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RedMew/map_gen/Diggy/MarketUnlockables.lua

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-- dependencies
local Config = require 'map_gen.Diggy.config'.features.MarketExchange
-- this
local MarketUnlockables = {}
local marked_prototype_items = {}
local insert = table.insert
local floor = math.floor
local ceil = math.ceil
local log10 = math.log10
local function truncate(precision, formula)
local number = formula
local numberlen = floor(log10(number)+1)
precision = (numberlen >= 8) and (precision+1) or precision
local exponent = numberlen-precision
number = number/10^exponent
number = floor(number)*10^exponent
return number, numberlen
end
2018-11-14 02:41:39 +02:00
--- Handles the level requirement to stone sent. Calculates based on a forumla one number corresponding to that levels cost
-- You can configure this in Diggy.Config.lua under features.MarketExhange
-- @param level integer of a level
-- @returns integer of cost corresponding to the level based on a calculation
--
function MarketUnlockables.calculate_level(level) -- all configurable variables must be integers.
local b = floor(Config.difficulity_scale) or 25 -- Default 25 <-- Controls how much stone is needed.
local start_value = floor(Config.start_stone) or 50 -- The start value/the first level cost
local formula = b*(level^3)+(start_value-b)
local precision = floor(Config.cost_precision) or 2 -- Sets the precision
-- Truncates to the precision and prevents dublicates by incrementing with 5 in the third highest place.
-- First evaluates loosly if the previous level requirement would return same number after truncating.
-- If true evaluates down all levels to level 1 for the precise number
-- (In case itself got incremented)
-- Only useful if three or more values turns out to be the same after truncating, thus the loosly evaluation to save an expensive recursive function
local number, numberlen = truncate(precision, formula)
local prev_number = truncate(precision, b*((level-1)^3)+(start_value-b))
if (level ~= 1 and number == prev_number) then
local prev_number = MarketUnlockables.calculate_level((level-1))
while (prev_number >= number) do
number = (prev_number < number) and number or ceil(number + (5*10^(numberlen-3)))
end
end
return number
end
return MarketUnlockables