
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working blockables
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2018-02-06 23:57:41 -08:00 |
SquadDefense.lua
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working blockables
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2018-02-06 23:57:41 -08:00 |
StringUtils.lua
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need to figure out spawner scaling and fix spitter. remove autoplace
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2018-01-18 23:25:32 -08:00 |
UnitGroupUtils.lua
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working blockables, added rocket event, support for bob, ne
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2018-02-09 21:28:41 -08:00 |