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Developed spy command
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@ -1,11 +1,6 @@
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global.scenario = {}
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global.spys = {"valansch", "air20"}
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global.scenario.variables = {}
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global.scenario.variables.time_set_moment = 0
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global.scenario.variables.current_month = 1
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global.scenario.variables.current_day = 1
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global.scenario.variables.current_h = 0
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global.scenario.variables.current_m = 0
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global.scenario.variables.days_passed = 0
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global.scenario.variables.mods = require "locale.resources.mods"
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global.scenario.variables.regulars = require "locale.resources.regulars"
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global.scenario.variables.player_positions = {}
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@ -430,6 +430,36 @@ local function tempban(cmd)
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end
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end
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function custom_commands_replace_ghosts(param)
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for _,ghost in pairs(param.ghosts) do
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local new_ghost = game.surfaces[param.surface_index].create_entity{name = "entity-ghost", position = ghost.position, inner_name = ghost.ghost_name, expires = false, force = "enemy", direction = ghost.direction}
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new_ghost.last_user = ghost.last_user
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end
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end
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local function spyshot(cmd)
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local player_name = cmd.parameter
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if player_name and game.players[player_name] then
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for _,spy in pairs(global.spys) do
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if game.players[spy] and game.players[spy].connected then
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local pos = game.players[player_name].position
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pseudo_ghosts = {}
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for _,ghost in pairs(game.players[player_name].surface.find_entities_filtered{area = {{pos.x - 60, pos.y - 35},{pos.x + 60, pos.y + 35}},name = "entity-ghost", force = enemy}) do
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local pseudo_ghost = {position = ghost.position, ghost_name = ghost.ghost_name, expires = false, force = "enemy", direction = ghost.direction, last_user = ghost.last_user}
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table.insert(pseudo_ghosts, pseudo_ghost)
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ghost.destroy()
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end
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game.take_screenshot{by_player = spy, position = pos, show_gui = false, show_entity_info = true, resolution = {1920, 1080}, anti_alias = true, zoom = 1}
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game.players[spy].print("You just took a screenshot!")
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Thread.set_timeout(2, custom_commands_replace_ghosts, {ghosts = pseudo_ghosts, surface_index = game.players[player_name].surface.index}) --delay replacements for the screenshot to render
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return
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end
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end
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player_print("No spy online!")
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end
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end
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commands.add_command("kill", "Will kill you.", kill)
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commands.add_command("detrain", "<player> - Kicks the player off a train. (Admins and moderators)", detrain)
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commands.add_command("tpplayer", "<player> - Teleports you to the player. (Admins and moderators)", teleport_player)
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@ -449,3 +479,4 @@ commands.add_command("well", '<item> <items per second> Spawns an item well. (Ad
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commands.add_command("tpmode", "Toggles tp mode. When on place a ghost entity to teleport there (Admins and moderators)", toggle_tp_mode)
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commands.add_command("forcetoggle", "Toggles the players force between player and enemy (Admins and moderators)", forcetoggle)
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commands.add_command("tempban", "<player> <minutes> Temporarily bans a player (Admins and moderators)", tempban)
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commands.add_command("spyshot", "<player> sends a screenshot of player to discord. (If a host is online. If no host is online, you can become one yourself. Ask on discord :))", spyshot)
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