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RedMew/map_gen/presets/antfarm.lua

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require "map_gen.shared.generate"
require "map_gen.shared.builders"
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local pic = require "map_gen.data.presets.antfarm"
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local scale_factor = 12
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local shape = picture_builder(pic)
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shape = invert(shape)
local map = single_pattern_builder(shape, pic.width, pic.height)
map = translate(map, -12, 2)
map = scale(map, scale_factor, scale_factor)
--map = change_tile(map, false, "water")
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--map = change_map_gen_collision_tile(map, "water-tile", "grass-1")
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return map