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RedMew/map_gen/maps/diggy/feature/cutscene.lua

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local Event = require 'utils.event'
local Token = require 'utils.token'
local Task = require 'utils.task'
local Debug = require 'utils.debug'
local Cutscene = require 'features.cutscene.cutscene_controller'
local Rendering = require 'features.cutscene.renderings'
local RS = require 'map_gen.shared.redmew_surface'
local Color = require 'resources.color_presets'
local PC = require 'features.player_create'
local register_rendering = Cutscene.register_rendering_id
local play_sound = Cutscene.play_sound
local draw_text = Rendering.draw_text
local draw_multi_line = Rendering.draw_multi_line_text
local DiggyCutscene = {}
local delayed_draw_text =
Token.register(
function(params)
if params.play_sound > 1 then
play_sound(params.player, 'utility/list_box_click', 1)
end
register_rendering(params.player.index, draw_text(params.original_resolution, params.original_zoom, params.player_zoom, params.offset, params.text, params.scale, params.player, params.params, params.draw_background))
end
)
local function draw_text_auto_replacing(original_resolution, original_zoom, player_zoom, offset, texts, scale, player, params, draw_background, time, between_time)
time = time or 400
time = time / #texts
between_time = between_time or 30
params.time_to_live = time - between_time
if params.background then
params.background.time_to_live = time - between_time
end
for i = 1, #texts do
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if texts[i] ~= '' then
Task.set_timeout_in_ticks(
time * (i - 1),
delayed_draw_text,
{original_resolution = original_resolution, original_zoom = original_zoom, player_zoom = player_zoom, offset = offset, text = texts[i], scale = scale, player = player, params = params, draw_background = draw_background, play_sound = i}
)
end
end
end
local function cutscene_function(player_index, waypoint_index, params)
local cases = {}
local player = game.players[player_index]
local ttw = params.time_to_wait
local zoom = params.zoom
if waypoint_index ~= -1 then
play_sound(player, 'utility/list_box_click', 1)
--play_sound(player, 'utility/inventory_move', 1, 10)
end
cases[-1] = function()
play_sound(player, 'utility/game_won')
play_sound(player, 'ambient/first-light', 1, 550)
register_rendering(player_index, Rendering.blackout(player, zoom, ttw + 1))
register_rendering(player_index, draw_text({height = 1440, width = 2560}, 1, zoom, {x = 0, y = -16}, 'Diggy', 10, player, {time_to_live = ttw, color = Color.yellow}, false))
register_rendering(
player_index,
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draw_multi_line({height = 1440, width = 2560}, 1, zoom, {x = 0, y = -5}, {{'diggy.cutscene_case_line2', 'Diggy'}, '---------------------', {'diggy.cutscene_case_line4', 'Redmew'}, {'diggy.cutscene_case_line5', 'www.redmew.com/discord'}}, 5, player, {time_to_live = ttw}, false)
)
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draw_text_auto_replacing({height = 1440, width = 2560}, 1, zoom, {x = 0, y = 10}, {'', {'diggy.cutscene_case_line6'}}, 3, player, {}, false, ttw, 0)
draw_text_auto_replacing({height = 1440, width = 2560}, 1, zoom, {x = 0, y = 16}, {'', '', {'diggy.cutscene_case_line7'}}, 1, player, {}, false, ttw, 0)
end
cases[0] = function()
draw_text_auto_replacing({height = 1440, width = 2560}, 1, zoom, {x = 0, y = 18}, {{'diggy.cutscene_case0_line1'}, {'diggy.cutscene_case0_line3'}}, 2.5, player, {}, true, ttw)
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local entity = RS.get_surface().find_entities_filtered {position = {0, 0}, radius = 20, name = 'stone-wall', limit = 1}
if entity[1] then
local position = entity[1].position
local waypoint = {
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-- case 1
position = position,
transition_time = 120,
time_to_wait = 275,
zoom = 5
}
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Debug.print_position(position, 'position of wall')
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Cutscene.inject_waypoint(player_index, waypoint, 3, true)
end
end
cases[1] = function()
--play_sound(player, 'utility/build_small', 1, 25)
draw_text_auto_replacing({height = 1440, width = 2560}, 1, zoom, {x = 0, y = 18}, {{'diggy.cutscene_case1_line1'}}, 2.5, player, {}, true, ttw)
end
cases[2] = function()
draw_text_auto_replacing({height = 1440, width = 2560}, 1, zoom, {x = 0, y = 18}, {{'diggy.cutscene_case2_line1'}, {'diggy.cutscene_case2_line3'}}, 2.5, player, {}, true, ttw)
end
cases[3] = function()
draw_text_auto_replacing({height = 1440, width = 2560}, 1, zoom, {x = 0, y = 18}, {{'diggy.cutscene_case3_line1'}, {'diggy.cutscene_case3_line3'}}, 2.5, player, {}, true, ttw)
local radius = 10
local entity
repeat
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entity = RS.get_surface().find_entities_filtered {position = {0, 0}, radius = radius, name = 'rock-big', limit = 1}
if radius <= 10 then
radius = 0
end
radius = radius + 25
until entity[1] or radius >= 200
local position = {0, 3.5}
local way_zoom = 0.4
if entity[1] then
position = entity[1].position
way_zoom = 5
Debug.print_position(position, 'position of rock')
end
local waypoint = {
-- case 4
position = position,
transition_time = 120,
time_to_wait = 550,
zoom = way_zoom
}
Cutscene.inject_waypoint(player_index, waypoint, 6)
end
cases[4] = function()
play_sound(player, 'utility/axe_mining_ore', 3, 35)
draw_text_auto_replacing({height = 1440, width = 2560}, 1, zoom, {x = 0, y = 18}, {{'diggy.cutscene_case4_line1'}, {'diggy.cutscene_case4_line3'}}, 2.5, player, {}, true, ttw)
end
cases[5] = function()
play_sound(player, 'utility/research_completed', 1, 5)
local exp = 2500
local text = {'', '[img=item/automation-science-pack] ', {'diggy.float_xp_gained_research', exp}}
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player.create_local_flying_text {position = params.position, text = text, color = Color.light_sky_blue, time_to_live = ttw / 3}
draw_text_auto_replacing({height = 1440, width = 2560}, 1, zoom, {x = 0, y = 18}, {{'diggy.cutscene_case5_line1'}, {'diggy.cutscene_case5_line3'}}, 2.5, player, {}, true, ttw)
end
cases[6] = function()
play_sound(player, 'utility/axe_fighting', 5, 25, 10)
play_sound(player, 'worm-sends-biters', 1, 70)
draw_text_auto_replacing({height = 1440, width = 2560}, 1, zoom, {x = 0, y = 18}, {{'diggy.cutscene_case6_line1'}, {'diggy.cutscene_case6_line3'}}, 2.5, player, {}, true, ttw)
end
cases[7] = function()
draw_text_auto_replacing({height = 1440, width = 2560}, 1, zoom, {x = 0, y = 18}, {{'diggy.cutscene_case7_line1'}, {'diggy.cutscene_case7_line3'}}, 2.5, player, {}, true, ttw)
--play_sound(player, 'utility/tutorial_notice', 1)
end
local case = cases[waypoint_index]
if case then
case()
end
end
local waypoints = {
{
-- case -1
position = {x = 0, y = 0},
transition_time = 60,
time_to_wait = 600,
zoom = 0.5
},
{
-- case 0
position = {x = 0, y = 0},
transition_time = 120,
time_to_wait = 550,
zoom = 1
},
{
-- case 1
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position = {x = 0, y = 0},
transition_time = 120,
time_to_wait = 275,
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zoom = 1.5
},
{
-- case 2
position = {x = 0.5, y = 3.5},
transition_time = 120,
time_to_wait = 550,
zoom = 5
},
{
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-- case 3
position = {x = 0, y = 0},
transition_time = 120,
time_to_wait = 550,
zoom = 2
},
-- inserting case 4
{
-- case 5
position = {x = 0, y = -2},
transition_time = 120,
time_to_wait = 550,
zoom = 1.8
},
{
-- case 6
position = {x = 0, y = 0},
transition_time = 120,
time_to_wait = 550,
zoom = 0.3
},
{
-- case 7
position = {x = 0, y = 0},
transition_time = 120,
time_to_wait = 430,
zoom = 0.8
}
}
local function terminate_function(player_index)
local player = game.get_player(player_index)
PC.show_start_up(player)
player.print({'diggy.replay_cutscene', '/replay'}, Color.yellow)
end
Cutscene.register_cutscene_function('Diggy_Welcome', waypoints, Token.register(cutscene_function), Token.register(terminate_function))
Cutscene.register_replay('Diggy_Welcome', 120)
local start_cutscene =
Token.register(
function(params)
Cutscene.register_running_cutscene(params.event.player_index, 'Diggy_Welcome', 120)
end
)
function DiggyCutscene.register()
global.config.player_create.cutscene = true
Event.add(
defines.events.on_player_created,
function(event)
Task.set_timeout_in_ticks(60, start_cutscene, {event = event})
end
)
end
return DiggyCutscene