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Update commands.lua
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@ -59,10 +59,10 @@ local function restart(args, player)
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if Rank.less_than(player.name, Ranks.admin) then
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-- Check enemy count
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local enemy_count = game.player.surface.count_entities_filtered{force= "enemy"}
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local enemy_count = game.player.surface.count_entities_filtered{force= "enemy", limit=1}
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if (enemy_count ~= 0) then
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game.player.print('All enemy spawners, worms, buildings, biters and spitters must be cleared for non-admin restart. Current enemy count: '.. enemy_count)
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game.player.print('All enemy spawners, worms, buildings, biters and spitters must be cleared for non-admin restart.')
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return
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end
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end
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@ -136,7 +136,7 @@ function Public.control(config)
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description = {'command_description.crash_site_restart'},
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arguments = {'scenario_name'},
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default_values = {scenario_name = default_name},
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required_rank = Ranks.guest,
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required_rank = Ranks.auto_trusted,
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allowed_by_server = true
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},
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restart
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