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33 lines
1.4 KiB
Plaintext
Executable File
33 lines
1.4 KiB
Plaintext
Executable File
---------------------------------------------------------------------------------------------------
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Version: 0.16.1
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Date: 1. 1. 2018
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Features:
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- Artillery shell impacts cause biter squads to form and prevents the single file line of retaliation
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- Unit spawners now rally troops when they die
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Improvements:
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- Cliffs and impassable areas due to object density have been added to the pathfinder
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- Terrain that is dynamically altered (landfilled, cleared of trees, cleared of cliffs) will be accounted for now
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- Added artillery turret to buildings that emit pheromones
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Optimizations:
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- Switch scanning for cliffs, resources, and tiles to event based instead of polling
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- Reduced number of table allocations when working with squads
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Bugfixes:
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- fixed changelog so it shows up in-game interface
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- Added checks for correct surface before processing build events
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Balance:
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- Increased kamikaze frequency by increasing the chance to roll for Kamikaze from 70% to 100%
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Framework:
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- Created visualler for viewing internal Rampant ai game state
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---------------------------------------------------------------------------------------------------
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Version: 0.16.0
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Date: 13. 12. 2017
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Changes:
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- Updated info.json
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Bugfixes:
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- Fixed broken icon size prototypes
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- Fixed create-smoke calls
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- Fixed perimeter to radius
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- Fixed smoke
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- Fixed missing fire tile properties
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