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https://github.com/Refactorio/RedMew.git
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Changing a user group member now updates a lua parsable file in the script output folder #42
- update regulars/mods list - cleaned up config
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parent
e989c8e37f
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61
config.lua
61
config.lua
@ -1,46 +1,15 @@
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local function apply_config()
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if not global.scenario.config.enable_radar then
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game.forces["player"].recipes["radar"].enabled = false
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end
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end
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Event.register(-1, function()
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global.scenario = {}
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global.scenario.variables = {}
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global.scenario.variables.time_set_moment = 0
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global.scenario.variables.current_month = 1
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global.scenario.variables.current_day = 1
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global.scenario.variables.current_h = 0
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global.scenario.variables.current_m = 0
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global.scenario.variables.days_passed = 0
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global.scenario.variables.mods = require "locale.resources.mods"
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global.scenario.variables.regulars = require "locale.resources.regulars"
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global.scenario.variables.player_positions = {}
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global.scenario.variables.player_walk_distances = {}
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global.scenario.config = {}
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global.scenario.config.announcements_enabled = false -- if true announcements will be shown
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global.scenario.config.announcement_delay = 1000 -- number of seconds between each announcement
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global.scenario.config.score_delay = 8 -- delay in seconds before hiding rocket score window (0 = never show)
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global.scenario.config.autolaunch_default = false -- default autolaunch option
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global.scenario.config.logistic_research_enabled = true -- if true then research for requesters and active providers will be enabled.
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global.scenario.config.enable_radar = true
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global.scenario.config.mapsettings = global.scenario.config.mapsettings or {}
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global.scenario.config.mapsettings.cross_width = 200 -- total width of cross
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global.scenario.config.mapsettings.spiral_land_width = 70 -- width of land in spiral
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global.scenario.config.mapsettings.spiral_water_width = 70 -- width of water in spiral
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global.scenario.custom_functions = {}
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global.scenario.config.nuke_min_time_hours = 3 --how long a player must be on the server to be allowed to use the nuke
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apply_config()
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end)
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local function on_research_started(event)
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if not global.scenario.config.logistic_research_enabled then
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if event.research.name == "logistic-robotics" then
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game.forces["player"].current_research = nil
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end
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end
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end
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Event.register(defines.events.on_research_started, on_research_started)
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global.scenario = {}
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global.scenario.variables = {}
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global.scenario.variables.time_set_moment = 0
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global.scenario.variables.current_month = 1
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global.scenario.variables.current_day = 1
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global.scenario.variables.current_h = 0
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global.scenario.variables.current_m = 0
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global.scenario.variables.days_passed = 0
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global.scenario.variables.mods = require "locale.resources.mods"
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global.scenario.variables.regulars = require "locale.resources.regulars"
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global.scenario.variables.player_positions = {}
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global.scenario.variables.player_walk_distances = {}
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global.scenario.config = {}
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global.scenario.custom_functions = {}
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global.scenario.config.nuke_min_time_hours = 3 --how long a player must be on the server to be allowed to use the nuke
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@ -1,5 +1,9 @@
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return
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return
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{
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dpoba = "",
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masjazZ = "",
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}
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["dpoba"] = "",
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["masjazZ"] = "",
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["-slug-"] = "",
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["mbas"] = "",
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["selen"] = "",
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["Sholvo"] = "",
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}
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@ -1,65 +1,94 @@
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return
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{
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helpower2 = "",
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rorror = "",
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Medival3 = "",
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dpoba = "",
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settdigger = "",
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Cheeselicker = "",
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cpaca0 = "",
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UTIDI = "",
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JokerOfTheZ = "",
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saltlands = "",
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Maniah = "",
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COOL = "",
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boail = "",
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hunter117x = "",
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TonyTroll = "",
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rorror = "",
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HighInFiberOptics = "",
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Atoms = "",
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adlmr = "",
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rayijin = "",
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Sephir = "",
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inator1192 = "",
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TeZwo = "",
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neumond = "",
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bhenoa = "",
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JBC363 = "",
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Kaig3n = "",
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Factorioio = "",
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Bawz = "",
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CrazyStephen = "",
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eithel = "",
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Coyote101 = "",
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jedifan = "",
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xsidd = "",
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MaxTheSpunkyMunk = "",
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Tarpon907 = "",
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BigHamster = "",
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sir = "",
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Arnietom = "",
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Animal = "",
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banakeg = "",
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philip017 = "",
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NinjrKillr = "",
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MarckHardt = "",
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BrainClot = "",
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blzz = "",
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WatchingHawk = "",
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farcear = "",
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selen = "",
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trekie4747 = "",
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Gizan = "",
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Slastraf = "",
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zacman0510 = "",
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TheOrangeAngle = "",
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williambellwisdo = "",
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Extraxyz = "",
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markupolionCZ = "",
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BJHunter = "",
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ZTX = "",
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bigglesthepirate = "",
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["-slug-"] = "",
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["g-h-o-s-t"] = "",
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["helpower2"] = "",
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["rorror"] = "",
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["Medival3"] = "",
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["dpoba"] = "",
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["settdigger"] = "",
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["Cheeselicker"] = "",
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["cpaca0"] = "",
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["UTIDI"] = "",
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["JokerOfTheZ"] = "",
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["saltlands"] = "",
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["Maniah"] = "",
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["COOL"] = "",
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["boail"] = "",
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["hunter117x"] = "",
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["TonyTroll"] = "",
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["HighInFiberOptics"] = "",
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["Atoms"] = "",
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["adlmr"] = "",
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["rayijin"] = "",
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["Sephir"] = "",
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["inator1192"] = "",
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["TeZwo"] = "",
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["neumond"] = "",
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["bhenoa"] = "",
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["JBC363"] = "",
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["Kaig3n"] = "",
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["Factorioio"] = "",
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["Bawz"] = "",
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["CrazyStephen"] = "",
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["eithel"] = "",
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["Coyote101"] = "",
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["jedifan"] = "",
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["xsidd"] = "",
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["MaxTheSpunkyMunk"] = "",
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["Tarpon907"] = "",
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["BigHamster"] = "",
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["sir"] = "",
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["Arnietom"] = "",
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["Animal"] = "",
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["banakeg"] = "",
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["philip017"] = "",
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["NinjrKillr"] = "",
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["MarckHardt"] = "",
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["BrainClot"] = "",
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["blzz"] = "",
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["WatchingHawk"] = "",
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["farcear"] = "",
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["selen"] = "",
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["trekie4747"] = "",
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["Gizan"] = "",
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["Slastraf"] = "",
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["zacman0510"] = "",
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["TheOrangeAngle"] = "",
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["williambellwisdo"] = "",
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["Extraxyz"] = "",
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["markupolionCZ"] = "",
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["BJHunter"] = "",
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["ZTX"] = "",
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["bigglesthepirate"] = "",
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["g-h-o-s-t"] = "",
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["wekkka"] = "",
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["Beelzemon"] = "",
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["rododendro"] = "",
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["mrkoss"] = "",
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["koretego"] = "",
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["cogito123"] = "",
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["palulukan"] = "",
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["RadianRaze"] = "",
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["kostrahb"] = "",
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["mafisch3"] = "",
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["cydes"] = "",
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["ccaspanello"] = "",
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["WickVitaminC"] = "",
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["Farcear"] = "",
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["Newcott"] = "",
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["craigrood"] = "",
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["lillepallt"] = "",
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["skykittena"] = "",
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["rico2403"] = "",
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["Claude47"] = "",
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["MrSjaakBraak"] = "",
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["Heretek"] = "",
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["Factorian12321"] = "",
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["steponitnicejob"] = "",
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["cchpucky"] = "",
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["rulerofdabacon"] = "",
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["TCP"] = "",
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["Marucan"] = "",
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["TWLTriston"] = "",
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["Bemm"] = "",
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["lordxleasy"] = "",
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}
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@ -1,5 +1,13 @@
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function change_entry(name, position, action)
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game.write_file("privilege_changes.txt", "[" .. format_time(game.tick) .. "] " .. position .. ": " .. action .. " " .. name .. "\n", true)
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function update_group(position)
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local file = position .. ".lua"
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game.write_file(file, "return\n{\n", false)
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local group = global.scenario.variables[position]
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local line = ""
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for player_name,_ in pairs(group) do
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line = string.format('["%s"] = "",\n', player_name)
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game.write_file(file, line, true)
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end
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game.write_file(file, "}", true)
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end
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function get_actor()
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@ -21,8 +29,8 @@ function add_regular(player_name)
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else
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if game.players[player_name] then
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game.print(actor .. " promoted " .. player_name .. " to regular.")
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change_entry(player_name, "regulars", "add")
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global.scenario.variables.regulars[player_name] = ""
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update_group("regulars")
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else
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player_print(player_name .. " does not exist.")
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end
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@ -35,8 +43,8 @@ function add_mod(player_name)
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else
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if game.players[player_name] then
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game.print(actor .. " promoted " .. player_name .. " to moderator.")
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change_entry(player_name, "regulars", "remove")
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global.scenario.variables.mods[player_name] = ""
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update_group("mods")
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else
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player_print(player_name .. " does not exist.")
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end
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@ -47,14 +55,14 @@ function remove_regular(player_name)
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local actor = get_actor()
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if is_regular(player_name) then game.print(player_name .. " was demoted from regular by " .. actor .. ".") end
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global.scenario.variables.regulars[player_name] = nil
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change_entry(player_name, "mods ", "add")
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update_group("regulars")
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end
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function remove_mod(player_name)
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local actor = get_actor()
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if is_mod(player_name) then game.print(player_name .. " was demoted from mod by " .. actor .. ".") end
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global.scenario.variables.mods[player_name] = nil
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change_entry(player_name, "mods ", "remove")
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update_group("mods")
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end
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function print_regulars()
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