2019-03-04 12:15:41 +02:00
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--[[
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This module aims to gradually teach players about redmew-specific features.
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]]
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-- Dependencies
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local Event = require 'utils.event'
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local Global = require 'utils.global'
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local Rank = require 'features.rank_system'
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local Task = require 'utils.task'
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local Toast = require 'features.gui.toast'
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local Token = require 'utils.token'
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local Ranks = require 'resources.ranks'
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-- Constants
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local time_to_toast = 600 -- 60s * 10 mins
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local time_to_chat = 1200 -- 60s * 20 mins
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-- Local vars
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local Public = {}
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-- Global-registered locals
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local player_chatted = {}
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Global.register(
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{
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player_chatted = player_chatted
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},
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function(tbl)
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player_chatted = tbl.player_chatted
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end
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)
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-- Local functions
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local toast_token =
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Token.register(
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function(data)
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local player_index = data.player_index
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if data.chat_teaching and player_chatted[player_index] then
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return
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end
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2019-05-16 12:10:56 +02:00
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local player = game.get_player(player_index)
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2019-03-04 12:15:41 +02:00
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if not player or not player.valid or not player.connected then
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return
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end
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Toast.toast_player(player, 60, data.msg)
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end
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)
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local function on_player_created(event)
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local player_index = event.player_index
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2019-05-16 12:10:56 +02:00
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local player = game.get_player(player_index)
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2019-03-04 12:15:41 +02:00
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if not player or not player.valid then
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return
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end
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local player_name = player.name
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if Rank.equal(player_name, Ranks.guest) then
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Task.set_timeout(
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time_to_toast,
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toast_token,
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{
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player_index = player_index,
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msg = {'player_onboarding.teach_toast'}
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}
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)
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Task.set_timeout(
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time_to_chat,
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toast_token,
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{
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player_index = player_index,
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chat_teaching = true,
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msg = {
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'player_onboarding.teach_chat',
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{'gui-menu.settings'},
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{'gui-menu.controls'},
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{'controls.toggle-console'}
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}
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}
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)
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end
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end
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--- Log all players who have chatted or used commands this map.
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-- This will also gives us a measure of how many players engage in chat in a map.
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local function on_player_chat(event)
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local player_index = event.player_index
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2019-03-04 23:20:53 +02:00
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if not player_index then
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return
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end
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2019-05-16 12:10:56 +02:00
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local player = game.get_player(player_index)
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2019-03-04 12:15:41 +02:00
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if not player or not player.valid then
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return
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end
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player_chatted[player_index] = true
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end
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-- Public functions
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--- Returns the number of players who have chatted or used a command this map.
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function Public.get_num_players_chatted()
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return table_size(player_chatted)
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end
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-- Event registers
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Event.add(defines.events.on_player_created, on_player_created)
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Event.add(defines.events.on_console_chat, on_player_chat)
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Event.add(defines.events.on_console_command, on_player_chat)
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return Public
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