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Fix bug preventing jailing of a player in a train

This commit is contained in:
plague006 2019-02-17 04:12:12 -05:00
parent 52ef181117
commit 169db650d1

View File

@ -198,7 +198,13 @@ function Module.jail(target_player, player)
-- If in vehicle, kick them out and set the speed to 0.
local vehicle = target_player.vehicle
if vehicle then
vehicle.speed = 0
local train = vehicle.train
-- Trains can't have their speed set via ent.speed and instead need ent.train.speed
if train then
train.speed = 0
else
vehicle.speed = 0
end
target_player.driving = false
end