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RedMew/features/donator_messages.lua

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local Game = require 'utils.game'
local Event = require 'utils.event'
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local UserGroups = require 'features.user_groups'
local function player_joined(event)
local player = Game.get_player_by_index(event.player_index)
if not player or not player.valid then
return
end
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local message = UserGroups.get_donator_welcome_message(player.name)
if not message then
return
end
game.print(table.concat({'*** ', message, ' ***'}), player.chat_color)
end
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Event.add(defines.events.on_player_joined_game, player_joined)