2018-05-10 21:42:24 +02:00
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return function(x, y, world)
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local distance = math.sqrt(x * x + y * y)
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if distance > 128 then
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local angle = (180 + math.deg(math.atan2(x, y))) * 3
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local offset = distance * 0.75
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if angle ~= 0 then
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offset = offset + angle / 3.75
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end
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--if angle ~= 0 then offset = offset + angle /1.33333333 end
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2017-07-14 20:12:28 +02:00
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2018-05-10 21:42:24 +02:00
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if offset % 96 < 48 then
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local offset2 = distance * 0.125
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if angle ~= 0 then
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offset2 = offset2 - angle / 3.75
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2017-07-14 20:12:28 +02:00
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end
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2017-07-18 21:29:12 +02:00
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2018-05-10 21:42:24 +02:00
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return offset2 % 96 >= 80
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end
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end
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2017-07-18 21:29:12 +02:00
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2017-07-14 20:12:28 +02:00
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return true
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2017-07-18 21:29:12 +02:00
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end
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