2018-06-17 15:51:06 +02:00
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local Gui = require 'utils.gui'
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local Global = require 'utils.global'
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local Event = require 'utils.event'
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2018-06-18 20:38:10 +02:00
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local UserGroup = require 'user_groups'
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2018-06-17 15:51:06 +02:00
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2018-06-19 18:44:56 +02:00
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local normal_color = {r = 1, g = 1, b = 1}
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local focus_color = {r = 1, g = 0.55, b = 0.1}
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2018-06-17 15:51:06 +02:00
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local polls = {}
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local no_notify_players = {}
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2018-06-18 20:38:10 +02:00
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local player_poll_data = {}
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local player_poll_index = {}
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2018-06-17 15:51:06 +02:00
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Global.register(
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2018-06-18 20:38:10 +02:00
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{
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polls = polls,
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no_notify_players = no_notify_players,
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player_poll_data = player_poll_data,
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player_poll_index = player_poll_index
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},
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2018-06-17 15:51:06 +02:00
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function(tbl)
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polls = tbl.polls
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no_notify_players = tbl.no_notify_players
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2018-06-18 20:38:10 +02:00
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player_poll_data = tbl.player_poll_data
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player_poll_index = tbl.player_poll_index
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2018-06-17 15:51:06 +02:00
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end
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)
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local main_button_name = Gui.uid_name()
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local main_frame_name = Gui.uid_name()
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local create_poll_button_name = Gui.uid_name()
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local notify_checkbox_name = Gui.uid_name()
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2018-06-18 20:38:10 +02:00
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local poll_view_back_name = Gui.uid_name()
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local poll_view_forward_name = Gui.uid_name()
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2018-06-19 20:47:01 +02:00
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local poll_view_edit_name = Gui.uid_name()
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2018-06-18 20:38:10 +02:00
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local poll_view_vote_name = Gui.uid_name()
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2018-06-17 15:51:06 +02:00
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local create_poll_frame_name = Gui.uid_name()
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local create_poll_label_name = Gui.uid_name()
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2018-06-20 18:15:21 +02:00
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local create_poll_question_name = Gui.uid_name()
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local create_poll_answer_name = Gui.uid_name()
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2018-06-19 20:47:01 +02:00
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local create_poll_add_answer_name = Gui.uid_name()
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local create_poll_delete_answer_name = Gui.uid_name()
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2018-06-17 15:51:06 +02:00
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local create_poll_close_name = Gui.uid_name()
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2018-06-18 20:38:10 +02:00
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local create_poll_clear_name = Gui.uid_name()
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2018-06-17 15:51:06 +02:00
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local create_poll_confirm_name = Gui.uid_name()
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local function player_joined(event)
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local player = game.players[event.player_index]
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if not player or not player.valid then
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return
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end
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if player.gui.top[main_button_name] ~= nil then
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return
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end
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player.gui.top.add {type = 'sprite-button', name = main_button_name, sprite = 'item/programmable-speaker'}
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end
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2018-06-19 17:33:33 +02:00
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local function redraw_poll_viewer_content(data)
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local poll_viewer_content = data.poll_viewer_content
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local poll_index = data.poll_index
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data.vote_buttons = nil
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Gui.remove_data_recursivly(poll_viewer_content)
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poll_viewer_content.clear()
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2018-06-18 20:38:10 +02:00
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local poll = polls[poll_index]
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if not poll then
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return
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end
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2018-06-20 18:15:21 +02:00
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local answers = poll.answers
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local voters = poll.voters
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local tooltips = {}
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for i = 1, #answers do
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tooltips[i] = {}
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end
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for player_index, vote_index in pairs(voters) do
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local player = game.players[player_index]
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table.insert(tooltips[vote_index], player.name)
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end
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for i = 1, #tooltips do
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local t = tooltips[i]
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if #t == 0 then
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tooltips[i] = ''
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else
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tooltips[i] = table.concat(t, ', ')
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end
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end
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2018-06-19 18:44:56 +02:00
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local question_label = poll_viewer_content.add {type = 'label', caption = poll.question}
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question_label.style.height = 32
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question_label.style.font_color = focus_color
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question_label.style.font = 'default-listbox'
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2018-06-18 20:38:10 +02:00
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2018-06-19 17:33:33 +02:00
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local grid = poll_viewer_content.add {type = 'table', column_count = 2}
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2018-06-18 20:38:10 +02:00
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2018-06-19 17:33:33 +02:00
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local vote_buttons = {}
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2018-06-20 18:15:21 +02:00
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for i, a in ipairs(answers) do
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2018-06-18 20:38:10 +02:00
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local vote_button =
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grid.add({type = 'flow'}).add {type = 'button', name = poll_view_vote_name, caption = a.voted_count}
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2018-06-20 18:15:21 +02:00
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local tooltip = tooltips[i]
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if tooltip ~= '' then
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vote_button.tooltip = tooltip
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end
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2018-06-19 18:44:56 +02:00
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vote_button.style.height = 24
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vote_button.style.font = 'default-small'
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vote_button.style.top_padding = 0
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vote_button.style.bottom_padding = 0
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2018-06-19 17:33:33 +02:00
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Gui.set_data(vote_button, {vote_index = i, data = data})
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vote_buttons[i] = vote_button
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2018-06-19 18:44:56 +02:00
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local label = grid.add {type = 'label', caption = a.text}
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label.style.height = 24
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2018-06-18 20:38:10 +02:00
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end
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2018-06-19 17:33:33 +02:00
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data.vote_buttons = vote_buttons
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2018-06-18 20:38:10 +02:00
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end
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2018-06-19 17:33:33 +02:00
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local function update_poll_viewer(data)
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local back_button = data.back_button
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local forward_button = data.forward_button
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local poll_index_label = data.poll_index_label
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local poll_index = data.poll_index
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poll_index = math.clamp(poll_index, 0, #polls)
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2018-06-18 20:38:10 +02:00
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if poll_index == 0 then
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2018-06-19 17:33:33 +02:00
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poll_index_label.caption = 'No Polls'
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2018-06-18 20:38:10 +02:00
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else
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2018-06-19 17:33:33 +02:00
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poll_index_label.caption = 'Poll ' .. poll_index .. ' / ' .. #polls
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2018-06-18 20:38:10 +02:00
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end
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2018-06-19 17:33:33 +02:00
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back_button.enabled = poll_index > 1
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forward_button.enabled = poll_index < #polls
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redraw_poll_viewer_content(data)
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end
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local function draw_main_frame(left, player)
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local frame = left.add {type = 'frame', name = main_frame_name, caption = 'Polls', direction = 'vertical'}
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2018-06-18 20:38:10 +02:00
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local poll_viewer_top_flow = frame.add {type = 'flow', direction = 'horizontal'}
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2018-06-19 17:33:33 +02:00
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2018-06-18 20:38:10 +02:00
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local back_button = poll_viewer_top_flow.add {type = 'button', name = poll_view_back_name, caption = '<'}
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local forward_button = poll_viewer_top_flow.add {type = 'button', name = poll_view_forward_name, caption = '>'}
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2018-06-19 17:33:33 +02:00
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local poll_index_label = poll_viewer_top_flow.add {type = 'label'}
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local poll_viewer_content = frame.add {type = 'scroll-pane'}
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2018-06-19 18:44:56 +02:00
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poll_viewer_content.style.maximal_height = 400
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poll_viewer_content.style.width = 300
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2018-06-19 17:33:33 +02:00
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local poll_index = player_poll_index[player.index] or #polls
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2018-06-18 20:38:10 +02:00
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local data = {
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back_button = back_button,
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forward_button = forward_button,
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poll_index_label = poll_index_label,
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2018-06-19 17:33:33 +02:00
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poll_viewer_content = poll_viewer_content,
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poll_index = poll_index
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2018-06-18 20:38:10 +02:00
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}
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Gui.set_data(frame, data)
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Gui.set_data(back_button, data)
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Gui.set_data(forward_button, data)
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2018-06-19 17:33:33 +02:00
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update_poll_viewer(data)
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2018-06-17 15:51:06 +02:00
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local bottom_flow = frame.add {type = 'flow', direction = 'horizontal'}
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local left_flow = bottom_flow.add {type = 'flow'}
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left_flow.style.align = 'left'
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left_flow.style.horizontally_stretchable = true
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left_flow.add {type = 'button', name = main_button_name, caption = 'Close'}
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local right_flow = bottom_flow.add {type = 'flow'}
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right_flow.style.align = 'right'
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2018-06-18 20:38:10 +02:00
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if player.admin or UserGroup.is_regular(player.name) then
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right_flow.add {type = 'button', name = create_poll_button_name, caption = 'Create Poll'}
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end
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2018-06-17 15:51:06 +02:00
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right_flow.add {
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type = 'checkbox',
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name = notify_checkbox_name,
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caption = 'Show Polls',
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state = not no_notify_players[player.index],
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tooltip = 'Notify me when new polls are created'
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}
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end
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local function toggle(event)
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local left = event.player.gui.left
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local main_frame = left[main_frame_name]
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if main_frame then
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Gui.remove_data_recursivly(main_frame)
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main_frame.destroy()
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local create_poll_frame = left[create_poll_frame_name]
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if create_poll_frame and create_poll_frame.valid then
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Gui.remove_data_recursivly(create_poll_frame)
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create_poll_frame.destroy()
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end
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else
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draw_main_frame(left, event.player)
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end
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end
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2018-06-20 18:15:21 +02:00
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local function redraw_create_poll_content(data)
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2018-06-18 20:38:10 +02:00
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local grid = data.grid
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local answers = data.answers
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2018-06-20 18:15:21 +02:00
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Gui.remove_data_recursivly(grid)
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grid.clear()
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2018-06-19 20:47:01 +02:00
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2018-06-20 18:15:21 +02:00
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grid.add {type = 'flow'}
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2018-06-19 20:47:01 +02:00
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local question_label =
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grid.add({type = 'flow'}).add {type = 'label', name = create_poll_label_name, caption = 'Question:'}
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2018-06-20 18:15:21 +02:00
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local question_textfield =
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grid.add({type = 'flow'}).add {type = 'textfield', name = create_poll_question_name, text = data.question}
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2018-06-19 20:47:01 +02:00
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question_textfield.style.width = 200
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Gui.set_data(question_label, question_textfield)
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2018-06-20 18:15:21 +02:00
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Gui.set_data(question_textfield, data)
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for count, text in ipairs(answers) do
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local delete_flow = grid.add {type = 'flow'}
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local delete_button
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if count ~= 1 then
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delete_button =
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delete_flow.add {
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type = 'sprite-button',
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name = create_poll_delete_answer_name,
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sprite = 'utility/remove',
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tooltip = 'Delete answer field.'
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}
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delete_button.style.height = 26
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delete_button.style.width = 26
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end
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local label_flow = grid.add {type = 'flow'}
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local label =
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label_flow.add {
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type = 'label',
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name = create_poll_label_name,
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caption = 'Answer #' .. count .. ':'
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}
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local textfield_flow = grid.add {type = 'flow'}
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local textfield = textfield_flow.add {type = 'textfield', name = create_poll_answer_name, text = text}
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textfield.style.width = 200
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Gui.set_data(textfield, {answers = answers, count = count})
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if delete_button then
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Gui.set_data(delete_button, {data = data, count = count})
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end
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Gui.set_data(label, textfield)
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end
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end
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local function draw_create_poll_frame(parent, previous_data)
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local question
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local answers
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if previous_data then
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question = previous_data.question
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answers = previous_data.answers
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end
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question = question or ''
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answers = answers or {'', '', ''}
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local frame =
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parent.add {type = 'frame', name = create_poll_frame_name, caption = 'New Poll', direction = 'vertical'}
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local scroll_pane = frame.add {type = 'scroll-pane', vertical_scroll_policy = 'always'}
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scroll_pane.style.maximal_height = 400
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scroll_pane.style.maximal_width = 300
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local grid = scroll_pane.add {type = 'table', column_count = 3}
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2018-06-19 20:47:01 +02:00
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local data = {
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frame = frame,
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grid = grid,
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2018-06-20 18:15:21 +02:00
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question = question,
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answers = answers
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2018-06-19 20:47:01 +02:00
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}
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2018-06-20 18:15:21 +02:00
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redraw_create_poll_content(data)
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2018-06-19 20:47:01 +02:00
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2018-06-20 18:15:21 +02:00
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local add_answer_button =
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scroll_pane.add {type = 'button', name = create_poll_add_answer_name, caption = 'Add Answer'}
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Gui.set_data(add_answer_button, data)
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2018-06-17 15:51:06 +02:00
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2018-06-20 18:15:21 +02:00
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local bottom_flow = frame.add {type = 'flow', direction = 'horizontal'}
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2018-06-18 20:38:10 +02:00
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2018-06-20 18:15:21 +02:00
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local left_flow = bottom_flow.add {type = 'flow'}
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left_flow.style.align = 'left'
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left_flow.style.horizontally_stretchable = true
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2018-06-18 20:38:10 +02:00
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2018-06-20 18:15:21 +02:00
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local close_button = left_flow.add {type = 'button', name = create_poll_close_name, caption = 'Close'}
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Gui.set_data(close_button, frame)
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2018-06-17 15:51:06 +02:00
|
|
|
|
2018-06-20 18:15:21 +02:00
|
|
|
local clear_button = left_flow.add {type = 'button', name = create_poll_clear_name, caption = 'Clear'}
|
|
|
|
Gui.set_data(clear_button, data)
|
2018-06-18 20:38:10 +02:00
|
|
|
|
2018-06-20 18:15:21 +02:00
|
|
|
local right_flow = bottom_flow.add {type = 'flow'}
|
|
|
|
right_flow.style.align = 'right'
|
2018-06-18 20:38:10 +02:00
|
|
|
|
2018-06-20 18:15:21 +02:00
|
|
|
local confirm_button = right_flow.add {type = 'button', name = create_poll_confirm_name, caption = 'Create Poll'}
|
|
|
|
Gui.set_data(confirm_button, data)
|
2018-06-18 20:38:10 +02:00
|
|
|
end
|
|
|
|
|
|
|
|
local function show_new_poll(poll_index)
|
|
|
|
for _, p in ipairs(game.connected_players) do
|
|
|
|
if p.valid then
|
|
|
|
local frame = p.gui.left[main_frame_name]
|
|
|
|
if frame and frame.valid then
|
|
|
|
local data = Gui.get_data(frame)
|
2018-06-19 17:33:33 +02:00
|
|
|
data.poll_index = poll_index
|
2018-06-18 20:38:10 +02:00
|
|
|
|
2018-06-19 17:33:33 +02:00
|
|
|
update_poll_viewer(data)
|
2018-06-18 20:38:10 +02:00
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
local function create_poll(event)
|
|
|
|
local data = Gui.get_data(event.element)
|
|
|
|
|
|
|
|
local frame = data.frame
|
2018-06-20 18:15:21 +02:00
|
|
|
local question = data.question
|
2018-06-18 20:38:10 +02:00
|
|
|
|
|
|
|
if not question:find('%S') then
|
|
|
|
event.player.print('Sorry, the poll needs a question.')
|
|
|
|
return
|
|
|
|
end
|
|
|
|
|
|
|
|
local answers = {}
|
|
|
|
for _, a in ipairs(data.answers) do
|
2018-06-20 18:15:21 +02:00
|
|
|
if a:find('%S') then
|
|
|
|
table.insert(answers, {text = a, voted_count = 0})
|
2018-06-18 20:38:10 +02:00
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
if #answers < 1 then
|
|
|
|
event.player.print('Sorry, the poll needs at least one answer.')
|
|
|
|
return
|
|
|
|
end
|
|
|
|
|
|
|
|
local tick = game.tick
|
|
|
|
local duration = 3 * 60 * 60
|
|
|
|
local poll_data = {
|
|
|
|
question = question,
|
|
|
|
answers = answers,
|
|
|
|
voters = {},
|
|
|
|
start_tick = tick,
|
|
|
|
end_tick = tick + duration,
|
|
|
|
created_by = event.player,
|
|
|
|
edited_by = {}
|
|
|
|
}
|
|
|
|
|
|
|
|
table.insert(polls, poll_data)
|
|
|
|
|
|
|
|
show_new_poll(#polls)
|
|
|
|
|
|
|
|
Gui.remove_data_recursivly(frame)
|
|
|
|
frame.destroy()
|
2018-06-17 15:51:06 +02:00
|
|
|
end
|
|
|
|
|
2018-06-19 17:33:33 +02:00
|
|
|
local function update_votes(poll_index)
|
|
|
|
for _, p in ipairs(game.connected_players) do
|
|
|
|
local frame = p.gui.left[main_frame_name]
|
|
|
|
if frame and frame.valid then
|
|
|
|
local data = Gui.get_data(frame)
|
|
|
|
|
|
|
|
if data.poll_index == poll_index then
|
|
|
|
redraw_poll_viewer_content(data)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
local function vote(event)
|
|
|
|
local player_index = event.player_index
|
|
|
|
local voted_button = event.element
|
|
|
|
local button_data = Gui.get_data(voted_button)
|
|
|
|
local vote_index = button_data.vote_index
|
|
|
|
local data = button_data.data
|
|
|
|
local poll_index = data.poll_index
|
|
|
|
local poll = polls[poll_index]
|
|
|
|
|
|
|
|
local voters = poll.voters
|
|
|
|
|
2018-06-19 20:47:01 +02:00
|
|
|
local previous_vote_index = voters[player_index]
|
|
|
|
if previous_vote_index == vote_index then
|
2018-06-19 17:33:33 +02:00
|
|
|
return
|
|
|
|
end
|
|
|
|
|
|
|
|
local answers = poll.answers
|
|
|
|
|
2018-06-19 20:47:01 +02:00
|
|
|
if previous_vote_index then
|
|
|
|
local answer_data = answers[previous_vote_index]
|
2018-06-19 17:33:33 +02:00
|
|
|
answer_data.voted_count = answer_data.voted_count - 1
|
|
|
|
end
|
|
|
|
|
|
|
|
local answer_data = answers[vote_index]
|
|
|
|
answer_data.voted_count = answer_data.voted_count + 1
|
|
|
|
voters[player_index] = vote_index
|
|
|
|
|
|
|
|
update_votes(poll_index)
|
|
|
|
end
|
|
|
|
|
2018-06-17 15:51:06 +02:00
|
|
|
Event.add(defines.events.on_player_joined_game, player_joined)
|
|
|
|
|
|
|
|
Gui.on_click(main_button_name, toggle)
|
|
|
|
|
2018-06-20 18:15:21 +02:00
|
|
|
Gui.on_click(
|
|
|
|
create_poll_button_name,
|
|
|
|
function(event)
|
|
|
|
local left = event.player.gui.left
|
|
|
|
local frame = left[create_poll_frame_name]
|
|
|
|
if frame and frame.valid then
|
|
|
|
Gui.remove_data_recursivly(frame)
|
|
|
|
frame.destroy()
|
|
|
|
else
|
|
|
|
draw_create_poll_frame(left)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
)
|
|
|
|
|
|
|
|
Gui.on_click(
|
|
|
|
create_poll_delete_answer_name,
|
|
|
|
function(event)
|
|
|
|
local button_data = Gui.get_data(event.element)
|
|
|
|
local data = button_data.data
|
|
|
|
|
|
|
|
table.remove(data.answers, button_data.count)
|
|
|
|
redraw_create_poll_content(data)
|
|
|
|
end
|
|
|
|
)
|
2018-06-17 15:51:06 +02:00
|
|
|
|
2018-06-18 20:38:10 +02:00
|
|
|
Gui.on_click(
|
|
|
|
create_poll_label_name,
|
|
|
|
function(event)
|
|
|
|
local textfield = Gui.get_data(event.element)
|
|
|
|
textfield.focus()
|
|
|
|
end
|
|
|
|
)
|
|
|
|
|
2018-06-20 18:15:21 +02:00
|
|
|
Gui.on_text_changed(
|
|
|
|
create_poll_question_name,
|
|
|
|
function(event)
|
|
|
|
local textfield = event.element
|
|
|
|
local data = Gui.get_data(textfield)
|
|
|
|
|
|
|
|
data.question = textfield.text
|
|
|
|
end
|
|
|
|
)
|
|
|
|
|
|
|
|
Gui.on_text_changed(
|
|
|
|
create_poll_answer_name,
|
|
|
|
function(event)
|
|
|
|
local textfield = event.element
|
|
|
|
local data = Gui.get_data(textfield)
|
|
|
|
|
|
|
|
data.answers[data.count] = textfield.text
|
|
|
|
end
|
|
|
|
)
|
|
|
|
|
|
|
|
Gui.on_click(
|
|
|
|
create_poll_add_answer_name,
|
|
|
|
function(event)
|
|
|
|
local data = Gui.get_data(event.element)
|
|
|
|
|
|
|
|
table.insert(data.answers, '')
|
|
|
|
redraw_create_poll_content(data)
|
|
|
|
end
|
|
|
|
)
|
|
|
|
|
2018-06-17 15:51:06 +02:00
|
|
|
Gui.on_click(
|
|
|
|
create_poll_close_name,
|
|
|
|
function(event)
|
|
|
|
local element = event.element
|
|
|
|
local frame = Gui.get_data(element)
|
|
|
|
|
|
|
|
Gui.remove_data_recursivly(frame)
|
|
|
|
frame.destroy()
|
|
|
|
end
|
|
|
|
)
|
|
|
|
|
2018-06-18 20:38:10 +02:00
|
|
|
Gui.on_click(
|
|
|
|
create_poll_clear_name,
|
|
|
|
function(event)
|
|
|
|
local data = Gui.get_data(event.element)
|
|
|
|
|
2018-06-20 18:15:21 +02:00
|
|
|
data.question = ''
|
|
|
|
local answers = data.answers
|
|
|
|
for i = 1, #answers do
|
|
|
|
answers[i] = ''
|
2018-06-18 20:38:10 +02:00
|
|
|
end
|
2018-06-20 18:15:21 +02:00
|
|
|
|
|
|
|
redraw_create_poll_content(data)
|
2018-06-18 20:38:10 +02:00
|
|
|
end
|
|
|
|
)
|
|
|
|
|
|
|
|
Gui.on_click(create_poll_confirm_name, create_poll)
|
|
|
|
|
2018-06-17 15:51:06 +02:00
|
|
|
Gui.on_click(
|
|
|
|
notify_checkbox_name,
|
|
|
|
function(event)
|
|
|
|
local player_index = event.player_index
|
|
|
|
local checkbox = event.element
|
|
|
|
|
|
|
|
local new_state
|
|
|
|
if checkbox.state then
|
|
|
|
new_state = nil
|
|
|
|
else
|
|
|
|
new_state = true
|
|
|
|
end
|
|
|
|
|
|
|
|
no_notify_players[player_index] = new_state
|
|
|
|
end
|
|
|
|
)
|
2018-04-06 21:58:50 +02:00
|
|
|
|
2018-06-19 17:33:33 +02:00
|
|
|
Gui.on_click(
|
|
|
|
poll_view_back_name,
|
|
|
|
function(event)
|
|
|
|
local data = Gui.get_data(event.element)
|
|
|
|
data.poll_index = data.poll_index - 1
|
|
|
|
update_poll_viewer(data)
|
|
|
|
end
|
|
|
|
)
|
2017-06-13 13:16:07 +02:00
|
|
|
|
2018-06-19 17:33:33 +02:00
|
|
|
Gui.on_click(
|
|
|
|
poll_view_forward_name,
|
|
|
|
function(event)
|
|
|
|
local data = Gui.get_data(event.element)
|
|
|
|
data.poll_index = data.poll_index + 1
|
|
|
|
update_poll_viewer(data)
|
|
|
|
end
|
|
|
|
)
|
2017-06-13 13:16:07 +02:00
|
|
|
|
2018-06-19 17:33:33 +02:00
|
|
|
Gui.on_click(poll_view_vote_name, vote)
|