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Merge pull request #826 from plague006/fix/walkabout
Fix walking_state in walkabout
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commit
12557f8102
@ -130,7 +130,7 @@ local function walkabout(args)
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local character = player.character
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if character and character.valid then
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character.walking_state = {walking = false}
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character.walking_state = {walking = false, direction = defines.direction.north}
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end
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if non_colliding_pos then
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