mirror of
https://github.com/Refactorio/RedMew.git
synced 2024-12-14 10:13:13 +02:00
130 lines
3.2 KiB
Lua
130 lines
3.2 KiB
Lua
|
local Event = require 'utils.event'
|
||
|
local Global = require 'utils.global'
|
||
|
local table = require 'utils.table'
|
||
|
local Gui = require 'utils.gui'
|
||
|
|
||
|
local format = string.format
|
||
|
local insert = table.insert
|
||
|
|
||
|
local events = defines.events
|
||
|
|
||
|
-- Constants
|
||
|
local events_to_keep = 10
|
||
|
|
||
|
-- Local vars
|
||
|
local Public = {
|
||
|
name = 'Events'
|
||
|
}
|
||
|
local name_lookup = {}
|
||
|
|
||
|
-- GUI names
|
||
|
local checkbox_name = Gui.uid_name()
|
||
|
|
||
|
-- Global tables
|
||
|
local enabled = {}
|
||
|
local last_events = {}
|
||
|
|
||
|
Global.register(
|
||
|
{
|
||
|
enabled = enabled,
|
||
|
last_events = last_events
|
||
|
},
|
||
|
function(tbl)
|
||
|
enabled = tbl.enabled
|
||
|
last_events = tbl.last_events
|
||
|
end
|
||
|
)
|
||
|
|
||
|
-- Local functions
|
||
|
local function event_callback(event)
|
||
|
local id = event.name
|
||
|
if not enabled[id] then
|
||
|
return
|
||
|
end
|
||
|
local name = name_lookup[id]
|
||
|
|
||
|
if not last_events[name] then
|
||
|
last_events[name] = {}
|
||
|
end
|
||
|
|
||
|
insert(last_events[name], 1, event)
|
||
|
last_events[name][events_to_keep + 1] = nil
|
||
|
event.name = nil
|
||
|
|
||
|
local str = format('%s (id = %s): ', name, id)
|
||
|
for k, v in pairs(event) do
|
||
|
if type(v) ~= 'table' then
|
||
|
str = format('%s %s = %s,', str, k, v)
|
||
|
elseif v.__self then
|
||
|
str = format('%s %s :: %s', str, k, Debug.object_type(v))
|
||
|
if v.valid then
|
||
|
str = format('%s (name = %s),', str, v.name)
|
||
|
else
|
||
|
str = str .. ','
|
||
|
end
|
||
|
else
|
||
|
str = format('%s %s = {', str, k)
|
||
|
for k2, v2 in pairs(v) do
|
||
|
if type(v2) == 'table' then
|
||
|
str = format('%s %s = <table>,', str, k2)
|
||
|
else
|
||
|
str = format('%s %s = %s,', str, k2, v2)
|
||
|
end
|
||
|
end
|
||
|
str = format('%s},', str)
|
||
|
end
|
||
|
end
|
||
|
game.print(str)
|
||
|
log(str)
|
||
|
end
|
||
|
|
||
|
local function on_gui_checked_state_changed(event)
|
||
|
local element = event.element
|
||
|
local name = element.caption
|
||
|
local id = events[name]
|
||
|
local state = element.state and true or false
|
||
|
element.state = state
|
||
|
if state then
|
||
|
enabled[id] = true
|
||
|
else
|
||
|
enabled[id] = false
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- GUI
|
||
|
|
||
|
-- Create a table with events sorted by their names
|
||
|
local grid_builder = {}
|
||
|
for name, id in pairs(events) do
|
||
|
grid_builder[id] = name
|
||
|
end
|
||
|
grid_builder[#grid_builder + 1] = grid_builder[0]
|
||
|
grid_builder[0] = nil
|
||
|
table.sort(grid_builder)
|
||
|
|
||
|
function Public.show(container)
|
||
|
local main_frame_flow = container.add({type = 'flow', direction = 'vertical'})
|
||
|
local scroll_pane = main_frame_flow.add({type = 'scroll-pane'})
|
||
|
local gui_table = scroll_pane.add({type = 'table', column_count = 3, draw_horizontal_lines = true})
|
||
|
|
||
|
for _, event_name in pairs(grid_builder) do
|
||
|
local index = events[event_name]
|
||
|
gui_table.add({type = 'flow'}).add {
|
||
|
name = checkbox_name,
|
||
|
type = 'checkbox',
|
||
|
state = enabled[index] or false,
|
||
|
caption = event_name
|
||
|
}
|
||
|
end
|
||
|
end
|
||
|
|
||
|
Event.add(events.on_gui_checked_state_changed, on_gui_checked_state_changed)
|
||
|
|
||
|
-- Event registers (TODO: turn to removable hooks.. maybe)
|
||
|
for name, id in pairs(events) do
|
||
|
name_lookup[id] = name
|
||
|
Event.add(id, event_callback)
|
||
|
end
|
||
|
|
||
|
return Public
|