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crashsite cutscene strings
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@ -65,6 +65,30 @@ cutscene_case7_line1=This concludes the introduction
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cutscene_case7_line3=Have fun and keep digging!
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replay_cutscene=To replay the introduction, use the __1__ command
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# locale linked to the crashsite scenario
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[crashsite]
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cutscene1_case_line2=Welcome to __1__
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cutscene1_case_line4=This is a custom scenario developed by __1__
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cutscene1_case_line5=Join us at __1__
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cutscene1_case_line6=The following introduction will help you get started!
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cutscene1_case1_line1=This is the starting area. It has a market and a coin mint.
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cutscene1_case1_line2=The coin mint produces coins at a limited rate.
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cutscene1_case1_line3=Coins can also be obtained by killing biters,spitters,worms and spawners.
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cutscene1_case2_line1=Coins are used to buy items at the market.
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cutscene1_case3_line1=This concludes the introduction.
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cutscene2_case_line1=This is an "Outpost".
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cutscene2_case_line2=You will find many structures similar to this dotted across the map.
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cutscene2_case0_line1=It is defended by enemy turrets.
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cutscene2_case0_line2=You must capture the outpost by destroying them all.
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cutscene2_case1_line1=The Outpost contains a Market, Loot Chests and Magic Crafters.
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cutscene2_case2_line1=Magic Crafters require no input or electricity, it will produce items for free. This one makes Iron plates.
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cutscene2_case3_line1=You can upgrade the item production speed at the market with coins.
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cutscene2_case4_line1=Biters evolve fast and sometimes multiply when killed hence keep pollution to a minimum by utilizing the free items.
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cutscene2_case5_line1=Goal of this scenario is to eliminate all biters on the limited size map.
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cutscene2_case5_line2=lets go back to spawn. Good luck and have fun!
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replay_cutscene=To replay the introduction, use the __1__ command
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# locale linked to the quadrants scenario
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[quadrants]
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on=ON
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