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RedMew/map_gen/shape/lattice.lua

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--X shape map script --by Neko_Baron
--edit this
local tiles_wide = 128
local tiles_intersect = 384
---dont edit these
local tiles_half = tiles_wide * 0.5
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return function(x, y)
local offset_1 = x + y + tiles_half
local offset_2 = x - y + tiles_half
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if offset_1 % tiles_intersect > tiles_wide then
return offset_2 % tiles_intersect <= tiles_wide
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end
return true
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end