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158 lines
6.4 KiB
Lua
Executable File
158 lines
6.4 KiB
Lua
Executable File
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local unitSpawnerUtils = {}
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function unitSpawnerUtils.spawner_integration(scale)
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return
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{
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filename = "__base__/graphics/entity/spawner/spawner-idle-integration.png",
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variation_count = 4,
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width = 258,
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height = 188,
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shift = util.by_pixel(2, -2),
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frame_count = 1,
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scale = scale * 1.01,
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line_length = 1,
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hr_version =
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{
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filename = "__base__/graphics/entity/spawner/hr-spawner-idle-integration.png",
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variation_count = 4,
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width = 522,
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height = 380,
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shift = util.by_pixel(3, -3),
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frame_count = 1,
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line_length = 1,
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scale = scale * 0.51
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}
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}
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end
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function unitSpawnerUtils.spawner_idle_animation(variation, tint, scale, tint2)
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return
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{
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layers =
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{
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{
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filename = "__base__/graphics/entity/spawner/spawner-idle.png",
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line_length = 4,
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width = 248,
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height = 180,
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frame_count = 8,
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animation_speed = 0.18,
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direction_count = 1,
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scale = scale,
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run_mode = "forward-then-backward",
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shift = util.by_pixel(2, -4),
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tint = tint,
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y = variation * 180 * 2,
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hr_version =
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{
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filename = "__base__/graphics/entity/spawner/hr-spawner-idle.png",
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line_length = 4,
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width = 490,
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height = 354,
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frame_count = 8,
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animation_speed = 0.18,
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direction_count = 1,
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scale = scale * 0.5,
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tint = tint,
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run_mode = "forward-then-backward",
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shift = util.by_pixel(3, -2),
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y = variation * 354 * 2,
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}
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},
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{
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filename = "__base__/graphics/entity/spawner/spawner-idle-mask.png",
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flags = { "mask" },
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width = 140,
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height = 118,
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frame_count = 8,
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animation_speed = 0.18,
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run_mode = "forward-then-backward",
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shift = util.by_pixel(-1.5 + (-0.5 * scale), -11 + (-3 * scale)),
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line_length = 4,
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tint = tint2,
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scale = scale,
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y = variation * 118 * 2,
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hr_version =
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{
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filename = "__base__/graphics/entity/spawner/hr-spawner-idle-mask.png",
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flags = { "mask" },
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width = 276,
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height = 234,
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frame_count = 8,
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animation_speed = 0.18,
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run_mode = "forward-then-backward",
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shift = util.by_pixel(3 + (-2 * (scale * 2.5)), -0.8 + (-8 * (scale * 1.55))),
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line_length = 4,
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tint = tint2,
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y = variation * 234 * 2,
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scale = scale * 0.5
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}
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}
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}
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}
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end
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function unitSpawnerUtils.spawner_die_animation(variation, tint, scale, tint2)
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return
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{
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layers =
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{
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{
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filename = "__base__/graphics/entity/spawner/spawner-die.png",
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line_length = 8,
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width = 248,
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height = 178,
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frame_count = 8,
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direction_count = 1,
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shift = util.by_pixel(2, -2),
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y = variation * 178,
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tint = tint,
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scale = scale,
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hr_version =
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{
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filename = "__base__/graphics/entity/spawner/hr-spawner-die.png",
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line_length = 8,
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width = 490,
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height = 354,
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frame_count = 8,
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direction_count = 1,
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tint = tint,
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shift = util.by_pixel(3, -2),
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y = variation * 354,
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scale = scale * 0.5
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}
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},
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{
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filename = "__base__/graphics/entity/spawner/spawner-die-mask.png",
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flags = { "mask" },
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width = 140,
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height = 118,
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frame_count = 8,
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direction_count = 1,
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shift = util.by_pixel(-2, -14),
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scale = scale,
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line_length = 8,
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tint = tint2,
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y = variation * 118,
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he_version =
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{
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filename = "__base__/graphics/entity/spawner/hr-spawner-die-mask.png",
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flags = { "mask" },
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width = 276,
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height = 234,
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frame_count = 8,
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direction_count = 1,
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shift = util.by_pixel(-1, -14),
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line_length = 8,
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tint = tint2,
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y = variation * 234,
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scale = scale * 0.5
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}
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}
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}
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}
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end
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return unitSpawnerUtils
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