mirror of
https://github.com/veden/Rampant.git
synced 2025-01-07 23:01:39 +02:00
132 lines
3.4 KiB
Lua
Executable File
132 lines
3.4 KiB
Lua
Executable File
local vanillaUpdates = {}
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local FORCE_OLD_PROJECTILES = settings.startup["rampant-forceOldProjectiles"].value
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local biterUtils = require("BiterUtils")
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function vanillaUpdates.useDumbProjectiles()
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local turrets = data.raw["turret"];
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local attackType = (FORCE_OLD_PROJECTILES and "stream") or "projectile"
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local unitPrefix = (FORCE_OLD_PROJECTILES and "") or "direction-"
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turrets["small-worm-turret"]["attack_parameters"] = biterUtils.createRangedAttack(
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{
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cooldown = 60,
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range = 25,
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min_range = 5,
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turn_range = 1,
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type = "projectile",
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fire_penalty = 0,
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damageModifier = 0.9,
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scale = 0.8
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},
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"acid-ball-2-" .. attackType .. "-rampant")
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turrets["medium-worm-turret"]["attack_parameters"] = biterUtils.createRangedAttack(
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{
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cooldown = 60,
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range = 30,
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min_range = 3,
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turn_range = 1,
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type = "projectile",
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fire_penalty = 0,
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damageModifier = 0.87,
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scale = 1
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},
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"acid-ball-3-" .. attackType .. "-rampant")
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turrets["big-worm-turret"]["attack_parameters"] = biterUtils.createRangedAttack(
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{
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cooldown = 60,
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range = 38,
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min_range = 3,
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type = "projectile",
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turn_range = 1,
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fire_penalty = 0,
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scale = 1.2
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},
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"acid-ball-4-" .. attackType .. "-rampant")
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turrets["behemoth-worm-turret"]["attack_parameters"] = biterUtils.createRangedAttack(
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{
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cooldown = 60,
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range = 48,
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min_range = 3,
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type = "projectile",
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turn_range = 1,
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fire_penalty = 0,
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scale = 1.5
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},
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"acid-ball-5-" .. attackType .. "-rampant")
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local units = data.raw["unit"];
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local unit = units["small-spitter"]
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unit["attack_parameters"] = biterUtils.createRangedAttack(
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{
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cooldown = 100,
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range = 13,
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warmup = 30,
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min_range = 3,
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turn_range = 1,
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type = "projectile",
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fire_penalty = 15,
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scale = biterUtils.findRunScale(unit)
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},
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"acid-ball-" .. unitPrefix .. attackType .. "-rampant",
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spitterattackanimation(biterUtils.findRunScale(unit),
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biterUtils.findTint(unit)))
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unit = units["medium-spitter"]
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unit["attack_parameters"] = biterUtils.createRangedAttack(
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{
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cooldown = 95,
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range = 14,
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min_range = 3,
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type = "projectile",
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warmup = 30,
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turn_range = 1,
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fire_penalty = 15,
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scale = biterUtils.findRunScale(unit)
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},
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"acid-ball-1-" .. unitPrefix .. attackType .. "-rampant",
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spitterattackanimation(biterUtils.findRunScale(unit),
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biterUtils.findTint(unit)))
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unit = units["big-spitter"]
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unit["attack_parameters"] = biterUtils.createRangedAttack(
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{
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cooldown = 90,
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range = 15,
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min_range = 3,
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type = "projectile",
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warmup = 30,
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turn_range = 1,
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fire_penalty = 15,
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scale = biterUtils.findRunScale(unit)
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},
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"acid-ball-2-" .. unitPrefix .. attackType .. "-rampant",
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spitterattackanimation(biterUtils.findRunScale(unit),
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biterUtils.findTint(unit)))
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unit = units["behemoth-spitter"]
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unit["attack_parameters"] = biterUtils.createRangedAttack(
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{
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cooldown = 90,
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range = 16,
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min_range = 3,
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warmup = 30,
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type = "projectile",
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turn_range = 1,
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fire_penalty = 15,
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scale = biterUtils.findRunScale(unit)
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},
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"acid-ball-3-" .. unitPrefix .. attackType .. "-rampant",
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spitterattackanimation(biterUtils.findRunScale(unit),
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biterUtils.findTint(unit)))
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end
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return vanillaUpdates
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