mirror of
https://github.com/veden/Rampant.git
synced 2025-01-07 23:01:39 +02:00
872 lines
18 KiB
Lua
Executable File
872 lines
18 KiB
Lua
Executable File
-- imports
|
|
|
|
local acidBall = require("utils/AttackBall")
|
|
local biterUtils = require("utils/BiterUtils")
|
|
local swarmUtils = require("SwarmUtils")
|
|
local constants = require("__Rampant__/libs/Constants")
|
|
|
|
-- constants
|
|
|
|
local troll = {}
|
|
|
|
local TROLL_UNIT_TIERS = constants.TROLL_UNIT_TIERS
|
|
local TROLL_UNIT_VARIATIONS = constants.TROLL_UNIT_VARIATIONS
|
|
|
|
local TROLL_NEST_TIERS = constants.TROLL_NEST_TIERS
|
|
local TROLL_NEST_VARIATIONS = constants.TROLL_NEST_VARIATIONS
|
|
|
|
local TROLL_WORM_TIERS = constants.TROLL_WORM_TIERS
|
|
local TROLL_WORM_VARIATIONS = constants.TROLL_WORM_VARIATIONS
|
|
|
|
-- imported functions
|
|
|
|
local buildUnitSpawner = swarmUtils.buildUnitSpawner
|
|
local buildWorm = swarmUtils.buildWorm
|
|
local createAttackBall = acidBall.createAttackBall
|
|
local createRangedAttack = biterUtils.createRangedAttack
|
|
local createMeleeAttack = biterUtils.createMeleeAttack
|
|
|
|
local softSmoke = "the-soft-smoke-rampant"
|
|
|
|
|
|
local makeUnitAlienLootTable = biterUtils.makeUnitAlienLootTable
|
|
local makeSpawnerAlienLootTable = biterUtils.makeSpawnerAlienLootTable
|
|
local makeWormAlienLootTable = biterUtils.makeWormAlienLootTable
|
|
|
|
function troll.addFaction()
|
|
|
|
local biterLoot = makeUnitAlienLootTable("green")
|
|
local spawnerLoot = makeSpawnerAlienLootTable("green")
|
|
local wormLoot = makeWormAlienLootTable("green")
|
|
|
|
-- troll biters
|
|
buildUnitSpawner(
|
|
{
|
|
unit = {
|
|
name = "troll-biter",
|
|
|
|
loot = biterLoot,
|
|
attributes = {
|
|
explosion = "blood-explosion-small"
|
|
},
|
|
attack = {},
|
|
resistances = {},
|
|
|
|
type = "biter",
|
|
scales = {
|
|
[1] = 0.7,
|
|
[2] = 0.8,
|
|
[3] = 0.9,
|
|
[4] = 1,
|
|
[5] = 1.1,
|
|
[6] = 1.2,
|
|
[7] = 1.3,
|
|
[8] = 1.4,
|
|
[9] = 1.5,
|
|
[10] = 1.6
|
|
},
|
|
tint1 = {r=0.56, g=0.46, b=0.42, a=0.65},
|
|
tint2 = {r=1, g=0.63, b=0, a=0.4}
|
|
},
|
|
|
|
unitSpawner = {
|
|
name = "troll-biter-nest",
|
|
|
|
loot = spawnerLoot,
|
|
attributes = {},
|
|
resistances = {},
|
|
scales = {
|
|
[1] = 0.7,
|
|
[2] = 0.8,
|
|
[3] = 0.9,
|
|
[4] = 1,
|
|
[5] = 1.1,
|
|
[6] = 1.2,
|
|
[7] = 1.3,
|
|
[8] = 1.4,
|
|
[9] = 1.5,
|
|
[10] = 1.6
|
|
},
|
|
tint = {r=1.0, g=1.0, b=1.0, a=1.0}
|
|
}
|
|
},
|
|
|
|
{
|
|
unit = {
|
|
{
|
|
type = "attribute",
|
|
name = "health",
|
|
[1] = 30,
|
|
[2] = 150,
|
|
[3] = 300,
|
|
[4] = 500,
|
|
[5] = 1500,
|
|
[6] = 3000,
|
|
[7] = 5000,
|
|
[8] = 12000,
|
|
[9] = 20000,
|
|
[10] = 40000
|
|
},
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "healing",
|
|
[1] = 0.3,
|
|
[2] = 0.3,
|
|
[3] = 0.35,
|
|
[4] = 0.4,
|
|
[5] = 0.8,
|
|
[6] = 1.2,
|
|
[7] = 1.8,
|
|
[8] = 2.5,
|
|
[9] = 2.5,
|
|
[10] = 3
|
|
},
|
|
|
|
{
|
|
type = "resistance",
|
|
name = "explosion",
|
|
decrease = {
|
|
[1] = 3,
|
|
[2] = 3,
|
|
[3] = 7,
|
|
[4] = 7,
|
|
[5] = 10,
|
|
[6] = 10,
|
|
[7] = 13,
|
|
[8] = 13,
|
|
[9] = 16,
|
|
[10] = 18
|
|
},
|
|
percent = {
|
|
[1] = 35,
|
|
[2] = 35,
|
|
[3] = 40,
|
|
[4] = 40,
|
|
[5] = 45,
|
|
[6] = 45,
|
|
[7] = 50,
|
|
[8] = 55,
|
|
[9] = 55,
|
|
[10] = 60
|
|
}
|
|
},
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "movement",
|
|
[1] = 0.16,
|
|
[2] = 0.16,
|
|
[3] = 0.155,
|
|
[4] = 0.15,
|
|
[5] = 0.155,
|
|
[6] = 0.15,
|
|
[7] = 0.15,
|
|
[8] = 0.15,
|
|
[9] = 0.15,
|
|
[10] = 0.15
|
|
},
|
|
|
|
{
|
|
type = "resistance",
|
|
name = "physical",
|
|
decrease = {
|
|
[1] = 3,
|
|
[2] = 3,
|
|
[3] = 7,
|
|
[4] = 7,
|
|
[5] = 10,
|
|
[6] = 10,
|
|
[7] = 13,
|
|
[8] = 13,
|
|
[9] = 16,
|
|
[10] = 18
|
|
},
|
|
percent = {
|
|
[1] = 35,
|
|
[2] = 35,
|
|
[3] = 40,
|
|
[4] = 40,
|
|
[5] = 45,
|
|
[6] = 45,
|
|
[7] = 50,
|
|
[8] = 55,
|
|
[9] = 55,
|
|
[10] = 60
|
|
}
|
|
},
|
|
|
|
{
|
|
type = "resistance",
|
|
name = "fire",
|
|
decrease = {
|
|
[1] = -10,
|
|
[2] = -10,
|
|
[3] = -15,
|
|
[4] = -15,
|
|
[5] = -20,
|
|
[6] = -20,
|
|
[7] = -25,
|
|
[8] = -25,
|
|
[9] = -30,
|
|
[10] = -35
|
|
},
|
|
percent = {
|
|
[1] = -100,
|
|
[2] = -100,
|
|
[3] = -100,
|
|
[4] = -120,
|
|
[5] = -120,
|
|
[6] = -160,
|
|
[7] = -160,
|
|
[8] = -200,
|
|
[9] = -200,
|
|
[10] = -240
|
|
}
|
|
}
|
|
},
|
|
|
|
unitSpawner = {
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "health",
|
|
[1] = 700,
|
|
[2] = 1000,
|
|
[3] = 1500,
|
|
[4] = 3000,
|
|
[5] = 5000,
|
|
[6] = 7000,
|
|
[7] = 10000,
|
|
[8] = 14000,
|
|
[9] = 20000,
|
|
[10] = 30000
|
|
},
|
|
|
|
{
|
|
type = "resistance",
|
|
name = "explosion",
|
|
decrease = {
|
|
[1] = 3,
|
|
[2] = 3,
|
|
[3] = 7,
|
|
[4] = 7,
|
|
[5] = 10,
|
|
[6] = 10,
|
|
[7] = 13,
|
|
[8] = 13,
|
|
[9] = 16,
|
|
[10] = 18
|
|
},
|
|
percent = {
|
|
[1] = 35,
|
|
[2] = 35,
|
|
[3] = 40,
|
|
[4] = 40,
|
|
[5] = 45,
|
|
[6] = 45,
|
|
[7] = 50,
|
|
[8] = 55,
|
|
[9] = 55,
|
|
[10] = 60
|
|
}
|
|
},
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "healing",
|
|
[1] = 0.6,
|
|
[2] = 0.6,
|
|
[3] = 0.65,
|
|
[4] = 0.8,
|
|
[5] = 1.6,
|
|
[6] = 3.2,
|
|
[7] = 4.4,
|
|
[8] = 5.2,
|
|
[9] = 6,
|
|
[10] = 7
|
|
},
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "evolutionRequirement",
|
|
[1] = 0,
|
|
[2] = 0.12,
|
|
[3] = 0.22,
|
|
[4] = 0.32,
|
|
[5] = 0.42,
|
|
[6] = 0.52,
|
|
[7] = 0.62,
|
|
[8] = 0.72,
|
|
[9] = 0.82,
|
|
[10] = 0.92
|
|
},
|
|
|
|
{
|
|
type = "resistance",
|
|
name = "physical",
|
|
decrease = {
|
|
[1] = 3,
|
|
[2] = 3,
|
|
[3] = 7,
|
|
[4] = 7,
|
|
[5] = 10,
|
|
[6] = 10,
|
|
[7] = 13,
|
|
[8] = 13,
|
|
[9] = 16,
|
|
[10] = 18
|
|
},
|
|
percent = {
|
|
[1] = 35,
|
|
[2] = 35,
|
|
[3] = 40,
|
|
[4] = 40,
|
|
[5] = 45,
|
|
[6] = 45,
|
|
[7] = 50,
|
|
[8] = 55,
|
|
[9] = 55,
|
|
[10] = 60
|
|
}
|
|
},
|
|
|
|
{
|
|
type = "resistance",
|
|
name = "fire",
|
|
decrease = {
|
|
[1] = -10,
|
|
[2] = -10,
|
|
[3] = -15,
|
|
[4] = -15,
|
|
[5] = -20,
|
|
[6] = -20,
|
|
[7] = -25,
|
|
[8] = -25,
|
|
[9] = -30,
|
|
[10] = -35
|
|
},
|
|
percent = {
|
|
[1] = -100,
|
|
[2] = -100,
|
|
[3] = -100,
|
|
[4] = -120,
|
|
[5] = -120,
|
|
[6] = -160,
|
|
[7] = -160,
|
|
[8] = -200,
|
|
[9] = -200,
|
|
[10] = -240
|
|
}
|
|
}
|
|
}
|
|
},
|
|
|
|
createMeleeAttack,
|
|
|
|
{
|
|
unit = TROLL_UNIT_VARIATIONS,
|
|
unitSpawner = TROLL_NEST_VARIATIONS
|
|
},
|
|
|
|
{
|
|
unit = TROLL_UNIT_TIERS,
|
|
unitSpawner = TROLL_NEST_TIERS
|
|
}
|
|
)
|
|
|
|
-- troll spitters
|
|
buildUnitSpawner(
|
|
{
|
|
unit = {
|
|
name = "troll-spitter",
|
|
|
|
loot = biterLoot,
|
|
attributes = {
|
|
explosion = "blood-explosion-small"
|
|
},
|
|
attack = {
|
|
type = "projectile",
|
|
softSmokeName = softSmoke
|
|
},
|
|
resistances = {},
|
|
|
|
type = "spitter",
|
|
scales = {
|
|
[1] = 0.7,
|
|
[2] = 0.8,
|
|
[3] = 0.9,
|
|
[4] = 1,
|
|
[5] = 1.1,
|
|
[6] = 1.2,
|
|
[7] = 1.3,
|
|
[8] = 1.4,
|
|
[9] = 1.5,
|
|
[10] = 1.6
|
|
},
|
|
attackName = "troll-spitter",
|
|
tint = {r=0.56, g=0.46, b=0.42, a=0.65},
|
|
pTint = {r=0, g=1, b=1, a=0.5},
|
|
sTint = {r=0, g=1, b=1, a=0.5}
|
|
},
|
|
|
|
unitSpawner = {
|
|
name = "troll-spitter-nest",
|
|
|
|
loot = spawnerLoot,
|
|
attributes = {},
|
|
resistances = {},
|
|
|
|
scales = {
|
|
[1] = 0.7,
|
|
[2] = 0.8,
|
|
[3] = 0.9,
|
|
[4] = 1,
|
|
[5] = 1.1,
|
|
[6] = 1.2,
|
|
[7] = 1.3,
|
|
[8] = 1.4,
|
|
[9] = 1.5,
|
|
[10] = 1.6
|
|
},
|
|
tint = {r=0.99, g=0.09, b=0.09, a=1}
|
|
}
|
|
},
|
|
|
|
{
|
|
unit = {
|
|
{
|
|
type = "attribute",
|
|
name = "health",
|
|
[1] = 20,
|
|
[2] = 100,
|
|
[3] = 400,
|
|
[4] = 700,
|
|
[5] = 1500,
|
|
[6] = 2000,
|
|
[7] = 3000,
|
|
[8] = 6000,
|
|
[9] = 5000,
|
|
[10] = 9000
|
|
},
|
|
|
|
{
|
|
type = "resistance",
|
|
name = "explosion",
|
|
decrease = {
|
|
[1] = 3,
|
|
[2] = 3,
|
|
[3] = 7,
|
|
[4] = 7,
|
|
[5] = 10,
|
|
[6] = 10,
|
|
[7] = 13,
|
|
[8] = 13,
|
|
[9] = 16,
|
|
[10] = 18
|
|
},
|
|
percent = {
|
|
[1] = 35,
|
|
[2] = 35,
|
|
[3] = 40,
|
|
[4] = 40,
|
|
[5] = 45,
|
|
[6] = 45,
|
|
[7] = 50,
|
|
[8] = 55,
|
|
[9] = 55,
|
|
[10] = 60
|
|
}
|
|
},
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "healing",
|
|
[1] = 0.3,
|
|
[2] = 0.3,
|
|
[3] = 0.35,
|
|
[4] = 0.4,
|
|
[5] = 0.8,
|
|
[6] = 1.6,
|
|
[7] = 2.2,
|
|
[8] = 3,
|
|
[9] = 3.5,
|
|
[10] = 4.5
|
|
},
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "movement",
|
|
[1] = 0.165,
|
|
[2] = 0.16,
|
|
[3] = 0.16,
|
|
[4] = 0.15,
|
|
[5] = 0.15,
|
|
[6] = 0.14,
|
|
[7] = 0.14,
|
|
[8] = 0.13,
|
|
[9] = 0.13,
|
|
[10] = 0.12
|
|
},
|
|
|
|
{
|
|
type = "resistance",
|
|
name = "physical",
|
|
decrease = {
|
|
[1] = 3,
|
|
[2] = 3,
|
|
[3] = 7,
|
|
[4] = 7,
|
|
[5] = 10,
|
|
[6] = 10,
|
|
[7] = 13,
|
|
[8] = 13,
|
|
[9] = 16,
|
|
[10] = 18
|
|
},
|
|
percent = {
|
|
[1] = 35,
|
|
[2] = 35,
|
|
[3] = 40,
|
|
[4] = 40,
|
|
[5] = 45,
|
|
[6] = 45,
|
|
[7] = 50,
|
|
[8] = 55,
|
|
[9] = 55,
|
|
[10] = 60
|
|
}
|
|
},
|
|
|
|
{
|
|
type = "resistance",
|
|
name = "fire",
|
|
decrease = {
|
|
[1] = -10,
|
|
[2] = -10,
|
|
[3] = -15,
|
|
[4] = -15,
|
|
[5] = -20,
|
|
[6] = -20,
|
|
[7] = -25,
|
|
[8] = -25,
|
|
[9] = -30,
|
|
[10] = -35
|
|
},
|
|
percent = {
|
|
[1] = -100,
|
|
[2] = -100,
|
|
[3] = -100,
|
|
[4] = -120,
|
|
[5] = -120,
|
|
[6] = -160,
|
|
[7] = -160,
|
|
[8] = -200,
|
|
[9] = -200,
|
|
[10] = -240
|
|
}
|
|
}
|
|
|
|
},
|
|
|
|
unitSpawner = {
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "health",
|
|
[1] = 700,
|
|
[2] = 1000,
|
|
[3] = 1500,
|
|
[4] = 3000,
|
|
[5] = 5000,
|
|
[6] = 7000,
|
|
[7] = 10000,
|
|
[8] = 14000,
|
|
[9] = 20000,
|
|
[10] = 30000
|
|
},
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "healing",
|
|
[1] = 0.6,
|
|
[2] = 0.6,
|
|
[3] = 0.65,
|
|
[4] = 0.8,
|
|
[5] = 1.6,
|
|
[6] = 3.2,
|
|
[7] = 4.4,
|
|
[8] = 5.2,
|
|
[9] = 6,
|
|
[10] = 7
|
|
},
|
|
|
|
{
|
|
type = "resistance",
|
|
name = "physical",
|
|
decrease = {
|
|
[1] = 3,
|
|
[2] = 3,
|
|
[3] = 7,
|
|
[4] = 7,
|
|
[5] = 10,
|
|
[6] = 10,
|
|
[7] = 13,
|
|
[8] = 13,
|
|
[9] = 16,
|
|
[10] = 18
|
|
},
|
|
percent = {
|
|
[1] = 35,
|
|
[2] = 35,
|
|
[3] = 40,
|
|
[4] = 40,
|
|
[5] = 45,
|
|
[6] = 45,
|
|
[7] = 50,
|
|
[8] = 55,
|
|
[9] = 55,
|
|
[10] = 60
|
|
}
|
|
},
|
|
|
|
{
|
|
type = "resistance",
|
|
name = "explosion",
|
|
decrease = {
|
|
[1] = 3,
|
|
[2] = 3,
|
|
[3] = 7,
|
|
[4] = 7,
|
|
[5] = 10,
|
|
[6] = 10,
|
|
[7] = 13,
|
|
[8] = 13,
|
|
[9] = 16,
|
|
[10] = 18
|
|
},
|
|
percent = {
|
|
[1] = 35,
|
|
[2] = 35,
|
|
[3] = 40,
|
|
[4] = 40,
|
|
[5] = 45,
|
|
[6] = 45,
|
|
[7] = 50,
|
|
[8] = 55,
|
|
[9] = 55,
|
|
[10] = 60
|
|
}
|
|
},
|
|
|
|
{
|
|
type = "resistance",
|
|
name = "fire",
|
|
decrease = {
|
|
[1] = -10,
|
|
[2] = -10,
|
|
[3] = -15,
|
|
[4] = -15,
|
|
[5] = -20,
|
|
[6] = -20,
|
|
[7] = -25,
|
|
[8] = -25,
|
|
[9] = -30,
|
|
[10] = -35
|
|
},
|
|
percent = {
|
|
[1] = -100,
|
|
[2] = -100,
|
|
[3] = -100,
|
|
[4] = -120,
|
|
[5] = -120,
|
|
[6] = -160,
|
|
[7] = -160,
|
|
[8] = -200,
|
|
[9] = -200,
|
|
[10] = -240
|
|
}
|
|
}
|
|
}
|
|
},
|
|
|
|
function (attributes)
|
|
|
|
return createRangedAttack(attributes,
|
|
createAttackBall(attributes),
|
|
spitterattackanimation(attributes.scale,
|
|
attributes.tint))
|
|
end,
|
|
|
|
{
|
|
unit = TROLL_UNIT_VARIATIONS,
|
|
unitSpawner = TROLL_NEST_VARIATIONS
|
|
},
|
|
|
|
{
|
|
unit = TROLL_UNIT_TIERS,
|
|
unitSpawner = TROLL_NEST_TIERS
|
|
}
|
|
)
|
|
|
|
-- troll worms
|
|
buildWorm(
|
|
{
|
|
name = "troll-worm",
|
|
|
|
loot = wormLoot,
|
|
attributes = {},
|
|
attack = {
|
|
type = "projectile",
|
|
softSmokeName = softSmoke
|
|
},
|
|
resistances = {},
|
|
|
|
scales = {
|
|
[1] = 0.7,
|
|
[2] = 0.8,
|
|
[3] = 0.9,
|
|
[4] = 1,
|
|
[5] = 1.1,
|
|
[6] = 1.2,
|
|
[7] = 1.3,
|
|
[8] = 1.4,
|
|
[9] = 1.5,
|
|
[10] = 1.6
|
|
},
|
|
attackName = "troll-worm",
|
|
tint = {r=0.56, g=0.46, b=0.42, a=0.65},
|
|
pTint = {r=0, g=1, b=1, a=0.5},
|
|
sTint = {r=0, g=1, b=1, a=0.5}
|
|
},
|
|
|
|
{
|
|
{
|
|
type = "attribute",
|
|
name = "health",
|
|
[1] = 400,
|
|
[2] = 700,
|
|
[3] = 1000,
|
|
[4] = 1500,
|
|
[5] = 1800,
|
|
[6] = 2000,
|
|
[7] = 3000,
|
|
[8] = 6000,
|
|
[9] = 9500,
|
|
[10] = 12500
|
|
},
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "healing",
|
|
[1] = 0.6,
|
|
[2] = 0.6,
|
|
[3] = 0.65,
|
|
[4] = 0.8,
|
|
[5] = 1.6,
|
|
[6] = 3.2,
|
|
[7] = 4.4,
|
|
[8] = 5.2,
|
|
[9] = 6,
|
|
[10] = 7
|
|
},
|
|
|
|
{
|
|
type = "resistance",
|
|
name = "explosion",
|
|
decrease = {
|
|
[1] = 3,
|
|
[2] = 3,
|
|
[3] = 7,
|
|
[4] = 7,
|
|
[5] = 10,
|
|
[6] = 10,
|
|
[7] = 13,
|
|
[8] = 13,
|
|
[9] = 16,
|
|
[10] = 18
|
|
},
|
|
percent = {
|
|
[1] = 35,
|
|
[2] = 35,
|
|
[3] = 40,
|
|
[4] = 40,
|
|
[5] = 45,
|
|
[6] = 45,
|
|
[7] = 50,
|
|
[8] = 55,
|
|
[9] = 55,
|
|
[10] = 60
|
|
}
|
|
},
|
|
|
|
{
|
|
type = "resistance",
|
|
name = "physical",
|
|
decrease = {
|
|
[1] = 3,
|
|
[2] = 3,
|
|
[3] = 7,
|
|
[4] = 7,
|
|
[5] = 10,
|
|
[6] = 10,
|
|
[7] = 13,
|
|
[8] = 13,
|
|
[9] = 16,
|
|
[10] = 18
|
|
},
|
|
percent = {
|
|
[1] = 35,
|
|
[2] = 35,
|
|
[3] = 40,
|
|
[4] = 40,
|
|
[5] = 45,
|
|
[6] = 45,
|
|
[7] = 50,
|
|
[8] = 55,
|
|
[9] = 55,
|
|
[10] = 60
|
|
}
|
|
},
|
|
|
|
{
|
|
type = "resistance",
|
|
name = "fire",
|
|
decrease = {
|
|
[1] = -10,
|
|
[2] = -10,
|
|
[3] = -15,
|
|
[4] = -15,
|
|
[5] = -20,
|
|
[6] = -20,
|
|
[7] = -25,
|
|
[8] = -25,
|
|
[9] = -30,
|
|
[10] = -35
|
|
},
|
|
percent = {
|
|
[1] = -100,
|
|
[2] = -100,
|
|
[3] = -100,
|
|
[4] = -120,
|
|
[5] = -120,
|
|
[6] = -160,
|
|
[7] = -160,
|
|
[8] = -200,
|
|
[9] = -200,
|
|
[10] = -240
|
|
}
|
|
}
|
|
},
|
|
|
|
function (attributes)
|
|
return createRangedAttack(attributes, createAttackBall(attributes))
|
|
end,
|
|
|
|
TROLL_WORM_VARIATIONS,
|
|
TROLL_WORM_TIERS
|
|
)
|
|
end
|
|
|
|
return troll
|