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RedMew/map_gen/presets/goat.lua

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2018-01-21 17:31:20 +02:00
map_gen_decoratives = false -- Generate our own decoratives
map_gen_rows_per_tick = 8 -- Inclusive integer between 1 and 32. Used for map_gen_threaded, higher numbers will generate map quicker but cause more lag.
-- Recommend to use generate, but generate_not_threaded may be useful for testing / debugging.
--require "map_gen.shared.generate_not_threaded"
require "map_gen.shared.generate"
local pic = require "map_gen.data.presets.goat"
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local shape = picture_builder(pic)
shape = translate(shape, 10, -96)
shape = scale(shape,2,2)
--shape = rotate(shape, degrees(0))
-- shape = change_tile(shape, false, "deepwater")
return shape