mirror of
https://github.com/veden/Rampant.git
synced 2025-01-07 23:01:39 +02:00
193 lines
5.5 KiB
Lua
Executable File
193 lines
5.5 KiB
Lua
Executable File
local NEUpdates = {}
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local FORCE_OLD_PROJECTILES = settings.startup["rampant-forceOldProjectiles"].value
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local biterUtils = require("BiterUtils")
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function NEUpdates.useNEUnitLaunchers ()
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local turrets = data.raw["turret"];
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local attackType = (FORCE_OLD_PROJECTILES and "stream") or "projectile"
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turrets["medium-worm-turret"]["attack_parameters"] = biterUtils.createRangedAttack(
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{
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cooldown = 60,
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range = 25,
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type = "projectile",
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min_range = 3,
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turn_range = 1,
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fire_penalty = 0,
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damageModifier = 2.5,
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scale = 1.2
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},
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"ne-infected-unit-ball-" .. attackType .. "-rampant")
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turrets["big-worm-turret"]["attack_parameters"] = biterUtils.createRangedAttack(
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{
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cooldown = 60,
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range = 30,
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min_range = 3,
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type = "projectile",
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turn_range = 1,
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fire_penalty = 0,
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damageModifier = 3,
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scale = 1.6
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},
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"ne-mutated-unit-ball-" .. attackType .. "-rampant")
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end
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function NEUpdates.useDumbProjectiles()
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local turrets = data.raw["turret"];
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local attackType = (FORCE_OLD_PROJECTILES and "stream") or "projectile"
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local unitPrefix = (FORCE_OLD_PROJECTILES and "") or "direction-"
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local turret = turrets["small-worm-turret"]
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turret["attack_parameters"].range = 19
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turret = turrets["medium-worm-turret"]
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turret["attack_parameters"].range = 22
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turret["attack_parameters"] = biterUtils.createRangedAttack(
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{
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cooldown = 60,
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range = 25,
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min_range = 3,
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type = "projectile",
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turn_range = 1,
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fire_penalty = 0,
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damageModifier = 4.5,
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scale = 1.2
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},
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"ne-infected-ball-" .. attackType .. "-rampant")
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turret = turrets["big-worm-turret"]
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turret["attack_parameters"].range = 27
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turret["attack_parameters"] = biterUtils.createRangedAttack(
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{
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cooldown = 60,
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range = 30,
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min_range = 3,
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turn_range = 1,
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type = "projectile",
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fire_penalty = 0,
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damageModifier = 5.5,
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scale = 1.6
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},
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"ne-mutated-ball-" .. attackType .. "-rampant")
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local units = data.raw["unit"]
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local unit = units["small-spitter-Mk2"]
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unit["attack_parameters"] = biterUtils.createRangedAttack(
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{
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cooldown = 100,
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range = 13,
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min_range = 3,
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turn_range = 1,
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type = "projectile",
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fire_penalty = 15,
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warmup = 30,
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damageModifier = 1.1,
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scale = biterUtils.findRunScale(unit),
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tint = biterUtils.findTint(unit)
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},
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"ne-infected-ball-" .. unitPrefix .. attackType .. "-rampant",
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spitterattackanimation(biterUtils.findRunScale(unit),
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biterUtils.findTint(unit)))
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unit = units["small-spitter-Mk3"]
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unit["attack_parameters"] = biterUtils.createRangedAttack(
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{
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cooldown = 100,
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range = 13,
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min_range = 3,
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turn_range = 1,
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type = "projectile",
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warmup = 30,
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fire_penalty = 15,
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damageModifier = 1.2,
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scale = biterUtils.findRunScale(unit),
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tint = biterUtils.findTint(unit)
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},
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"ne-mutated-ball-" .. unitPrefix .. attackType .. "-rampant",
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spitterattackanimation(biterUtils.findRunScale(unit),
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biterUtils.findTint(unit)))
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unit = units["medium-spitter-Mk2"]
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unit["attack_parameters"] = biterUtils.createRangedAttack(
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{
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cooldown = 100,
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range = 14,
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min_range = 3,
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type = "projectile",
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turn_range = 1,
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warmup = 30,
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fire_penalty = 15,
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damageModifier = 2.3,
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scale = biterUtils.findRunScale(unit),
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tint = biterUtils.findTint(unit)
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},
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"ne-infected-ball-" .. unitPrefix .. attackType .. "-rampant",
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spitterattackanimation(biterUtils.findRunScale(unit),
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biterUtils.findTint(unit)))
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unit = units["medium-spitter-Mk3"]
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unit["attack_parameters"] = biterUtils.createRangedAttack(
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{
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cooldown = 100,
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range = 14,
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min_range = 3,
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turn_range = 1,
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type = "projectile",
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warmup = 30,
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fire_penalty = 15,
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damageModifier = 2.6,
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scale = biterUtils.findRunScale(unit),
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tint = biterUtils.findTint(unit)
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},
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"ne-mutated-ball-" .. unitPrefix .. attackType .. "-rampant",
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spitterattackanimation(biterUtils.findRunScale(unit),
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biterUtils.findTint(unit)))
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unit = units["big-spitter-Mk2"]
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unit["attack_parameters"] = biterUtils.createRangedAttack(
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{
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cooldown = 100,
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range = 15,
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min_range = 3,
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type = "projectile",
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turn_range = 1,
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warmup = 30,
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fire_penalty = 15,
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damageModifier = 3.3,
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scale = biterUtils.findRunScale(unit),
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tint = biterUtils.findTint(unit)
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},
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"ne-infected-ball-" .. unitPrefix .. attackType .. "-rampant",
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spitterattackanimation(biterUtils.findRunScale(unit),
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biterUtils.findTint(unit)))
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unit = units["big-spitter-Mk3"]
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unit["attack_parameters"] = biterUtils.createRangedAttack(
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{
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cooldown = 100,
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range = 15,
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min_range = 3,
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turn_range = 1,
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type = "projectile",
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warmup = 30,
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fire_penalty = 15,
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damageModifier = 3.6,
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scale = biterUtils.findRunScale(unit),
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tint = biterUtils.findTint(unit)
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},
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"ne-mutated-ball-" .. unitPrefix .. attackType .. "-rampant",
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spitterattackanimation(biterUtils.findRunScale(unit),
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biterUtils.findTint(unit)))
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end
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return NEUpdates
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