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Update config name to better match purpose
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@ -393,8 +393,8 @@ global.config = {
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-- when biter corpses in an area are above a threshold, remove the desired amount
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biter_corpse_util = {
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enabled = true,
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radius = 3, -- radius to search around dying entities
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corpse_threshold = 10 -- number of corpses allowed on surface inside radius
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chunk_size = 3, -- size of chunk in tiles
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corpse_threshold = 10 -- number of corpses allowed on surface inside chunk
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}
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}
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@ -91,8 +91,8 @@ local function biter_died(event)
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end
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--Calculate the hash position
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local x = entity.position.x - (entity.position.x % biter_utils_conf.radius)
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local y = entity.position.y - (entity.position.y % biter_utils_conf.radius)
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local x = entity.position.x - (entity.position.x % biter_utils_conf.chunk_size)
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local y = entity.position.y - (entity.position.y % biter_utils_conf.chunk_size)
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local hash_position = x .. "_" .. y
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-- check global table has this position, add if not
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