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Fix bug preventing jailing of a player in a train
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@ -198,7 +198,13 @@ function Module.jail(target_player, player)
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-- If in vehicle, kick them out and set the speed to 0.
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local vehicle = target_player.vehicle
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if vehicle then
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vehicle.speed = 0
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local train = vehicle.train
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-- Trains can't have their speed set via ent.speed and instead need ent.train.speed
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if train then
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train.speed = 0
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else
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vehicle.speed = 0
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end
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target_player.driving = false
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end
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