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RedMew/CHANGELOG.md

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2018-11-20 05:57:22 +02:00
# Change Log
All notable changes to this project will be documented in this file.
## In development
### Features
2018-12-03 21:10:17 +02:00
- [Map] Added 'rotten_apples' map preset and supporting files. #494
2018-12-01 00:26:13 +02:00
- [Diggy] Added a crumbling effect from the ceiling when close to collapse #478
2018-12-03 21:10:17 +02:00
- [Core] Add core cheats #490
### Bugfixes
2018-12-01 00:26:13 +02:00
- [Diggy] Balancing changes #481
- [Diggy] Fixed a bug related to player index missing #483
- [Diggy] Lowered uranium density in main vein #479
### Internal
- [Core] Added a new command wrapper #443
- [Core] Overhaul utils and add minor functionality #464
2018-12-01 00:26:13 +02:00
- [Core] Add ability to push time from server to factorio #487
- [Core] Ban sync #476
## v1.1.0 - Persian Longhair
2018-11-20 05:57:22 +02:00
### Features
2018-11-24 17:48:20 +02:00
- [Core] Change /find-player to /find #417
- [Core] Using `/regular <name>` now defaults to promoting the player. #417
- [Diggy] Added new formula to calculate experience requirement for next level #402
- [Diggy] Added health bonus on level up #402
- [Diggy] Added new level system to replace stone sent to surface #402
- [Diggy] Mining rocks no longer gives stone or coal #402
- [Diggy] Added particles when a biter mines a rock upon spawning #424
- [Diggy] Added bot mining #434
- [Map] Add Tetris map #433
- [Map] Add World Thanksgiving map #433
2018-11-23 23:10:49 +02:00
- [Diggy] Added bot mining levels and rock mining/destruction particles #442
- [Diggy] Bot mining experience #447
- [Core] Added a Market Retailer to manage the market contents of market groups #461
2018-11-20 05:57:22 +02:00
### Bugfixes
- [Diggy] Stones killed by damage no longer spill. #395
- [Core] Fix /kill non-functional if walkabout is disabled. Fix walkabout giving from variable definition. #425
2018-11-23 23:04:55 +02:00
- [Diggy] Improved biter spawning algorithm #408
- [Core] Fix null reference in chat_triggers #431
- [Core] Fix nil ref in train_station_names #441
- [Diggy] Fixed a bunch of performance issues and bugs in Diggy #470
- [Diggy] Fixed antigrief desyncs #467
- [Core] Fix walkabout case of player with no character #474
2018-11-20 05:57:22 +02:00
### Internal
- [Core] Cleanup of code formatting. #413 #415 #414 #412 #411
2018-11-22 23:08:47 +02:00
- [Core] Establishment of a style guide. #396
- [GitHub] Add stickler_ci #435
- [Core] Add server print on admin_prints #430
- [Core] Overhaul config and global.scenario usage #466
- [Core] Add new server module #469
- [Core] Restructured chat_trigger functions #465
2018-11-20 05:57:22 +02:00
## v1.0.0 - Maine Coon
2018-11-20 05:57:22 +02:00
### Features
- [GUI] When admins click the "Report" button in the player list it now jails the player. #399
- [Core] Better buff descriptions in market. #389
- [Core] Using the `@` or `#` symbol before or after someone's name now notifies that person. #387
- [Diggy] Iron axe added to market. #385
### Bugfixes
- [Core] Players who die or disconnect with market buffs no longer keep the buffs on their return. #404
- [Core] Players on walkabout are no longer trapped when they die or log out. #398
- [Diggy] Fixed room loot spill. #388
- [Diggy] Big rocks spawning multiple ores. #384
### Internal
- [Core] Windows line endings converted to unix. #393
- [Core] Changed how commands are logged. #386