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#!/bin/bash
#Copy the repo, clean it, and write the version for the release
cd ~/build || exit
echo "Changing dir to :"
pwd
echo "Copying RedMew folder to work on"
cp -rf Refactorio/RedMew working_copy
echo "Removing git files"
rm -rf working_copy/.??*
echo "Writing the version file"
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echo " global.redmew_version= $DATE_FORMATTED - $COMMIT_SHA " > working_copy/resources/version.lua
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echo "Contents of the version file:"
cat working_copy/resources/version.lua
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echo "Copying map_selection.lua.sample to map_selection.lua"
cp working_copy/map_selection.lua.sample working_copy/map_selection.lua
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#Create zips for each of the major maps/scenarios
function process_map ( ) {
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#Show us which file is being worked on
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echo " ----- $1 ----- "
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#Rename the directory per map
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mv " $3 " " $1 "
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# Overwrite the first line of map_selection.lua
sed -i " 1s/.*/return require 'map_gen.maps. $2 '/ " " $1 /map_selection.lua "
echo "First line of map_selection:"
#Display the first line of map_selection.lua for verification
head -1 " $1 /map_selection.lua "
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if [ " $4 " != true ] ; then #Base RedMew can't be deflated
echo "Remove binary files (images)"
#Remove the binary files that don't compress well
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rm " $1 " /redmew_git_banner.png -f
rm " $1 " /map_gen/data/.source_images -rf
rm " $1 " /map_gen/data/.map_previews -rf
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fi
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echo "Creating zip..."
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#Create the actual zip file with recursion, quiet, and max compression
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zip -r9q " $1 .zip " " $1 "
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echo "Stats on the zip:"
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ls -al " $1 .zip "
cp " $1 .zip " " $HOME /build/Refactorio/RedMew/ $1 .zip "
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PREVIOUS_NAME = $1
export PREVIOUS_NAME
return 0
}
#Each map after the default redmew release repeats the pattern of $1=The regular name of the map (proper casing), $2=The name of the map file (lower case), $3 "$PREVIOUS_NAME"
process_map "RedMew" "default" "working_copy" true
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process_map "Diggy" "diggy" " $PREVIOUS_NAME "
process_map "Crashsite" "crash_site" " $PREVIOUS_NAME "
process_map "Tetris" "tetris" " $PREVIOUS_NAME "
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process_map "Beach" "beach" " $PREVIOUS_NAME "
process_map "Danger_Ores" "danger_ores" " $PREVIOUS_NAME "
process_map "Grid_Islands_Rotated" "grid_islands_rotated" " $PREVIOUS_NAME "
process_map "Toxic_Danger_Ore_Jungle" "toxic_danger_ore_jungle" " $PREVIOUS_NAME "
process_map "Hub_Spiral" "hub_spiral" " $PREVIOUS_NAME "
process_map "Bacon_Islands" "bacon_islands" " $PREVIOUS_NAME "
process_map "Triangle_of_Death" "triangle_of_death" " $PREVIOUS_NAME "