mirror of
https://github.com/veden/Rampant.git
synced 2025-01-07 23:01:39 +02:00
864 lines
12 KiB
Lua
Executable File
864 lines
12 KiB
Lua
Executable File
-- imports
|
|
|
|
local physicalBall = require("utils/AttackBall")
|
|
local biterUtils = require("utils/BiterUtils")
|
|
local swarmUtils = require("SwarmUtils")
|
|
package.path = "../libs/?.lua;" .. package.path
|
|
local constants = require("Constants")
|
|
|
|
-- constants
|
|
|
|
local PHYSICAL_UNIT_TIERS = constants.PHYSICAL_UNIT_TIERS
|
|
local PHYSICAL_UNIT_VARIATIONS = constants.PHYSICAL_UNIT_VARIATIONS
|
|
|
|
local PHYSICAL_NEST_TIERS = constants.PHYSICAL_NEST_TIERS
|
|
local PHYSICAL_NEST_VARIATIONS = constants.PHYSICAL_NEST_VARIATIONS
|
|
|
|
local PHYSICAL_WORM_TIERS = constants.PHYSICAL_WORM_TIERS
|
|
local PHYSICAL_WORM_VARIATIONS = constants.PHYSICAL_WORM_VARIATIONS
|
|
|
|
-- imported functions
|
|
|
|
local buildUnitSpawner = swarmUtils.buildUnitSpawner
|
|
local buildWorm = swarmUtils.buildWorm
|
|
local createAttackBall = physicalBall.createAttackBall
|
|
local createRangedAttack = biterUtils.createRangedAttack
|
|
local createMeleeAttack = biterUtils.createMeleeAttack
|
|
|
|
local softSmoke = "the-soft-smoke-rampant"
|
|
|
|
local makeUnitAlienLootTable = biterUtils.makeUnitAlienLootTable
|
|
local makeSpawnerAlienLootTable = biterUtils.makeSpawnerAlienLootTable
|
|
local makeWormAlienLootTable = biterUtils.makeWormAlienLootTable
|
|
|
|
local biterLoot = makeUnitAlienLootTable("red")
|
|
local spawnerLoot = makeSpawnerAlienLootTable("red")
|
|
local wormLoot = makeWormAlienLootTable("red")
|
|
|
|
|
|
|
|
-- physical biters
|
|
buildUnitSpawner(
|
|
{
|
|
unit = {
|
|
name = "physical-biter",
|
|
|
|
loot = biterLoot,
|
|
attributes = {
|
|
explosion = "blood-explosion-small"
|
|
},
|
|
attack = {
|
|
|
|
},
|
|
resistances = {},
|
|
|
|
type = "biter",
|
|
scales = {
|
|
[1] = 0.7,
|
|
[2] = 0.8,
|
|
[3] = 0.9,
|
|
[4] = 1,
|
|
[5] = 1.1,
|
|
[6] = 1.2,
|
|
[7] = 1.3,
|
|
[8] = 1.4,
|
|
[9] = 1.5,
|
|
[10] = 1.6
|
|
},
|
|
tint1 = {r=0.1, g=0.1, b=0.1, a=1},
|
|
tint2 = {r=0.1, g=0.1, b=0.1, a=1}
|
|
},
|
|
|
|
unitSpawner = {
|
|
name = "physical-biter-nest",
|
|
|
|
loot = spawnerLoot,
|
|
attributes = {},
|
|
resistances = {},
|
|
scales = {
|
|
[1] = 0.7,
|
|
[2] = 0.8,
|
|
[3] = 0.9,
|
|
[4] = 1.0,
|
|
[5] = 1.1,
|
|
[6] = 1.2,
|
|
[7] = 1.3,
|
|
[8] = 1.4,
|
|
[9] = 1.5,
|
|
[10] = 1.6
|
|
},
|
|
tint = {r=0.1, g=0.1, b=0.1, a=1}
|
|
}
|
|
},
|
|
|
|
{
|
|
unit = {
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "health",
|
|
[1] = 30,
|
|
[2] = 150,
|
|
[3] = 300,
|
|
[4] = 500,
|
|
[5] = 800,
|
|
[6] = 1500,
|
|
[7] = 3000,
|
|
[8] = 6000,
|
|
[9] = 10000,
|
|
[10] = 20000
|
|
},
|
|
|
|
{
|
|
type = "attack",
|
|
name = "cooldown",
|
|
[1] = 35,
|
|
[2] = 35,
|
|
[3] = 35,
|
|
[4] = 35,
|
|
[5] = 35,
|
|
[6] = 35,
|
|
[7] = 50,
|
|
[8] = 50,
|
|
[9] = 55,
|
|
[10] = 57
|
|
},
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "spawningTimeModifer",
|
|
[1] = 0,
|
|
[2] = 0,
|
|
[3] = 1,
|
|
[4] = 2,
|
|
[5] = 3,
|
|
[6] = 7,
|
|
[7] = 10,
|
|
[8] = 10,
|
|
[9] = 12,
|
|
[10] = 12
|
|
},
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "pollutionToAttack",
|
|
[1] = 200,
|
|
[2] = 750,
|
|
[3] = 1750,
|
|
[4] = 3500,
|
|
[5] = 5000,
|
|
[6] = 10000,
|
|
[7] = 20000,
|
|
[8] = 25000,
|
|
[9] = 30000,
|
|
[10] = 40000
|
|
},
|
|
|
|
{
|
|
type = "attack",
|
|
name = "damage",
|
|
[1] = 7,
|
|
[2] = 15,
|
|
[3] = 22.5,
|
|
[4] = 35,
|
|
[5] = 45,
|
|
[6] = 60,
|
|
[7] = 75,
|
|
[8] = 90,
|
|
[9] = 150,
|
|
[10] = 200
|
|
},
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "healing",
|
|
[1] = 0.01,
|
|
[2] = 0.01,
|
|
[3] = 0.015,
|
|
[4] = 0.02,
|
|
[5] = 0.05,
|
|
[6] = 0.075,
|
|
[7] = 0.1,
|
|
[8] = 0.12,
|
|
[9] = 0.14,
|
|
[10] = 0.16
|
|
},
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "movement",
|
|
[1] = 0.17,
|
|
[2] = 0.17,
|
|
[3] = 0.1675,
|
|
[4] = 0.1675,
|
|
[5] = 0.165,
|
|
[6] = 0.165,
|
|
[7] = 0.16,
|
|
[8] = 0.16,
|
|
[9] = 0.1575,
|
|
[10] = 0.1575
|
|
},
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "distancePerFrame",
|
|
[1] = 0.075,
|
|
[2] = 0.075,
|
|
[3] = 0.08,
|
|
[4] = 0.08,
|
|
[5] = 0.085,
|
|
[6] = 0.085,
|
|
[7] = 0.09,
|
|
[8] = 0.09,
|
|
[9] = 0.1,
|
|
[10] = 0.1
|
|
},
|
|
|
|
{
|
|
type = "resistance",
|
|
name = "explosion",
|
|
decrease = {
|
|
[1] = 0,
|
|
[2] = 0,
|
|
[3] = 0,
|
|
[4] = 0,
|
|
[5] = 0,
|
|
[6] = 0,
|
|
[7] = 10,
|
|
[8] = 12,
|
|
[9] = 14,
|
|
[10] = 15
|
|
},
|
|
percent = {
|
|
[1] = 0,
|
|
[2] = 0,
|
|
[3] = 0,
|
|
[4] = 10,
|
|
[5] = 12,
|
|
[6] = 12,
|
|
[7] = 13,
|
|
[8] = 13,
|
|
[9] = 14,
|
|
[10] = 15
|
|
}
|
|
},
|
|
|
|
{
|
|
type = "resistance",
|
|
name = "physical",
|
|
decrease = {
|
|
[1] = 5,
|
|
[2] = 5,
|
|
[3] = 7,
|
|
[4] = 10,
|
|
[5] = 13,
|
|
[6] = 13,
|
|
[7] = 16,
|
|
[8] = 16,
|
|
[9] = 19,
|
|
[10] = 23
|
|
},
|
|
percent = {
|
|
[1] = 65,
|
|
[2] = 65,
|
|
[3] = 70,
|
|
[4] = 75,
|
|
[5] = 75,
|
|
[6] = 80,
|
|
[7] = 85,
|
|
[8] = 85,
|
|
[9] = 90,
|
|
[10] = 90
|
|
}
|
|
},
|
|
|
|
{
|
|
type = "attack",
|
|
name = "range",
|
|
[1] = 0.5,
|
|
[2] = 0.5,
|
|
[3] = 0.75,
|
|
[4] = 0.75,
|
|
[5] = 1.0,
|
|
[6] = 1.0,
|
|
[7] = 1.25,
|
|
[8] = 1.50,
|
|
[9] = 1.75,
|
|
[10] = 2.0
|
|
}
|
|
},
|
|
|
|
unitSpawner = {
|
|
{
|
|
type = "attribute",
|
|
name = "health",
|
|
[1] = 700,
|
|
[2] = 1000,
|
|
[3] = 1500,
|
|
[4] = 3000,
|
|
[5] = 5000,
|
|
[6] = 7000,
|
|
[7] = 10000,
|
|
[8] = 14000,
|
|
[9] = 20000,
|
|
[10] = 30000
|
|
},
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "healing",
|
|
[1] = 0.02,
|
|
[2] = 0.02,
|
|
[3] = 0.022,
|
|
[4] = 0.024,
|
|
[5] = 0.026,
|
|
[6] = 0.028,
|
|
[7] = 0.03,
|
|
[8] = 0.032,
|
|
[9] = 0.034,
|
|
[10] = 0.036
|
|
},
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "spawingCooldownStart",
|
|
[1] = 360,
|
|
[2] = 360,
|
|
[3] = 355,
|
|
[4] = 355,
|
|
[5] = 350,
|
|
[6] = 350,
|
|
[7] = 345,
|
|
[8] = 345,
|
|
[9] = 340,
|
|
[10] = 340
|
|
},
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "spawingCooldownEnd",
|
|
[1] = 150,
|
|
[2] = 150,
|
|
[3] = 145,
|
|
[4] = 145,
|
|
[5] = 140,
|
|
[6] = 140,
|
|
[7] = 135,
|
|
[8] = 135,
|
|
[9] = 130,
|
|
[10] = 130
|
|
},
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "evolutionRequirement",
|
|
[1] = 0,
|
|
[2] = 0.1,
|
|
[3] = 0.2,
|
|
[4] = 0.3,
|
|
[5] = 0.4,
|
|
[6] = 0.5,
|
|
[7] = 0.6,
|
|
[8] = 0.7,
|
|
[9] = 0.8,
|
|
[10] = 0.9
|
|
},
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "unitsOwned",
|
|
[1] = 7,
|
|
[2] = 7,
|
|
[3] = 8,
|
|
[4] = 8,
|
|
[5] = 9,
|
|
[6] = 9,
|
|
[7] = 10,
|
|
[8] = 10,
|
|
[9] = 11,
|
|
[10] = 11
|
|
},
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "unitsToSpawn",
|
|
[1] = 5,
|
|
[2] = 5,
|
|
[3] = 6,
|
|
[4] = 6,
|
|
[5] = 7,
|
|
[6] = 7,
|
|
[7] = 8,
|
|
[8] = 8,
|
|
[9] = 9,
|
|
[10] = 9
|
|
},
|
|
|
|
{
|
|
type = "resistance",
|
|
name = "explosion",
|
|
decrease = {
|
|
[1] = 5,
|
|
[2] = 5,
|
|
[3] = 6,
|
|
[4] = 6,
|
|
[5] = 7,
|
|
[6] = 7,
|
|
[7] = 8,
|
|
[8] = 8,
|
|
[9] = 9,
|
|
[10] = 9
|
|
},
|
|
percent = {
|
|
[1] = 15,
|
|
[2] = 15,
|
|
[3] = 17,
|
|
[4] = 17,
|
|
[5] = 18,
|
|
[6] = 18,
|
|
[7] = 19,
|
|
[8] = 19,
|
|
[9] = 20,
|
|
[10] = 20
|
|
}
|
|
},
|
|
|
|
{
|
|
type = "resistance",
|
|
name = "fire",
|
|
decrease = {
|
|
[1] = 3,
|
|
[2] = 3,
|
|
[3] = 4,
|
|
[4] = 4,
|
|
[5] = 6,
|
|
[6] = 6,
|
|
[7] = 6,
|
|
[8] = 6,
|
|
[9] = 7,
|
|
[10] = 7
|
|
},
|
|
percent = {
|
|
[1] = 60,
|
|
[2] = 60,
|
|
[3] = 62,
|
|
[4] = 62,
|
|
[5] = 63,
|
|
[6] = 63,
|
|
[7] = 64,
|
|
[8] = 64,
|
|
[9] = 65,
|
|
[10] = 65
|
|
}
|
|
},
|
|
|
|
{
|
|
type = "resistance",
|
|
name = "physical",
|
|
decrease = {
|
|
[1] = 7,
|
|
[2] = 7,
|
|
[3] = 10,
|
|
[4] = 10,
|
|
[5] = 13,
|
|
[6] = 13,
|
|
[7] = 16,
|
|
[8] = 16,
|
|
[9] = 19,
|
|
[10] = 23
|
|
},
|
|
percent = {
|
|
[1] = 65,
|
|
[2] = 65,
|
|
[3] = 70,
|
|
[4] = 75,
|
|
[5] = 75,
|
|
[6] = 80,
|
|
[7] = 85,
|
|
[8] = 85,
|
|
[9] = 90,
|
|
[10] = 90
|
|
}
|
|
}
|
|
|
|
},
|
|
|
|
probabilityTable = {
|
|
[1] = 1,
|
|
[2] = 1,
|
|
[3] = 1,
|
|
[4] = 1,
|
|
[5] = 1,
|
|
[6] = 1,
|
|
[7] = 1,
|
|
[8] = 1,
|
|
[9] = 1,
|
|
[10] = 1,
|
|
}
|
|
},
|
|
|
|
createMeleeAttack,
|
|
|
|
{
|
|
unit = PHYSICAL_UNIT_VARIATIONS,
|
|
unitSpawner = PHYSICAL_NEST_VARIATIONS
|
|
},
|
|
|
|
{
|
|
unit = PHYSICAL_UNIT_TIERS,
|
|
unitSpawner = PHYSICAL_NEST_TIERS
|
|
}
|
|
)
|
|
|
|
-- physical worms
|
|
buildWorm(
|
|
{
|
|
name = "physical-worm",
|
|
|
|
loot = wormLoot,
|
|
attributes = {
|
|
},
|
|
attack = {
|
|
type = "projectile",
|
|
damageType = "physical",
|
|
pointEffects = function (attributes)
|
|
return {
|
|
{
|
|
type= "create-entity",
|
|
entity_name = "small-scorchmark"
|
|
},
|
|
{
|
|
type= "create-entity",
|
|
entity_name = "explosion"
|
|
}
|
|
}
|
|
end,
|
|
softSmokeName = softSmoke
|
|
},
|
|
resistances = {},
|
|
|
|
scales = {
|
|
[1] = 0.7,
|
|
[2] = 0.8,
|
|
[3] = 0.9,
|
|
[4] = 1,
|
|
[5] = 1.1,
|
|
[6] = 1.2,
|
|
[7] = 1.3,
|
|
[8] = 1.4,
|
|
[9] = 1.5,
|
|
[10] = 1.6
|
|
},
|
|
attackName = "physical-worm",
|
|
tint = {r=0.85, g=0.85, b=0.83, a=0.65},
|
|
pTint = {r=0, g=0, b=0, a=1},
|
|
sTint = {r=0, g=0, b=0, a=1}
|
|
},
|
|
|
|
{
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "health",
|
|
[1] = 400,
|
|
[2] = 700,
|
|
[3] = 1200,
|
|
[4] = 1700,
|
|
[5] = 2000,
|
|
[6] = 3000,
|
|
[7] = 4000,
|
|
[8] = 5000,
|
|
[9] = 7500,
|
|
[10] = 12000
|
|
},
|
|
|
|
|
|
{
|
|
type = "attack",
|
|
name = "cooldown",
|
|
[1] = 50,
|
|
[2] = 50,
|
|
[3] = 45,
|
|
[4] = 45,
|
|
[5] = 40,
|
|
[6] = 40,
|
|
[7] = 35,
|
|
[8] = 35,
|
|
[9] = 30,
|
|
[10] = 30
|
|
},
|
|
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "evolutionRequirement",
|
|
[1] = 0,
|
|
[2] = 0.1,
|
|
[3] = 0.2,
|
|
[4] = 0.3,
|
|
[5] = 0.4,
|
|
[6] = 0.5,
|
|
[7] = 0.6,
|
|
[8] = 0.7,
|
|
[9] = 0.8,
|
|
[10] = 0.9
|
|
},
|
|
|
|
{
|
|
type = "attack",
|
|
name = "damage",
|
|
[1] = 12,
|
|
[2] = 20,
|
|
[3] = 25,
|
|
[4] = 30,
|
|
[5] = 35,
|
|
[6] = 40,
|
|
[7] = 50,
|
|
[8] = 60,
|
|
[9] = 70,
|
|
[10] = 80
|
|
},
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "healing",
|
|
[1] = 0.01,
|
|
[2] = 0.01,
|
|
[3] = 0.015,
|
|
[4] = 0.02,
|
|
[5] = 0.05,
|
|
[6] = 0.075,
|
|
[7] = 0.1,
|
|
[8] = 0.12,
|
|
[9] = 0.14,
|
|
[10] = 0.16
|
|
},
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "prepareRange",
|
|
[1] = 30,
|
|
[2] = 30,
|
|
[3] = 31,
|
|
[4] = 31,
|
|
[5] = 32,
|
|
[6] = 32,
|
|
[7] = 33,
|
|
[8] = 33,
|
|
[9] = 34,
|
|
[10] = 34
|
|
},
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "foldingSpeed",
|
|
[1] = 0.15,
|
|
[2] = 0.15,
|
|
[3] = 0.16,
|
|
[4] = 0.16,
|
|
[5] = 0.16,
|
|
[6] = 0.17,
|
|
[7] = 0.17,
|
|
[8] = 0.18,
|
|
[9] = 0.18,
|
|
[10] = 0.19
|
|
},
|
|
|
|
{
|
|
type = "attribute",
|
|
name = "preparingSpeed",
|
|
[1] = 0.025,
|
|
[2] = 0.025,
|
|
[3] = 0.026,
|
|
[4] = 0.026,
|
|
[5] = 0.027,
|
|
[6] = 0.027,
|
|
[7] = 0.028,
|
|
[8] = 0.028,
|
|
[9] = 0.029,
|
|
[10] = 0.029
|
|
},
|
|
|
|
|
|
{
|
|
type = "resistance",
|
|
name = "explosion",
|
|
decrease = {
|
|
[1] = 0,
|
|
[2] = 0,
|
|
[3] = 5,
|
|
[4] = 5,
|
|
[5] = 8,
|
|
[6] = 8,
|
|
[7] = 10,
|
|
[8] = 10,
|
|
[9] = 12,
|
|
[10] = 12
|
|
},
|
|
percent = {
|
|
[1] = 0,
|
|
[2] = 0,
|
|
[3] = 10,
|
|
[4] = 10,
|
|
[5] = 20,
|
|
[6] = 20,
|
|
[7] = 30,
|
|
[8] = 30,
|
|
[9] = 40,
|
|
[10] = 40
|
|
}
|
|
},
|
|
|
|
{
|
|
type = "resistance",
|
|
name = "physical",
|
|
decrease = {
|
|
[1] = 7,
|
|
[2] = 7,
|
|
[3] = 10,
|
|
[4] = 10,
|
|
[5] = 13,
|
|
[6] = 13,
|
|
[7] = 16,
|
|
[8] = 16,
|
|
[9] = 19,
|
|
[10] = 23
|
|
},
|
|
percent = {
|
|
[1] = 65,
|
|
[2] = 65,
|
|
[3] = 70,
|
|
[4] = 75,
|
|
[5] = 75,
|
|
[6] = 80,
|
|
[7] = 85,
|
|
[8] = 85,
|
|
[9] = 90,
|
|
[10] = 90
|
|
}
|
|
},
|
|
|
|
{
|
|
|
|
type = "resistance",
|
|
name = "fire",
|
|
decrease = {
|
|
[1] = 3,
|
|
[2] = 3,
|
|
[3] = 4,
|
|
[4] = 4,
|
|
[5] = 6,
|
|
[6] = 6,
|
|
[7] = 6,
|
|
[8] = 6,
|
|
[9] = 7,
|
|
[10] = 7
|
|
},
|
|
percent = {
|
|
[1] = 70,
|
|
[2] = 70,
|
|
[3] = 72,
|
|
[4] = 72,
|
|
[5] = 73,
|
|
[6] = 73,
|
|
[7] = 74,
|
|
[8] = 74,
|
|
[9] = 75,
|
|
[10] = 75
|
|
}
|
|
},
|
|
|
|
{
|
|
type = "attack",
|
|
name = "range",
|
|
[1] = 21,
|
|
[2] = 22,
|
|
[3] = 23,
|
|
[4] = 23,
|
|
[5] = 24,
|
|
[6] = 26,
|
|
[7] = 26,
|
|
[8] = 28,
|
|
[9] = 30,
|
|
[10] = 32
|
|
|
|
},
|
|
|
|
{
|
|
type = "attack",
|
|
name = "radius",
|
|
[1] = 1.5,
|
|
[2] = 1.6,
|
|
[3] = 1.7,
|
|
[4] = 1.8,
|
|
[5] = 1.9,
|
|
[6] = 2.0,
|
|
[7] = 2.2,
|
|
[8] = 2.3,
|
|
[9] = 2.5,
|
|
[10] = 3.0
|
|
|
|
|
|
},
|
|
|
|
{
|
|
type = "attack",
|
|
name = "particleVerticalAcceleration",
|
|
[1] = 0.01,
|
|
[2] = 0.01,
|
|
[3] = 0.02,
|
|
[4] = 0.02,
|
|
[5] = 0.03,
|
|
[6] = 0.03,
|
|
[7] = 0.04,
|
|
[8] = 0.04,
|
|
[9] = 0.05,
|
|
[10] = 0.05
|
|
|
|
|
|
},
|
|
|
|
{
|
|
type = "attack",
|
|
name = "particleHoizontalSpeed",
|
|
[1] = 0.6,
|
|
[2] = 0.6,
|
|
[3] = 0.7,
|
|
[4] = 0.7,
|
|
[5] = 0.8,
|
|
[6] = 0.8,
|
|
[7] = 0.9,
|
|
[8] = 0.9,
|
|
[9] = 1,
|
|
[10] = 1
|
|
|
|
|
|
},
|
|
|
|
{
|
|
type = "attack",
|
|
name = "particleHoizontalSpeedDeviation",
|
|
[1] = 0.0025,
|
|
[2] = 0.0025,
|
|
[3] = 0.0024,
|
|
[4] = 0.0024,
|
|
[5] = 0.0023,
|
|
[6] = 0.0023,
|
|
[7] = 0.0022,
|
|
[8] = 0.0022,
|
|
[9] = 0.0021,
|
|
[10] = 0.0021
|
|
|
|
|
|
}
|
|
},
|
|
|
|
function (attributes)
|
|
return createRangedAttack(attributes,
|
|
createAttackBall(attributes))
|
|
end,
|
|
|
|
PHYSICAL_WORM_VARIATIONS,
|
|
PHYSICAL_WORM_TIERS
|
|
)
|