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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-12 10:04:40 +02:00
This commit is contained in:
Maik Wild 2018-11-11 20:52:53 +01:00
commit 1794bed816
2 changed files with 21 additions and 14 deletions

View File

@ -45,7 +45,9 @@ require 'features.gui.blueprint_helper'
require 'features.gui.paint'
require 'features.gui.score'
require 'features.gui.popup'
require 'features.donator_messages'
local Event = require 'utils.event'
local function player_created(event)
local player = Game.get_player_by_index(event.player_index)
@ -173,22 +175,8 @@ local function hodor(event)
end
end
local function player_joined(event)
local player = Game.get_player_by_index(event.player_index)
if not player or not player.valid then
return
end
local message = Donators.welcome_messages[player.name]
if not message then
return
end
game.print(table.concat({'*** ', message, ' ***'}), player.chat_color)
end
Event.add(defines.events.on_player_created, player_created)
Event.add(defines.events.on_player_joined_game, player_joined)
Event.add(defines.events.on_console_chat, hodor)
Event.add(

View File

@ -0,0 +1,19 @@
local Game = require 'utils.game'
local Event = require 'utils.event'
local Donators = require 'resources.donators'
local function player_joined(event)
local player = Game.get_player_by_index(event.player_index)
if not player or not player.valid then
return
end
local message = Donators.welcome_messages[player.name]
if not message then
return
end
game.print(table.concat({'*** ', message, ' ***'}), player.chat_color)
end
Event.add(defines.events.on_player_joined_game, player_joined)