mirror of
https://github.com/veden/Rampant.git
synced 2024-12-28 21:08:22 +02:00
1581 lines
56 KiB
Lua
1581 lines
56 KiB
Lua
if constantsG then
|
|
return constantsG
|
|
end
|
|
local constants = {}
|
|
|
|
-- versions
|
|
|
|
constants.VERSION_5 = 5
|
|
constants.VERSION_10 = 10
|
|
constants.VERSION_11 = 11
|
|
constants.VERSION_12 = 12
|
|
constants.VERSION_16 = 16
|
|
constants.VERSION_18 = 18
|
|
constants.VERSION_20 = 20
|
|
constants.VERSION_22 = 22
|
|
constants.VERSION_23 = 23
|
|
constants.VERSION_25 = 25
|
|
constants.VERSION_26 = 26
|
|
constants.VERSION_27 = 27
|
|
constants.VERSION_28 = 28
|
|
constants.VERSION_33 = 33
|
|
constants.VERSION_38 = 38
|
|
constants.VERSION_41 = 41
|
|
constants.VERSION_44 = 44
|
|
constants.VERSION_51 = 51
|
|
constants.VERSION_57 = 57
|
|
constants.VERSION_72 = 72
|
|
constants.VERSION_73 = 73
|
|
constants.VERSION_75 = 75
|
|
constants.VERSION_76 = 76
|
|
constants.VERSION_77 = 77
|
|
constants.VERSION_85 = 85
|
|
constants.VERSION_86 = 86
|
|
constants.VERSION_87 = 87
|
|
constants.VERSION_88 = 88
|
|
|
|
-- misc
|
|
|
|
-- constants.WATER_TILE_NAMES = { "water", "deepwater", "water-green", "deepwater-green" }
|
|
|
|
constants.MAGIC_MAXIMUM_NUMBER = 1e99 -- used in loops trying to find the lowest/highest score
|
|
constants.MAGIC_MAXIMUM_BASE_NUMBER = 100000000
|
|
constants.RETREAT_MOVEMENT_PHEROMONE_LEVEL_MIN = 1000
|
|
constants.RETREAT_MOVEMENT_PHEROMONE_LEVEL_MAX = 130000
|
|
|
|
constants.PROCESS_QUEUE_SIZE = 105
|
|
constants.SCAN_QUEUE_SIZE = 2
|
|
constants.RESOURCE_QUEUE_SIZE = 2
|
|
constants.ENEMY_QUEUE_SIZE = 1
|
|
constants.PLAYER_QUEUE_SIZE = 2
|
|
constants.CLEANUP_QUEUE_SIZE = 8
|
|
constants.ATTACK_QUEUE_SIZE = 18
|
|
constants.BASE_QUEUE_SIZE = 1
|
|
constants.PROCESS_STATIC_QUEUE_SIZE = 20
|
|
constants.PROCESS_PLAYER_BOUND = 128
|
|
constants.VICTORY_SCENT_BOUND = 128
|
|
|
|
constants.TICKS_A_SECOND = 60
|
|
constants.TICKS_A_MINUTE = constants.TICKS_A_SECOND * 60
|
|
|
|
constants.CHUNK_PASS_THRESHOLD = 0.2
|
|
|
|
constants.COOLDOWN_RALLY = constants.TICKS_A_SECOND * 10
|
|
constants.COOLDOWN_RETREAT = constants.TICKS_A_SECOND * 10
|
|
|
|
constants.RESOURCE_NORMALIZER = 1 / 1024
|
|
|
|
constants.PLAYER_PHEROMONE_MULTIPLER = 100
|
|
|
|
constants.DURATION_ACTIVE_NEST = 60 * constants.TICKS_A_SECOND
|
|
|
|
-- chunk properties
|
|
|
|
constants.CHUNK_SIZE = 32
|
|
constants.CHUNK_AND_HALF_SIZE = constants.CHUNK_SIZE * 1.5
|
|
constants.DOUBLE_CHUNK_SIZE = constants.CHUNK_SIZE * 2
|
|
constants.TRIPLE_CHUNK_SIZE = constants.CHUNK_SIZE * 3
|
|
constants.HALF_CHUNK_SIZE = constants.CHUNK_SIZE / 2
|
|
constants.QUARTER_CHUNK_SIZE = constants.HALF_CHUNK_SIZE / 2
|
|
|
|
constants.CHUNK_SIZE_DIVIDER = 1 / constants.CHUNK_SIZE
|
|
|
|
constants.CHUNK_IMPASSABLE = 0
|
|
constants.CHUNK_NORTH_SOUTH = 1
|
|
constants.CHUNK_EAST_WEST = 2
|
|
constants.CHUNK_ALL_DIRECTIONS = 3
|
|
-- constants.CHUNK_PLAYER_BORDER = 4
|
|
-- constants.CHUNK_PLAYER_INTERIOR = 5
|
|
|
|
constants.BASE_SEARCH_RADIUS = 4 * constants.CHUNK_SIZE
|
|
constants.EVOLUTION_INCREMENTS = 0.05
|
|
|
|
constants.DIVISOR_DEATH_TRAIL_TABLE = { 0.75, 0.65, 0.55, 0.45, 0.35 }
|
|
|
|
-- ai
|
|
|
|
constants.RESOURCE_MINIMUM_FORMATION_DELTA = 15
|
|
|
|
constants.MINIMUM_AI_POINTS = 400
|
|
constants.AI_POINT_GENERATOR_AMOUNT = 0.17721
|
|
constants.AI_SQUAD_COST = 175
|
|
constants.RECOVER_NEST_COST = constants.AI_SQUAD_COST
|
|
constants.RECOVER_WORM_COST = constants.AI_SQUAD_COST * 0.5
|
|
constants.AI_VENGENCE_SQUAD_COST = 45
|
|
constants.AI_SETTLER_COST = 300
|
|
constants.AI_BASE_BUILDING_COST = 500
|
|
constants.AI_TUNNEL_COST = 100
|
|
constants.AI_MAX_POINTS = 15500
|
|
constants.AI_MAX_OVERFLOW_POINTS = constants.AI_MAX_POINTS * 3
|
|
|
|
constants.RAIDING_MINIMUM_BASE_THRESHOLD = 550
|
|
|
|
constants.AI_UNIT_REFUND = 3
|
|
|
|
constants.AI_MAX_BITER_GROUP_SIZE = 600
|
|
|
|
constants.AI_SQUAD_MERGE_THRESHOLD = constants.AI_MAX_BITER_GROUP_SIZE * 0.75
|
|
|
|
constants.AI_MAX_SQUADS_PER_CYCLE = 7
|
|
|
|
constants.AI_STATE_PEACEFUL = 1
|
|
constants.AI_STATE_AGGRESSIVE = 2
|
|
constants.AI_STATE_RAIDING = 4
|
|
constants.AI_STATE_MIGRATING = 5
|
|
constants.AI_STATE_SIEGE = 6
|
|
constants.AI_STATE_ONSLAUGHT = 7
|
|
|
|
constants.stateEnglish = {}
|
|
constants.stateEnglish[constants.AI_STATE_PEACEFUL] = "AI_STATE_PEACEFUL"
|
|
constants.stateEnglish[constants.AI_STATE_AGGRESSIVE] = "AI_STATE_AGGRESSIVE"
|
|
constants.stateEnglish[constants.AI_STATE_RAIDING] = "AI_STATE_RAIDING"
|
|
constants.stateEnglish[constants.AI_STATE_MIGRATING] = "AI_STATE_MIGRATING"
|
|
constants.stateEnglish[constants.AI_STATE_SIEGE] = "AI_STATE_SIEGE"
|
|
constants.stateEnglish[constants.AI_STATE_ONSLAUGHT] = "AI_STATE_ONSLAUGHT"
|
|
|
|
constants.BASE_AI_STATE_DORMANT = 0
|
|
constants.BASE_AI_STATE_ACTIVE = 1
|
|
constants.BASE_AI_STATE_OVERDRIVE = 2
|
|
constants.BASE_AI_STATE_MUTATE = 3
|
|
|
|
constants.ACTIVE_NESTS_PER_AGGRESSIVE_GROUPS = 30
|
|
constants.AGGRESSIVE_CAN_ATTACK_WAIT_MIN_DURATION = 0.5
|
|
constants.AGGRESSIVE_CAN_ATTACK_WAIT_MAX_DURATION = 3
|
|
|
|
constants.AI_MIN_STATE_DURATION = 10
|
|
constants.AI_MAX_STATE_DURATION = 25
|
|
|
|
constants.AI_MIN_TEMPERAMENT_DURATION = 25
|
|
constants.AI_MAX_TEMPERAMENT_DURATION = 32
|
|
|
|
constants.BASE_AI_MIN_STATE_DURATION = 12
|
|
constants.BASE_AI_MAX_STATE_DURATION = 20
|
|
|
|
-- ai base
|
|
|
|
constants.BASE_CLEAN_DISTANCE = 13
|
|
|
|
constants.BASE_COLLECTION_THRESHOLD = constants.TICKS_A_MINUTE * 2
|
|
|
|
constants.BASE_DISTANCE_TO_EVO_INDEX = 1 / 9600
|
|
|
|
constants.BASE_SPAWNER_UPGRADE = 500
|
|
constants.BASE_WORM_UPGRADE = 400
|
|
constants.BASE_UPGRADE = 1500
|
|
|
|
constants.BASE_DISTANCE_THRESHOLD = 30 * constants.CHUNK_SIZE
|
|
constants.BASE_DISTANCE_LEVEL_BONUS = 15
|
|
|
|
constants.BASE_PROCESS_INTERVAL = constants.TICKS_A_SECOND
|
|
|
|
-- ai retreat
|
|
|
|
constants.NO_RETREAT_BASE_PERCENT = 0.10
|
|
constants.NO_RETREAT_EVOLUTION_BONUS_MAX = 0.25
|
|
|
|
-- pheromone amounts
|
|
|
|
constants.MOVEMENT_PENALTY_AMOUNT = 300000
|
|
constants.DEATH_PHEROMONE_GENERATOR_AMOUNT = 1300
|
|
constants.DOUBLE_DEATH_PHEROMONE_GENERATOR_AMOUNT = constants.DEATH_PHEROMONE_GENERATOR_AMOUNT * 2
|
|
constants.TEN_DEATH_PHEROMONE_GENERATOR_AMOUNT = constants.DEATH_PHEROMONE_GENERATOR_AMOUNT * 10
|
|
constants.FIVE_DEATH_PHEROMONE_GENERATOR_AMOUNT = constants.DEATH_PHEROMONE_GENERATOR_AMOUNT * 5
|
|
constants.PLAYER_PHEROMONE_GENERATOR_AMOUNT = 300
|
|
|
|
constants.IMPASSABLE_TERRAIN_GENERATOR_AMOUNT = 0
|
|
|
|
-- pheromone diffusion amounts
|
|
|
|
constants.MOVEMENT_GENERATOR_PERSISTANCE = 0.90
|
|
|
|
-- chunk attributes
|
|
|
|
constants.BASE_PHEROMONE = 1
|
|
constants.PLAYER_PHEROMONE = 2
|
|
constants.RESOURCE_PHEROMONE = 3
|
|
|
|
-- constants.PASSABLE = 5
|
|
|
|
constants.CHUNK_TICK = 4
|
|
|
|
-- constants.PATH_RATING = 7
|
|
|
|
-- Squad status
|
|
|
|
constants.SQUAD_RETREATING = 1 -- used during squad retreat
|
|
constants.SQUAD_GUARDING = 2 -- used when squad is idle
|
|
constants.SQUAD_BURROWING = 3
|
|
constants.SQUAD_RAIDING = 4 -- used when player stuff is close
|
|
constants.SQUAD_SETTLING = 5
|
|
constants.SQUAD_BUILDING = 6
|
|
|
|
-- Squad Related
|
|
|
|
constants.RETREAT_GRAB_RADIUS = 24
|
|
constants.RETREAT_SPAWNER_GRAB_RADIUS = 75
|
|
|
|
constants.BASE_RALLY_CHANCE = 0.02
|
|
constants.BONUS_RALLY_CHANCE = 0.06
|
|
|
|
constants.RALLY_CRY_DISTANCE = 96
|
|
constants.SETTLER_DISTANCE = 224
|
|
|
|
constants.GROUP_MERGE_DISTANCE = 28
|
|
|
|
constants.MAX_PENALTY_BEFORE_PURGE = 36000
|
|
|
|
constants.COMMAND_TIMEOUT = 30 * 60
|
|
|
|
-- player building pheromones
|
|
|
|
constants.GENERATOR_PHEROMONE_LEVEL_1 = 25
|
|
constants.GENERATOR_PHEROMONE_LEVEL_2 = 100
|
|
constants.GENERATOR_PHEROMONE_LEVEL_3 = 500
|
|
constants.GENERATOR_PHEROMONE_LEVEL_4 = 1000
|
|
constants.GENERATOR_PHEROMONE_LEVEL_5 = 1750
|
|
constants.GENERATOR_PHEROMONE_LEVEL_6 = 6000
|
|
|
|
constants.BUILDING_PHEROMONES = {}
|
|
constants.BUILDING_PHEROMONES["wall"] = constants.GENERATOR_PHEROMONE_LEVEL_1
|
|
constants.BUILDING_PHEROMONES["transport-belt"] = constants.GENERATOR_PHEROMONE_LEVEL_1
|
|
|
|
constants.BUILDING_PHEROMONES["splitter"] = constants.GENERATOR_PHEROMONE_LEVEL_3
|
|
constants.BUILDING_PHEROMONES["pump"] = constants.GENERATOR_PHEROMONE_LEVEL_3
|
|
constants.BUILDING_PHEROMONES["offshore-pump"] = constants.GENERATOR_PHEROMONE_LEVEL_3
|
|
|
|
constants.BUILDING_PHEROMONES["lamp"] = constants.GENERATOR_PHEROMONE_LEVEL_3
|
|
constants.BUILDING_PHEROMONES["solar-panel"] = constants.GENERATOR_PHEROMONE_LEVEL_3
|
|
constants.BUILDING_PHEROMONES["programmable-speaker"] = constants.GENERATOR_PHEROMONE_LEVEL_3
|
|
constants.BUILDING_PHEROMONES["accumulator"] = constants.GENERATOR_PHEROMONE_LEVEL_3
|
|
constants.BUILDING_PHEROMONES["assembling-machine"] = constants.GENERATOR_PHEROMONE_LEVEL_3
|
|
constants.BUILDING_PHEROMONES["turret"] = constants.GENERATOR_PHEROMONE_LEVEL_3
|
|
constants.BUILDING_PHEROMONES["ammo-turret"] = constants.GENERATOR_PHEROMONE_LEVEL_3
|
|
|
|
constants.BUILDING_PHEROMONES["furnace"] = constants.GENERATOR_PHEROMONE_LEVEL_5
|
|
constants.BUILDING_PHEROMONES["lab"] = constants.GENERATOR_PHEROMONE_LEVEL_5
|
|
constants.BUILDING_PHEROMONES["roboport"] = constants.GENERATOR_PHEROMONE_LEVEL_5
|
|
constants.BUILDING_PHEROMONES["beacon"] = constants.GENERATOR_PHEROMONE_LEVEL_5
|
|
constants.BUILDING_PHEROMONES["radar"] = constants.GENERATOR_PHEROMONE_LEVEL_5
|
|
constants.BUILDING_PHEROMONES["electric-turret"] = constants.GENERATOR_PHEROMONE_LEVEL_5
|
|
|
|
constants.BUILDING_PHEROMONES["boiler"] = constants.GENERATOR_PHEROMONE_LEVEL_5
|
|
constants.BUILDING_PHEROMONES["generator"] = constants.GENERATOR_PHEROMONE_LEVEL_5
|
|
constants.BUILDING_PHEROMONES["fluid-turret"] = constants.GENERATOR_PHEROMONE_LEVEL_5
|
|
constants.BUILDING_PHEROMONES["mining-drill"] = constants.GENERATOR_PHEROMONE_LEVEL_5
|
|
|
|
constants.BUILDING_PHEROMONES["artillery-turret"] = constants.GENERATOR_PHEROMONE_LEVEL_6
|
|
constants.BUILDING_PHEROMONES["reactor"] = constants.GENERATOR_PHEROMONE_LEVEL_6
|
|
constants.BUILDING_PHEROMONES["rocket-silo"] = constants.GENERATOR_PHEROMONE_LEVEL_6
|
|
|
|
constants.VICTORY_SCENT = {}
|
|
constants.VICTORY_SCENT["wall"] = constants.BUILDING_PHEROMONES["wall"] * 10
|
|
constants.VICTORY_SCENT["transport-belt"] = constants.BUILDING_PHEROMONES["transport-belt"] * 10
|
|
|
|
constants.VICTORY_SCENT["splitter"] = constants.BUILDING_PHEROMONES["splitter"] * 10
|
|
constants.VICTORY_SCENT["pump"] = constants.BUILDING_PHEROMONES["pump"] * 10
|
|
constants.VICTORY_SCENT["offshore-pump"] = constants.BUILDING_PHEROMONES["offshore-pump"] * 10
|
|
|
|
constants.VICTORY_SCENT["lamp"] = constants.BUILDING_PHEROMONES["lamp"] * 10
|
|
constants.VICTORY_SCENT["solar-panel"] = constants.BUILDING_PHEROMONES["solar-panel"] * 10
|
|
constants.VICTORY_SCENT["programmable-speaker"] = constants.BUILDING_PHEROMONES["programmable-speaker"] * 10
|
|
constants.VICTORY_SCENT["accumulator"] = constants.BUILDING_PHEROMONES["accumulator"] * 10
|
|
constants.VICTORY_SCENT["assembling-machine"] = constants.BUILDING_PHEROMONES["assembling-machine"] * 10
|
|
constants.VICTORY_SCENT["turret"] = constants.BUILDING_PHEROMONES["turret"] * 10
|
|
constants.VICTORY_SCENT["ammo-turret"] = constants.BUILDING_PHEROMONES["ammo-turret"] * 10
|
|
|
|
constants.VICTORY_SCENT["furnace"] = constants.BUILDING_PHEROMONES["furnace"] * 10
|
|
constants.VICTORY_SCENT["lab"] = constants.BUILDING_PHEROMONES["lab"] * 10
|
|
constants.VICTORY_SCENT["roboport"] = constants.BUILDING_PHEROMONES["roboport"] * 10
|
|
constants.VICTORY_SCENT["beacon"] = constants.BUILDING_PHEROMONES["beacon"] * 10
|
|
constants.VICTORY_SCENT["radar"] = constants.BUILDING_PHEROMONES["radar"] * 10
|
|
constants.VICTORY_SCENT["electric-turret"] = constants.BUILDING_PHEROMONES["electric-turret"] * 10
|
|
|
|
constants.VICTORY_SCENT["boiler"] = constants.BUILDING_PHEROMONES["boiler"] * 10
|
|
constants.VICTORY_SCENT["generator"] = constants.BUILDING_PHEROMONES["generator"] * 10
|
|
constants.VICTORY_SCENT["fluid-turret"] = constants.BUILDING_PHEROMONES["fluid-turret"] * 10
|
|
constants.VICTORY_SCENT["mining-drill"] = constants.BUILDING_PHEROMONES["mining-drill"] * 10
|
|
|
|
constants.VICTORY_SCENT["artillery-turret"] = constants.BUILDING_PHEROMONES["artillery-turret"] * 10
|
|
constants.VICTORY_SCENT["reactor"] = constants.BUILDING_PHEROMONES["reactor"] * 10
|
|
constants.VICTORY_SCENT["rocket-silo"] = constants.BUILDING_PHEROMONES["rocket-silo"] * 10
|
|
|
|
-- map settings tweaks
|
|
|
|
constants.PATH_FINDER_SHORT_REQUEST_RATIO = 0.8
|
|
constants.PATH_FINDER_SHORT_CACHE_SIZE = 25
|
|
constants.PATH_FINDER_LONG_REQUEST_RATIO = 5
|
|
constants.PATH_FINDER_MIN_STEPS_TO_CHECK_PATH = 1000
|
|
|
|
constants.MAX_FAILED_BEHAVIORS = 1000
|
|
|
|
constants.UNIT_GROUP_DISOWN_DISTANCE = 100
|
|
constants.UNIT_GROUP_TICK_TOLERANCE = 3600000
|
|
|
|
constants.UNIT_GROUP_MAX_RADIUS = 15
|
|
constants.UNIT_GROUP_MAX_SPEED_UP = 2
|
|
constants.UNIT_GROUP_MAX_SLOWDOWN = 1.0
|
|
constants.UNIT_GROUP_SLOWDOWN_FACTOR = 1.0
|
|
|
|
constants.BASE_ALIGNMENT_NEUTRAL = 1
|
|
constants.BASE_ALIGNMENT_FIRE = 2
|
|
constants.BASE_ALIGNMENT_NUCLEAR = 3
|
|
constants.BASE_ALIGNMENT_SUICIDE = 4
|
|
constants.BASE_ALIGNMENT_INFEST = 5
|
|
constants.BASE_ALIGNMENT_ACID = 6
|
|
constants.BASE_ALIGNMENT_FIRE = 7
|
|
constants.BASE_ALIGNMENT_PHYSICAL = 8
|
|
constants.BASE_ALIGNMENT_LASER = 9
|
|
constants.BASE_ALIGNMENT_INFERNO = 10
|
|
constants.BASE_ALIGNMENT_POISON = 11
|
|
constants.BASE_ALIGNMENT_TROLL = 12
|
|
constants.BASE_ALIGNMENT_FAST = 13
|
|
constants.BASE_ALIGNMENT_WEB = 14
|
|
constants.BASE_ALIGNMENT_DECAYING = 15
|
|
constants.BASE_ALIGNMENT_UNDYING = 16
|
|
constants.BASE_ALIGNMENT_ENERGY_THIEF = 17
|
|
constants.BASE_ALIGNMENT_ELECTRIC = 18
|
|
constants.BASE_ALIGNMENT_WASP = 19
|
|
constants.BASE_ALIGNMENT_SPAWNER = 20
|
|
|
|
-- sentinels
|
|
|
|
constants.ENERGY_THIEF_CONVERSION_TABLE = {
|
|
["generator"] = "unit",
|
|
["pump"] = "smallUnit",
|
|
["inserter"] = "smallUnit",
|
|
["reactor"] = "bigUnit",
|
|
["accumulator"] = "unit",
|
|
["solar-panel"] = "unit",
|
|
["assembling-machine"] = "unit",
|
|
["roboport"] = "bigUnit",
|
|
["beacon"] = "bigUnit",
|
|
["programmable-speaker"] = "unit",
|
|
["mining-drill"] = "unit",
|
|
["rocket-silo"] = "bigUnit",
|
|
["lamp"] = "smallUnit",
|
|
["radar"] = "bigUnit",
|
|
["lab"] = "unit",
|
|
["electric-turret"] = "unit",
|
|
["electric-pole"] = "pole"
|
|
}
|
|
|
|
constants.ENERGY_THIEF_DRAIN_CRYSTALS = {
|
|
"crystal-v1-drain-rampant",
|
|
"crystal-v2-drain-rampant",
|
|
"crystal-v3-drain-rampant",
|
|
"crystal-v4-drain-rampant",
|
|
"crystal-v5-drain-rampant",
|
|
"crystal-v6-drain-rampant",
|
|
"crystal-v7-drain-rampant",
|
|
"crystal-v8-drain-rampant",
|
|
"crystal-v9-drain-rampant",
|
|
"crystal-v10-drain-rampant"
|
|
}
|
|
|
|
constants.NEIGHBOR_DIVIDER = {1/1, 1/2, 1/3, 1/4, 1/5, 1/6, 1/7, 1/8}
|
|
|
|
-- unit spawners
|
|
|
|
local function roundToNearest(number, multiple)
|
|
local num = number + (multiple * 0.5)
|
|
return num - (num % multiple)
|
|
end
|
|
|
|
local tiers10 = {}
|
|
|
|
local tierStart = settings.startup["rampant--tierStart"].value
|
|
local tierEnd = settings.startup["rampant--tierEnd"].value
|
|
|
|
local function buildTier(size, tiers)
|
|
local step = (tierEnd - tierStart) / (size - 1)
|
|
local i = tierStart
|
|
for _=1,size do
|
|
tiers[#tiers+1] = roundToNearest(i, 1)
|
|
i = i + step
|
|
end
|
|
end
|
|
|
|
buildTier(10, tiers10)
|
|
|
|
constants.TIER_UPGRADE_SET_10 = tiers10
|
|
|
|
local variations = settings.startup["rampant--newEnemyVariations"].value
|
|
|
|
constants.ENERGY_THIEF_LOOKUP = {}
|
|
|
|
for tier=1, 10 do
|
|
for i=1,variations do
|
|
constants.ENERGY_THIEF_LOOKUP["energy-thief-worm-v" .. i .. "-t" .. tier .. "-rampant"] = true
|
|
end
|
|
end
|
|
|
|
for tier=1, 10 do
|
|
for i=1,variations do
|
|
constants.ENERGY_THIEF_LOOKUP["energy-thief-biter-v" .. i .. "-t" .. tier .. "-rampant"] = true
|
|
end
|
|
end
|
|
|
|
constants.FACTIONS_BY_DAMAGE_TYPE = {
|
|
["physical"] = {
|
|
-- "physical",
|
|
-- "troll",
|
|
-- "acid",
|
|
-- "fast",
|
|
-- "spawner"
|
|
},
|
|
["impact"] = {
|
|
-- "nuclear",
|
|
-- "suicide",
|
|
-- "spawner",
|
|
-- "physical",
|
|
-- "troll"
|
|
},
|
|
["poison"] = {
|
|
-- "poison",
|
|
-- "suicide",
|
|
-- "nuclear",
|
|
-- "acid"
|
|
},
|
|
["explosion"] = {
|
|
-- "fast",
|
|
-- "troll",
|
|
-- "physical",
|
|
-- "acid"
|
|
},
|
|
["fire"] = {
|
|
-- "fire",
|
|
-- "inferno",
|
|
-- "poison",
|
|
-- "fast"
|
|
},
|
|
["laser"] = {
|
|
-- "laser",
|
|
-- "energy-thief",
|
|
-- "electric",
|
|
-- "wasp",
|
|
-- "spawner"
|
|
},
|
|
["acid"] = {
|
|
-- "acid",
|
|
-- "inferno",
|
|
-- "fire",
|
|
-- "poison"
|
|
},
|
|
["electric"] = {
|
|
-- "laser",
|
|
-- "energy-thief",
|
|
-- "electric",
|
|
-- "wasp",
|
|
-- "spawner"
|
|
}
|
|
}
|
|
|
|
constants.FACTION_SET = {}
|
|
|
|
constants.FACTION_SET[#constants.FACTION_SET+1] = {
|
|
type = "neutral",
|
|
tint = {r=0.9, g=0.9, b=0.9, a=1},
|
|
tint2 = {r=1, g=1, b=1, a=1},
|
|
acceptRate = {1, 7, 0.3, 0.1},
|
|
evo = 0,
|
|
units = {
|
|
{
|
|
type = "biter",
|
|
attackAttributes = {"melee"},
|
|
name = "biter",
|
|
majorResistances = {},
|
|
minorResistances = {},
|
|
attributes = {},
|
|
drops = {"nilArtifact"}
|
|
},
|
|
{
|
|
type = "spitter",
|
|
attackAttributes = {"spit", "acid"},
|
|
name = "spitter",
|
|
majorResistances = {},
|
|
minorResistances = {},
|
|
attributes = {},
|
|
drops = {"nilArtifact"}
|
|
}
|
|
},
|
|
buildings = {
|
|
{
|
|
type = "spitter-spawner",
|
|
name = "spitter-spawner",
|
|
majorResistances = {},
|
|
acceptRate = {1, 10, 0.3, 0.5},
|
|
minorResistances = {},
|
|
attributes = {},
|
|
drops = {"nilArtifact"},
|
|
buildSets = {
|
|
{"spitter", 1, 10}
|
|
}
|
|
},
|
|
{
|
|
type = "biter-spawner",
|
|
name = "biter-spawner",
|
|
majorResistances = {},
|
|
acceptRate = {1, 10, 0.3, 0.5},
|
|
minorResistances = {},
|
|
attributes = {},
|
|
drops = {"nilArtifact"},
|
|
buildSets = {
|
|
{"biter", 1, 10}
|
|
}
|
|
},
|
|
{
|
|
type = "turret",
|
|
name = "worm",
|
|
majorResistances = {},
|
|
acceptRate = {1, 10, 0.8, 0.6},
|
|
minorResistances = {},
|
|
attackAttributes = {"spit", "acid"},
|
|
attributes = {},
|
|
drops = {"nilArtifact"}
|
|
},
|
|
{
|
|
type = "hive",
|
|
name = "hive",
|
|
majorResistances = {},
|
|
minorResistances = {},
|
|
attributes = {},
|
|
acceptRate = {2, 10, 0.001, 0.0175},
|
|
drops = {"nilArtifact"},
|
|
buildSets = {
|
|
{"biter-spawner", 1, 10, 0.15, 0.3},
|
|
{"spitter-spawner", 1, 10, 0.15, 0.3},
|
|
{"turret", 1, 10, 0.8, 0.57},
|
|
{"hive", 2, 10, 0.002, 0.02}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if settings.startup["rampant--acidEnemy"].value then
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["physical"][#constants.FACTIONS_BY_DAMAGE_TYPE["physical"]+1] = "acid"
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["poison"][#constants.FACTIONS_BY_DAMAGE_TYPE["poison"]+1] = "acid"
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["explosion"][#constants.FACTIONS_BY_DAMAGE_TYPE["explosion"]+1] = "acid"
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["acid"][#constants.FACTIONS_BY_DAMAGE_TYPE["acid"]+1] = "acid"
|
|
constants.FACTION_SET[#constants.FACTION_SET+1] = {
|
|
type = "acid",
|
|
tint = {r=1, g=1, b=1, a=1},
|
|
tint2 = {r=0.4, g=0.9, b=0.4, a=1},
|
|
acceptRate = {1, 10, 0.1, 0.2},
|
|
evo = 0,
|
|
units = {
|
|
{
|
|
type = "biter",
|
|
attackAttributes = {"melee", "acidPool"},
|
|
name = "biter",
|
|
majorResistances = {"acid"},
|
|
minorResistances = {"poison"},
|
|
attributes = {},
|
|
drops = {"greenArtifact"}
|
|
},
|
|
{
|
|
type = "spitter",
|
|
attackAttributes = {"spit", "acid"},
|
|
name = "spitter",
|
|
majorResistances = {"acid"},
|
|
minorResistances = {"poison"},
|
|
attributes = {},
|
|
drops = {"greenArtifact"}
|
|
}
|
|
},
|
|
buildings = {
|
|
{
|
|
type = "spitter-spawner",
|
|
name = "spitter-spawner",
|
|
majorResistances = {"acid"},
|
|
minorResistances = {"poison"},
|
|
acceptRate = {1, 10, 0.3, 0.5},
|
|
attributes = {},
|
|
drops = {"greenArtifact"},
|
|
buildSets = {
|
|
{"spitter", 1, 10}
|
|
}
|
|
},
|
|
{
|
|
type = "biter-spawner",
|
|
name = "biter-spawner",
|
|
majorResistances = {"acid"},
|
|
minorResistances = {"poison"},
|
|
acceptRate = {1, 10, 0.3, 0.5},
|
|
attributes = {},
|
|
drops = {"greenArtifact"},
|
|
buildSets = {
|
|
{"biter", 1, 10}
|
|
}
|
|
},
|
|
{
|
|
type = "turret",
|
|
name = "worm",
|
|
majorResistances = {"acid"},
|
|
minorResistances = {"poison"},
|
|
attackAttributes = {"spit", "acid"},
|
|
acceptRate = {1, 10, 0.8, 0.6},
|
|
attributes = {},
|
|
drops = {"greenArtifact"}
|
|
},
|
|
{
|
|
type = "hive",
|
|
name = "hive",
|
|
majorResistances = {"acid"},
|
|
minorResistances = {"poison"},
|
|
acceptRate = {2, 10, 0.001, 0.0175},
|
|
attributes = {},
|
|
drops = {"greenArtifact"},
|
|
buildSets = {
|
|
{"biter-spawner", 1, 10, 0.15, 0.3},
|
|
{"spitter-spawner", 1, 10, 0.15, 0.3},
|
|
{"turret", 1, 10, 0.8, 0.57},
|
|
{"hive", 2, 10, 0.002, 0.02}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
end
|
|
|
|
if settings.startup["rampant--laserEnemy"].value then
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["laser"][#constants.FACTIONS_BY_DAMAGE_TYPE["laser"]+1] = "laser"
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["electric"][#constants.FACTIONS_BY_DAMAGE_TYPE["electric"]+1] = "laser"
|
|
constants.FACTION_SET[#constants.FACTION_SET+1] = {
|
|
type = "laser",
|
|
tint = {r=0.3, g=0.3, b=0.42, a=1},
|
|
tint2 = {r=0, g=1, b=1, a=1},
|
|
acceptRate = {2, 10, 0.1, 0.15},
|
|
evo = 0.10,
|
|
units = {
|
|
{
|
|
type = "biter",
|
|
attackAttributes = {"melee"},
|
|
name = "biter",
|
|
majorResistances = {"laser", "electric"},
|
|
attributes = {},
|
|
drops = {"blueArtifact"}
|
|
},
|
|
{
|
|
type = "spitter",
|
|
attackAttributes = {"spit", "laser", "cluster"},
|
|
name = "spitter",
|
|
majorResistances = {"laser", "electric"},
|
|
attributes = {},
|
|
drops = {"blueArtifact"}
|
|
}
|
|
},
|
|
buildings = {
|
|
{
|
|
type = "spitter-spawner",
|
|
name = "spitter-spawner",
|
|
majorResistances = {"laser", "electric"},
|
|
acceptRate = {1, 10, 0.3, 0.5},
|
|
attributes = {},
|
|
drops = {"blueArtifact"},
|
|
buildSets = {
|
|
{"spitter", 1, 10}
|
|
}
|
|
},
|
|
{
|
|
type = "biter-spawner",
|
|
name = "biter-spawner",
|
|
majorResistances = {"laser", "electric"},
|
|
acceptRate = {1, 10, 0.3, 0.5},
|
|
attributes = {},
|
|
drops = {"blueArtifact"},
|
|
buildSets = {
|
|
{"biter", 1, 10}
|
|
}
|
|
},
|
|
{
|
|
type = "turret",
|
|
name = "worm",
|
|
majorResistances = {"laser", "electric"},
|
|
attackAttributes = {"spit", "laser", "cluster"},
|
|
acceptRate = {1, 10, 0.8, 0.6},
|
|
attributes = {},
|
|
drops = {"blueArtifact"}
|
|
},
|
|
{
|
|
type = "hive",
|
|
name = "hive",
|
|
majorResistances = {"laser", "electric"},
|
|
attributes = {},
|
|
acceptRate = {2, 10, 0.001, 0.0175},
|
|
drops = {"blueArtifact"},
|
|
buildSets = {
|
|
{"biter-spawner", 1, 10, 0.15, 0.3},
|
|
{"spitter-spawner", 1, 10, 0.15, 0.3},
|
|
{"turret", 1, 10, 0.8, 0.57},
|
|
{"hive", 2, 10, 0.002, 0.02}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
end
|
|
|
|
if settings.startup["rampant--fireEnemy"].value then
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["fire"][#constants.FACTIONS_BY_DAMAGE_TYPE["fire"]+1] = "fire"
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["acid"][#constants.FACTIONS_BY_DAMAGE_TYPE["acid"]+1] = "fire"
|
|
constants.FACTION_SET[#constants.FACTION_SET+1] = {
|
|
type = "fire",
|
|
tint = {r=1, g=1, b=1, a=1},
|
|
tint2 = {r=0.9, g=0.2, b=0.2, a=1},
|
|
acceptRate = {2, 10, 0.1, 0.15},
|
|
evo = 0.12,
|
|
units = {
|
|
{
|
|
type = "biter",
|
|
attackAttributes = {"melee"},
|
|
name = "biter",
|
|
majorResistances = {"fire", "acid"},
|
|
minorResistances = {},
|
|
attributes = {},
|
|
drops = {"redArtifact"}
|
|
},
|
|
{
|
|
type = "spitter",
|
|
attackAttributes = {"spit", "acid"},
|
|
name = "spitter",
|
|
majorResistances = {"fire", "acid"},
|
|
minorResistances = {},
|
|
attributes = {},
|
|
drops = {"redArtifact"}
|
|
}
|
|
},
|
|
buildings = {
|
|
{
|
|
type = "spitter-spawner",
|
|
name = "spitter-spawner",
|
|
majorResistances = {"fire", "acid"},
|
|
minorResistances = {},
|
|
acceptRate = {1, 10, 0.3, 0.5},
|
|
attributes = {},
|
|
drops = {"redArtifact"},
|
|
buildSets = {
|
|
{"spitter", 1, 10}
|
|
}
|
|
},
|
|
{
|
|
type = "biter-spawner",
|
|
name = "biter-spawner",
|
|
majorResistances = {"fire", "acid"},
|
|
acceptRate = {1, 10, 0.3, 0.5},
|
|
minorResistances = {},
|
|
attributes = {},
|
|
drops = {"redArtifact"},
|
|
buildSets = {
|
|
{"biter", 1, 10}
|
|
}
|
|
},
|
|
{
|
|
type = "turret",
|
|
name = "worm",
|
|
majorResistances = {"fire", "acid"},
|
|
minorResistances = {},
|
|
attackAttributes = {"spit", "acid"},
|
|
acceptRate = {1, 10, 0.8, 0.6},
|
|
attributes = {},
|
|
drops = {"redArtifact"}
|
|
},
|
|
{
|
|
type = "hive",
|
|
name = "hive",
|
|
majorResistances = {"fire", "acid"},
|
|
minorResistances = {},
|
|
attributes = {},
|
|
acceptRate = {2, 10, 0.001, 0.0175},
|
|
drops = {"redArtifact"},
|
|
buildSets = {
|
|
{"biter-spawner", 1, 10, 0.15, 0.3},
|
|
{"spitter-spawner", 1, 10, 0.15, 0.3},
|
|
{"turret", 1, 10, 0.8, 0.57},
|
|
{"hive", 2, 10, 0.002, 0.02}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
end
|
|
|
|
if settings.startup["rampant--infernoEnemy"].value then
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["fire"][#constants.FACTIONS_BY_DAMAGE_TYPE["fire"]+1] = "inferno"
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["acid"][#constants.FACTIONS_BY_DAMAGE_TYPE["acid"]+1] = "inferno"
|
|
constants.FACTION_SET[#constants.FACTION_SET+1] = {
|
|
type = "inferno",
|
|
tint = {r=0.5, g=0.1, b=0.1, a=1},
|
|
tint2 = {r=0.9, g=0.1, b=0.1, a=1},
|
|
acceptRate = {3, 10, 0.1, 0.125},
|
|
evo = 0.2,
|
|
units = {
|
|
{
|
|
type = "spitter",
|
|
attackAttributes = {"stream", "acid"},
|
|
name = "spitter",
|
|
majorResistances = {"acid", "fire"},
|
|
minorWeaknesses = {"poison"},
|
|
attributes = {},
|
|
drops = {"orangeArtifact"}
|
|
}
|
|
},
|
|
buildings = {
|
|
{
|
|
type = "spitter-spawner",
|
|
name = "spitter-spawner",
|
|
majorResistances = {"acid", "fire"},
|
|
minorWeaknesses = {"poison"},
|
|
acceptRate = {1, 10, 0.4, 0.6},
|
|
attributes = {},
|
|
drops = {"orangeArtifact"},
|
|
buildSets = {
|
|
{"spitter", 1, 10}
|
|
}
|
|
},
|
|
{
|
|
type = "turret",
|
|
name = "worm",
|
|
majorResistances = {"acid", "fire"},
|
|
minorWeaknesses = {"poison"},
|
|
acceptRate = {1, 10, 0.8, 0.6},
|
|
attackAttributes = {"stream", "acid"},
|
|
attributes = {},
|
|
drops = {"orangeArtifact"}
|
|
},
|
|
{
|
|
type = "hive",
|
|
name = "hive",
|
|
majorResistances = {"fire", "acid"},
|
|
minorResistances = {},
|
|
attributes = {},
|
|
acceptRate = {2, 10, 0.001, 0.0175},
|
|
drops = {"orangeArtifact"},
|
|
buildSets = {
|
|
{"spitter-spawner", 1, 10, 0.15, 0.3},
|
|
{"turret", 1, 10, 0.8, 0.57},
|
|
{"hive", 2, 10, 0.002, 0.02}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
end
|
|
|
|
if settings.startup["rampant--waspEnemy"].value then
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["laser"][#constants.FACTIONS_BY_DAMAGE_TYPE["laser"]+1] = "wasp"
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["electric"][#constants.FACTIONS_BY_DAMAGE_TYPE["electric"]+1] = "wasp"
|
|
constants.FACTION_SET[#constants.FACTION_SET+1] = {
|
|
type = "wasp",
|
|
tint = {r=1, g=1, b=0, a=1},
|
|
tint2 = {r=0, g=0, b=0, a=1},
|
|
acceptRate = {3, 10, 0.1, 0.125},
|
|
evo = 0.2,
|
|
units = {
|
|
{
|
|
type = "drone",
|
|
attackAttributes = {"spit", "acid"},
|
|
name = "wasp",
|
|
attributes = {"followsPlayer"},
|
|
drops = {}
|
|
},
|
|
{
|
|
type = "drone",
|
|
attackAttributes = {"stream", "acid"},
|
|
name = "worm-wasp",
|
|
attributes = {"stationary"},
|
|
drops = {}
|
|
},
|
|
{
|
|
type = "spitter",
|
|
attackAttributes = {"capsule", {"drone", "wasp"}},
|
|
name = "spitter",
|
|
attributes = {},
|
|
drops = {"purpleArtifact"}
|
|
}
|
|
},
|
|
buildings = {
|
|
{
|
|
type = "spitter-spawner",
|
|
name = "spitter-spawner",
|
|
attributes = {},
|
|
acceptRate = {1, 10, 0.4, 0.6},
|
|
drops = {"purpleArtifact"},
|
|
buildSets = {
|
|
{"spitter", 1, 10}
|
|
}
|
|
},
|
|
{
|
|
type = "turret",
|
|
name = "worm",
|
|
attackAttributes = {"capsule", {"drone", "worm-wasp"}},
|
|
acceptRate = {1, 10, 0.8, 0.6},
|
|
attributes = {},
|
|
drops = {"purpleArtifact"}
|
|
},
|
|
{
|
|
type = "hive",
|
|
name = "hive",
|
|
attributes = {},
|
|
acceptRate = {2, 10, 0.001, 0.0175},
|
|
drops = {"purpleArtifact"},
|
|
buildSets = {
|
|
{"spitter-spawner", 1, 10, 0.15, 0.3},
|
|
{"turret", 1, 10, 0.8, 0.57},
|
|
{"hive", 2, 10, 0.002, 0.02}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
end
|
|
|
|
if settings.startup["rampant--spawnerEnemy"].value then
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["laser"][#constants.FACTIONS_BY_DAMAGE_TYPE["laser"]+1] = "spawner"
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["electric"][#constants.FACTIONS_BY_DAMAGE_TYPE["electric"]+1] = "spawner"
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["impact"][#constants.FACTIONS_BY_DAMAGE_TYPE["impact"]+1] = "spawner"
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["physical"][#constants.FACTIONS_BY_DAMAGE_TYPE["physical"]+1] = "spawner"
|
|
constants.FACTION_SET[#constants.FACTION_SET+1] = {
|
|
type = "spawner",
|
|
tint = {r=0.7, g=0.1, b=0.7, a=1},
|
|
tint2 = {r=1, g=0.4, b=1, a=1},
|
|
acceptRate = {3, 10, 0.1, 0.125},
|
|
evo = 0.2,
|
|
units = {
|
|
{
|
|
type = "biter",
|
|
attackAttributes = {"melee"},
|
|
name = "spawn",
|
|
attributes = {"fragile", "unstable", "smallest"},
|
|
drops = {}
|
|
},
|
|
{
|
|
type = "drone",
|
|
attackAttributes = {"touch", "acid"},
|
|
name = "egg",
|
|
attributes = {"stationary", "bigger", {"clusterDeath", "spawn"}},
|
|
drops = {}
|
|
},
|
|
{
|
|
type = "drone",
|
|
attackAttributes = {"touch", "acid"},
|
|
name = "worm-egg",
|
|
attributes = {"stationary", "bigger", {"clusterDeath", "spawn"}},
|
|
drops = {}
|
|
},
|
|
{
|
|
type = "spitter",
|
|
attackAttributes = {"capsule", {"drone", "egg"}},
|
|
name = "spitter",
|
|
attributes = {"selfDamaging"},
|
|
drops = {"orangeArtifact"}
|
|
}
|
|
},
|
|
buildings = {
|
|
{
|
|
type = "spitter-spawner",
|
|
name = "spitter-spawner",
|
|
attributes = {},
|
|
drops = {"orangeArtifact"},
|
|
acceptRate = {1, 10, 0.4, 0.6},
|
|
buildSets = {
|
|
{"spitter", 1, 10}
|
|
}
|
|
},
|
|
{
|
|
type = "turret",
|
|
name = "worm",
|
|
attackAttributes = {"capsule", {"drone", "worm-egg"}},
|
|
acceptRate = {1, 10, 0.8, 0.6},
|
|
attributes = {},
|
|
drops = {"orangeArtifact"}
|
|
},
|
|
{
|
|
type = "hive",
|
|
name = "hive",
|
|
attributes = {},
|
|
acceptRate = {2, 10, 0.001, 0.0175},
|
|
drops = {"orangeArtifact"},
|
|
buildSets = {
|
|
{"spitter-spawner", 1, 10, 0.15, 0.3},
|
|
{"turret", 1, 10, 0.8, 0.57},
|
|
{"hive", 2, 10, 0.002, 0.02}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
end
|
|
|
|
if settings.startup["rampant--electricEnemy"].value then
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["laser"][#constants.FACTIONS_BY_DAMAGE_TYPE["laser"]+1] = "electric"
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["electric"][#constants.FACTIONS_BY_DAMAGE_TYPE["electric"]+1] = "electric"
|
|
constants.FACTION_SET[#constants.FACTION_SET+1] = {
|
|
type = "electric",
|
|
tint = {r=0.7, g=0.7, b=1.0, a=1},
|
|
tint2 = {r=0.2, g=0.2, b=1, a=1},
|
|
acceptRate = {2, 10, 0.1, 0.15},
|
|
evo = 0.1,
|
|
units = {
|
|
{
|
|
type = "biter",
|
|
attackAttributes = {"scatterBeam", "electric"},
|
|
name = "biter",
|
|
majorResistances = {"electric"},
|
|
minorResistances = {"laser"},
|
|
attributes = {"lowHealth"},
|
|
drops = {"blueArtifact"}
|
|
}
|
|
},
|
|
buildings = {
|
|
{
|
|
type = "biter-spawner",
|
|
name = "biter-spawner",
|
|
majorResistances = {"electric"},
|
|
minorResistances = {"laser"},
|
|
acceptRate = {1, 10, 0.4, 0.6},
|
|
attributes = {},
|
|
drops = {"blueArtifact"},
|
|
buildSets = {
|
|
{"biter", 1, 10}
|
|
}
|
|
},
|
|
{
|
|
type = "turret",
|
|
name = "worm",
|
|
majorResistances = {"electric"},
|
|
minorResistances = {"laser"},
|
|
acceptRate = {1, 10, 0.8, 0.6},
|
|
attackAttributes = {"spit", "electric", "cluster"},
|
|
attributes = {},
|
|
drops = {"blueArtifact"}
|
|
},
|
|
{
|
|
type = "hive",
|
|
name = "hive",
|
|
majorResistances = {"electric"},
|
|
minorResistances = {"laser"},
|
|
attributes = {},
|
|
acceptRate = {2, 10, 0.001, 0.0175},
|
|
drops = {"blueArtifact"},
|
|
buildSets = {
|
|
{"biter-spawner", 1, 10, 0.15, 0.3},
|
|
{"turret", 1, 10, 0.8, 0.57},
|
|
{"hive", 2, 10, 0.002, 0.02}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
end
|
|
|
|
if settings.startup["rampant--physicalEnemy"].value then
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["physical"][#constants.FACTIONS_BY_DAMAGE_TYPE["physical"]+1] = "physical"
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["impact"][#constants.FACTIONS_BY_DAMAGE_TYPE["impact"]+1] = "physical"
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["explosion"][#constants.FACTIONS_BY_DAMAGE_TYPE["explosion"]+1] = "physical"
|
|
constants.FACTION_SET[#constants.FACTION_SET+1] = {
|
|
type = "physical",
|
|
tint = {r=0.9, g=0.9, b=0.9, a=1},
|
|
tint2 = {r=0.8, g=0.8, b=0.8, a=1},
|
|
acceptRate = {2, 10, 0.1, 0.15},
|
|
evo = 0.12,
|
|
units = {
|
|
{
|
|
type = "biter",
|
|
attackAttributes = {"melee"},
|
|
name = "biter",
|
|
majorResistances = {"physical", "explosion"},
|
|
minorWeaknesses = {"laser", "electric"},
|
|
attributes = {"highHealth", "longReach", "big", "slowMovement", "altBiterArmored"},
|
|
drops = {"redArtifact"}
|
|
}
|
|
},
|
|
buildings = {
|
|
{
|
|
type = "biter-spawner",
|
|
name = "biter-spawner",
|
|
majorResistances = {"physical", "explosion"},
|
|
minorWeaknesses = {"laser", "electric"},
|
|
attributes = {"highHealth", "bigger"},
|
|
acceptRate = {1, 10, 0.4, 0.6},
|
|
drops = {"redArtifact"},
|
|
buildSets = {
|
|
{"biter", 1, 10}
|
|
}
|
|
},
|
|
{
|
|
type = "turret",
|
|
name = "worm",
|
|
majorResistances = {"physical", "explosion"},
|
|
minorWeaknesses = {"laser", "electric"},
|
|
attackAttributes = {"spit", "physical"},
|
|
acceptRate = {1, 10, 0.8, 0.6},
|
|
attributes = {"highHealth", "bigger"},
|
|
drops = {"redArtifact"}
|
|
},
|
|
{
|
|
type = "hive",
|
|
name = "hive",
|
|
majorResistances = {"physical", "explosion"},
|
|
minorResistances = {"laser", "electric"},
|
|
attributes = {"highHealth", "bigger"},
|
|
acceptRate = {2, 10, 0.001, 0.0175},
|
|
drops = {"redArtifact"},
|
|
buildSets = {
|
|
{"biter-spawner", 1, 10, 0.15, 0.3},
|
|
{"turret", 1, 10, 0.8, 0.57},
|
|
{"hive", 2, 10, 0.002, 0.02}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
end
|
|
|
|
if settings.startup["rampant--trollEnemy"].value then
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["physical"][#constants.FACTIONS_BY_DAMAGE_TYPE["physical"]+1] = "troll"
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["impact"][#constants.FACTIONS_BY_DAMAGE_TYPE["impact"]+1] = "troll"
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["explosion"][#constants.FACTIONS_BY_DAMAGE_TYPE["explosion"]+1] = "troll"
|
|
constants.FACTION_SET[#constants.FACTION_SET+1] = {
|
|
type = "troll",
|
|
tint = {r=0.4, g=0.4, b=0.4, a=1},
|
|
tint2 = {r=1, g=0.2, b=0.2, a=1},
|
|
acceptRate = {3, 10, 0.1, 0.125},
|
|
evo = 0.17,
|
|
units = {
|
|
{
|
|
type = "biter",
|
|
attackAttributes = {"melee"},
|
|
name = "biter",
|
|
minorResistances = {"physical", "explosion"},
|
|
majorWeaknesses = {"fire"},
|
|
attributes = {"highestHealth", "longReach", "bigger",
|
|
"highestRegen", "slowMovement", "altBiterArmored"},
|
|
drops = {"greenArtifact"}
|
|
}
|
|
},
|
|
buildings = {
|
|
{
|
|
type = "biter-spawner",
|
|
name = "biter-spawner",
|
|
minorResistances = {"physical", "explosion"},
|
|
majorWeaknesses = {"fire"},
|
|
acceptRate = {1, 10, 0.4, 0.6},
|
|
attributes = {"highestHealth", "bigger", "highestRegen"},
|
|
drops = {"greenArtifact"},
|
|
buildSets = {
|
|
{"biter", 1, 10}
|
|
}
|
|
},
|
|
{
|
|
type = "turret",
|
|
name = "worm",
|
|
minorResistances = {"physical", "explosion"},
|
|
majorWeaknesses = {"fire"},
|
|
attackAttributes = {"spit", "physical"},
|
|
acceptRate = {1, 10, 0.8, 0.6},
|
|
attributes = {"highestHealth", "bigger", "highestRegen"},
|
|
drops = {"greenArtifact"}
|
|
},
|
|
{
|
|
type = "hive",
|
|
name = "hive",
|
|
minorResistances = {"physical", "explosion"},
|
|
majorWeaknesses = {"fire"},
|
|
attributes = {"highestHealth", "bigger", "highRegen"},
|
|
acceptRate = {2, 10, 0.001, 0.0175},
|
|
drops = {"greenArtifact"},
|
|
buildSets = {
|
|
{"biter-spawner", 1, 10, 0.15, 0.3},
|
|
{"turret", 1, 10, 0.8, 0.57},
|
|
{"hive", 2, 10, 0.002, 0.02}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
end
|
|
|
|
if settings.startup["rampant--poisonEnemy"].value then
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["fire"][#constants.FACTIONS_BY_DAMAGE_TYPE["fire"]+1] = "poison"
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["acid"][#constants.FACTIONS_BY_DAMAGE_TYPE["acid"]+1] = "poison"
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["poison"][#constants.FACTIONS_BY_DAMAGE_TYPE["poison"]+1] = "poison"
|
|
constants.FACTION_SET[#constants.FACTION_SET+1] = {
|
|
type = "poison",
|
|
tint = {r=0.4, g=0.6, b=0.5, a=1},
|
|
tint2 = {r=0, g=0.7, b=0, a=1},
|
|
acceptRate = {2, 10, 0.1, 0.15},
|
|
evo = 0.17,
|
|
units = {
|
|
{
|
|
type = "biter",
|
|
attackAttributes = {"melee"},
|
|
name = "biter",
|
|
minorResistances = {"fire"},
|
|
majorResistances = {"poison"},
|
|
minorWeaknesses = {"electric", "explosion", "laser"},
|
|
attributes = {"poisonDeathCloud"},
|
|
drops = {"greenArtifact"}
|
|
}
|
|
},
|
|
buildings = {
|
|
{
|
|
type = "biter-spawner",
|
|
name = "biter-spawner",
|
|
minorResistances = {"fire"},
|
|
majorResistances = {"poison"},
|
|
minorWeaknesses = {"electric", "explosion", "laser"},
|
|
attributes = {"poisonDeathCloud"},
|
|
acceptRate = {1, 10, 0.4, 0.6},
|
|
drops = {"greenArtifact"},
|
|
buildSets = {
|
|
{"biter", 1, 10}
|
|
}
|
|
},
|
|
{
|
|
type = "turret",
|
|
name = "worm",
|
|
minorResistances = {"fire"},
|
|
majorResistances = {"poison"},
|
|
minorWeaknesses = {"electric", "explosion", "laser"},
|
|
acceptRate = {1, 10, 0.8, 0.6},
|
|
attackAttributes = {"spit", "poison"},
|
|
attributes = {"poisonDeathCloud"},
|
|
drops = {"greenArtifact"}
|
|
},
|
|
{
|
|
type = "hive",
|
|
name = "hive",
|
|
majorResistances = {"poison"},
|
|
minorResistances = {"fire"},
|
|
minorWeaknesses = {"electric", "explosion", "laser"},
|
|
attributes = {},
|
|
acceptRate = {2, 10, 0.001, 0.0175},
|
|
drops = {"greenArtifact"},
|
|
buildSets = {
|
|
{"biter-spawner", 1, 10, 0.15, 0.3},
|
|
{"turret", 1, 10, 0.8, 0.57},
|
|
{"hive", 2, 10, 0.002, 0.02}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
end
|
|
|
|
if settings.startup["rampant--suicideEnemy"].value then
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["impact"][#constants.FACTIONS_BY_DAMAGE_TYPE["impact"]+1] = "suicide"
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["poison"][#constants.FACTIONS_BY_DAMAGE_TYPE["poison"]+1] = "suicide"
|
|
constants.FACTION_SET[#constants.FACTION_SET+1] = {
|
|
type = "suicide",
|
|
tint = {r=0.8, g=0.8, b=0.8, a=1},
|
|
tint2 = {r=1, g=0.5, b=0, a=1},
|
|
acceptRate = {2, 10, 0.05, 0.15},
|
|
evo = 0.35,
|
|
units = {
|
|
{
|
|
type = "biter",
|
|
attackAttributes = {"bomb"},
|
|
name = "biter",
|
|
majorWeaknesses = {"explosion"},
|
|
minorResistances = {"poison"},
|
|
attributes = {"lowestHealth", "quickSpawning", "quickMovement", "killsSelf"},
|
|
drops = {"yellowArtifact"}
|
|
}
|
|
},
|
|
buildings = {
|
|
{
|
|
type = "biter-spawner",
|
|
name = "biter-spawner",
|
|
majorResistances = {"explosion"},
|
|
minorResistances = {"poison"},
|
|
acceptRate = {1, 10, 0.4, 0.6},
|
|
attributes = {},
|
|
drops = {"yellowArtifact", "quickSpawning", "lowUnits"},
|
|
buildSets = {
|
|
{"biter", 1, 10}
|
|
}
|
|
},
|
|
{
|
|
type = "turret",
|
|
name = "worm",
|
|
majorResistances = {"explosion"},
|
|
minorResistances = {"poison"},
|
|
attackAttributes = {"spit", "acid", "slow"},
|
|
acceptRate = {1, 10, 0.8, 0.6},
|
|
attributes = {},
|
|
drops = {"yellowArtifact"}
|
|
},
|
|
{
|
|
type = "hive",
|
|
name = "hive",
|
|
majorResistances = {"explosion"},
|
|
minorResistances = {"poison"},
|
|
attributes = {},
|
|
acceptRate = {2, 10, 0.001, 0.0175},
|
|
drops = {"yellowArtifact"},
|
|
buildSets = {
|
|
{"biter-spawner", 1, 10, 0.15, 0.3},
|
|
{"turret", 1, 10, 0.8, 0.57},
|
|
{"hive", 2, 10, 0.002, 0.02}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
end
|
|
|
|
if settings.startup["rampant--nuclearEnemy"].value then
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["impact"][#constants.FACTIONS_BY_DAMAGE_TYPE["impact"]+1] = "nuclear"
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["poison"][#constants.FACTIONS_BY_DAMAGE_TYPE["poison"]+1] = "nuclear"
|
|
constants.FACTION_SET[#constants.FACTION_SET+1] = {
|
|
type = "nuclear",
|
|
tint = {r=0.1, g=0.95, b=0.1, a=1},
|
|
tint2 = {r=1, g=0.5, b=0, a=1},
|
|
acceptRate = {4, 10, 0.1, 0.125},
|
|
evo = 0.45,
|
|
units = {
|
|
{
|
|
type = "biter",
|
|
attackAttributes = {"nuclear"},
|
|
name = "biter",
|
|
majorWeaknesses = {"explosion"},
|
|
attributes = {"lowestHealth", "quickSpawning", "quickMovement", "killsSelf"},
|
|
drops = {"yellowArtifact"}
|
|
}
|
|
},
|
|
buildings = {
|
|
{
|
|
type = "biter-spawner",
|
|
name = "biter-spawner",
|
|
majorResistances = {"explosion"},
|
|
minorResistances = {"fire"},
|
|
acceptRate = {1, 10, 0.4, 0.6},
|
|
attributes = {},
|
|
drops = {"yellowArtifact", "quickSpawning", "lowUnits"},
|
|
buildSets = {
|
|
{"biter", 1, 10}
|
|
}
|
|
},
|
|
{
|
|
type = "turret",
|
|
name = "worm",
|
|
majorResistances = {"explosion"},
|
|
minorResistances = {"fire"},
|
|
acceptRate = {1, 10, 0.8, 0.6},
|
|
attackAttributes = {"spit", "acid", "slow"},
|
|
attributes = {},
|
|
drops = {"yellowArtifact"}
|
|
},
|
|
{
|
|
type = "hive",
|
|
name = "hive",
|
|
majorResistances = {"explosion"},
|
|
minorResistances = {"fire"},
|
|
attributes = {},
|
|
acceptRate = {2, 10, 0.001, 0.0175},
|
|
drops = {"yellowArtifact"},
|
|
buildSets = {
|
|
{"biter-spawner", 1, 10, 0.15, 0.3},
|
|
{"turret", 1, 10, 0.8, 0.57},
|
|
{"hive", 2, 10, 0.002, 0.02}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
end
|
|
|
|
if settings.startup["rampant--energyThiefEnemy"].value then
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["laser"][#constants.FACTIONS_BY_DAMAGE_TYPE["laser"]+1] = "energy-thief"
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["electric"][#constants.FACTIONS_BY_DAMAGE_TYPE["electric"]+1] = "energy-thief"
|
|
constants.FACTION_SET[#constants.FACTION_SET+1] = {
|
|
type = "energy-thief",
|
|
tint = {r=0.2, g=0.2, b=0.4, a=1},
|
|
tint2 = {r=0.1, g=0.1, b=0.1, a=1},
|
|
acceptRate = {3, 10, 0.1, 0.125},
|
|
evo = 0.2,
|
|
units = {
|
|
{
|
|
type = "biter",
|
|
attackAttributes = {"beam", "electric", "drainCrystal"},
|
|
name = "biter",
|
|
majorResistances = {"electric", "laser"},
|
|
minorResistances = {},
|
|
attributes = {"lowHealth"},
|
|
drops = {"blueArtifact"}
|
|
}
|
|
},
|
|
buildings = {
|
|
{
|
|
type = "biter-spawner",
|
|
name = "biter-spawner",
|
|
majorResistances = {"electric", "laser"},
|
|
minorResistances = {},
|
|
acceptRate = {1, 10, 0.4, 0.6},
|
|
attributes = {},
|
|
drops = {"blueArtifact"},
|
|
buildSets = {
|
|
{"biter", 1, 10}
|
|
}
|
|
},
|
|
{
|
|
type = "turret",
|
|
name = "worm",
|
|
majorResistances = {"electric", "laser"},
|
|
minorResistances = {},
|
|
acceptRate = {1, 10, 0.8, 0.6},
|
|
attackAttributes = {"spit", "electric", "cluster"},
|
|
attributes = {},
|
|
drops = {"blueArtifact"}
|
|
},
|
|
{
|
|
type = "hive",
|
|
name = "hive",
|
|
majorResistances = {"electric", "laser"},
|
|
attributes = {},
|
|
acceptRate = {2, 10, 0.001, 0.0175},
|
|
drops = {"blueArtifact"},
|
|
buildSets = {
|
|
{"biter-spawner", 1, 10, 0.15, 0.3},
|
|
{"turret", 1, 10, 0.8, 0.57},
|
|
{"hive", 2, 10, 0.002, 0.02}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
end
|
|
|
|
if settings.startup["rampant--fastEnemy"].value then
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["physical"][#constants.FACTIONS_BY_DAMAGE_TYPE["physical"]+1] = "fast"
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["explosion"][#constants.FACTIONS_BY_DAMAGE_TYPE["explosion"]+1] = "fast"
|
|
constants.FACTIONS_BY_DAMAGE_TYPE["fire"][#constants.FACTIONS_BY_DAMAGE_TYPE["fire"]+1] = "fast"
|
|
constants.FACTION_SET[#constants.FACTION_SET+1] = {
|
|
type = "fast",
|
|
tint = {r=0.9, g=0.9, b=0.9, a=1},
|
|
tint2 = {r=1, g=1, b=0.1, a=1},
|
|
acceptRate = {2, 10, 0.1, 0.15},
|
|
evo = 0.12,
|
|
units = {
|
|
{
|
|
type = "biter",
|
|
attackAttributes = {"melee"},
|
|
name = "biter",
|
|
majorResistances = {},
|
|
minorResistances = {"explosion"},
|
|
attributes = {"quickCooldown", "quickMovement"},
|
|
drops = {"purpleArtifact"}
|
|
},
|
|
{
|
|
type = "spitter",
|
|
attackAttributes = {"spit", "acid"},
|
|
name = "spitter",
|
|
majorResistances = {},
|
|
minorResistances = {"explosion"},
|
|
attributes = {"quickCooldown", "quickMovement"},
|
|
drops = {"purpleArtifact"}
|
|
}
|
|
},
|
|
buildings = {
|
|
{
|
|
type = "spitter-spawner",
|
|
name = "spitter-spawner",
|
|
majorResistances = {},
|
|
minorResistances = {"explosion"},
|
|
attributes = {"quickSpawning"},
|
|
acceptRate = {1, 10, 0.3, 0.5},
|
|
drops = {"purpleArtifact"},
|
|
buildSets = {
|
|
{"spitter", 1, 10}
|
|
}
|
|
},
|
|
{
|
|
type = "biter-spawner",
|
|
name = "biter-spawner",
|
|
majorResistances = {},
|
|
minorResistances = {"explosion"},
|
|
acceptRate = {1, 10, 0.3, 0.5},
|
|
attributes = {"quickSpawning"},
|
|
drops = {"purpleArtifact"},
|
|
buildSets = {
|
|
{"biter", 1, 10}
|
|
}
|
|
},
|
|
{
|
|
type = "turret",
|
|
name = "worm",
|
|
majorResistances = {},
|
|
minorResistances = {"explosion"},
|
|
acceptRate = {1, 10, 0.8, 0.6},
|
|
attackAttributes = {"spit", "acid"},
|
|
attributes = {"quickCooldown"},
|
|
drops = {"purpleArtifact"}
|
|
},
|
|
{
|
|
type = "hive",
|
|
name = "hive",
|
|
majorResistances = {},
|
|
minorResistances = {"explosion"},
|
|
attributes = {"quickSpawning"},
|
|
acceptRate = {2, 10, 0.001, 0.0175},
|
|
drops = {"purpleArtifact"},
|
|
buildSets = {
|
|
{"biter-spawner", 1, 10, 0.15, 0.3},
|
|
{"spitter-spawner", 1, 10, 0.15, 0.3},
|
|
{"turret", 1, 10, 0.8, 0.57},
|
|
{"hive", 2, 10, 0.002, 0.02}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
end
|
|
|
|
constants.HIVE_BUILDINGS_TYPES = {
|
|
"trap",
|
|
"turret",
|
|
"utility",
|
|
"spitter-spawner",
|
|
"biter-spawner",
|
|
"hive"
|
|
}
|
|
|
|
constants.VICTORY_SCENT_MULTIPLER = {}
|
|
for x=1,9 do
|
|
for y=1,9 do
|
|
local adjV
|
|
local v
|
|
if x <= 5 and y <= 5 then
|
|
v = math.min(x, y)
|
|
elseif x > 5 and y < 5 then
|
|
v = math.min((10-x), y)
|
|
elseif x < 5 and y > 5 then
|
|
v = math.min(x, (10-y))
|
|
else
|
|
v = math.min((10-x), (10-y))
|
|
end
|
|
if v < 5 then
|
|
adjV = v / 5
|
|
else
|
|
adjV = 1
|
|
end
|
|
constants.VICTORY_SCENT_MULTIPLER[#constants.VICTORY_SCENT_MULTIPLER+1] = adjV
|
|
end
|
|
end
|
|
|
|
constants.HIVE_BUILDINGS_COST = {}
|
|
constants.HIVE_BUILDINGS_COST["trap"] = constants.BASE_WORM_UPGRADE
|
|
constants.HIVE_BUILDINGS_COST["turret"] = constants.BASE_WORM_UPGRADE
|
|
constants.HIVE_BUILDINGS_COST["utility"] = constants.BASE_SPAWNER_UPGRADE * 1.5
|
|
constants.HIVE_BUILDINGS_COST["spitter-spawner"] = constants.BASE_SPAWNER_UPGRADE
|
|
constants.HIVE_BUILDINGS_COST["biter-spawner"] = constants.BASE_SPAWNER_UPGRADE
|
|
constants.HIVE_BUILDINGS_COST["hive"] = constants.BASE_SPAWNER_UPGRADE * 2
|
|
|
|
constants.MINIMUM_BUILDING_COST = constants.MAGIC_MAXIMUM_NUMBER
|
|
for _,cost in pairs(constants.HIVE_BUILDINGS_COST) do
|
|
if cost < constants.MINIMUM_BUILDING_COST then
|
|
constants.MINIMUM_BUILDING_COST = cost
|
|
end
|
|
end
|
|
|
|
constants.FACTION_MUTATION_MAPPING = {}
|
|
constants.FACTION_MUTATION_MAPPING["spitter-spawner"] = {"biter-spawner", "hive"}
|
|
constants.FACTION_MUTATION_MAPPING["biter-spawner"] = {"spitter-spawner", "hive"}
|
|
constants.FACTION_MUTATION_MAPPING["hive"] = {"utility", "biter-spawner", "spitter-spawner"}
|
|
constants.FACTION_MUTATION_MAPPING["turret"] = {"trap"}
|
|
constants.FACTION_MUTATION_MAPPING["trap"] = {"turret"}
|
|
constants.FACTION_MUTATION_MAPPING["utility"] = {"hive", "biter-spawner", "spitter-spawner"}
|
|
|
|
function constants.gpsDebug(x, y, msg)
|
|
game.print("[gps=".. x .. "," .. y .. "]" .. msg)
|
|
end
|
|
|
|
constantsG = constants
|
|
return constants
|