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Rampant/libs/ChunkProcessor.lua

93 lines
2.0 KiB
Lua
Executable File

local chunkProcessor = {}
-- imports
local chunkUtils = require("ChunkUtils")
local constants = require("Constants")
-- constants
local CHUNK_SIZE = constants.CHUNK_SIZE
local SENTINEL_IMPASSABLE_CHUNK = constants.SENTINEL_IMPASSABLE_CHUNK
-- imported functions
local createChunk = chunkUtils.createChunk
local initialScan = chunkUtils.initialScan
local chunkPassScan = chunkUtils.chunkPassScan
-- module code
function chunkProcessor.processPendingChunks(natives, map, surface, pendingStack, tick, evolutionFactor, rebuilding)
local processQueue = map.processQueue
local area = map.area
local topOffset = area[1]
local bottomOffset = area[2]
for i=#pendingStack, 1, -1 do
local event = pendingStack[i]
pendingStack[i] = nil
local topLeft = event.area.left_top
local x = topLeft.x
local y = topLeft.y
local chunk = createChunk(x, y)
topOffset[1] = x
topOffset[2] = y
bottomOffset[1] = x + CHUNK_SIZE
bottomOffset[2] = y + CHUNK_SIZE
chunk = initialScan(chunk, natives, surface, map, tick, evolutionFactor, rebuilding)
if (chunk ~= SENTINEL_IMPASSABLE_CHUNK) then
local chunkX = chunk.x
if map[chunkX] == nil then
map[chunkX] = {}
end
map[chunkX][chunk.y] = chunk
processQueue[#processQueue+1] = chunk
end
end
end
function chunkProcessor.processScanChunks(map, surface)
local area = map.area
local topOffset = area[1]
local bottomOffset = area[2]
local removals = {}
for chunk,_ in pairs(map.chunkToPassScan) do
local x = chunk.x
local y = chunk.y
topOffset[1] = x
topOffset[2] = y
bottomOffset[1] = x + CHUNK_SIZE
bottomOffset[2] = y + CHUNK_SIZE
chunk = chunkPassScan(chunk, surface, map)
if (chunk == SENTINEL_IMPASSABLE_CHUNK) then
map[x][y] = nil
removals[#removals+1] = chunk
end
end
for i=#removals,1,-1 do
table.remove(map.processQueue, i)
end
return {}
end
return chunkProcessor