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RedMew/config.lua

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-- global: the global table
-- global.scenario: the only segment of global we should touch
-- global.
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_DEBUG = false
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_CHEATS = false
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MARKET_ITEM = 'coin'
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global.config = {}
global.config.player_list = {}
global.config.player_list.enable_coin_col = true
global.config.paint = {}
global.config.paint.enable = true
global.config.fish_market = {}
global.config.fish_market.enable = true
global.config.nuke_control = {}
global.config.nuke_control.enable_autokick = true
global.config.nuke_control.enable_autoban = true
global.config.hodor = true
global.config.auto_respond = true
global.config.mentions = true
global.config.nuke_control.nuke_min_time_hours = 3 --how long a player must be on the server to be allowed to use the nuke
-- The title of the map
global.config.map_name_key = 'This Map has no name'
-- The long description of the map, typically 1 paragraph
global.config.map_description_key = "By default this section is blank as it's supposed to be filled out on a per map basis. (If you're seeing this message, ping the admin team to get a description added for this map)"
-- The feature list of the map
global.config.map_extra_info_key = 'This map has no extra infomation'
-- New Scenario Features, appears in the "What's new" tab
global.config.new_info_key = 'Nothing is new. The world is at peace'